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authorStijn Buys <ingar@osirion.org>2012-12-26 21:13:19 +0000
committerStijn Buys <ingar@osirion.org>2012-12-26 21:13:19 +0000
commit2bb99af9a87b2d15268a123d0c0daef38d7dd7a5 (patch)
treef999b293a60595c010c06dcbc8b7a2cb70a52708 /base
parent3e5a3b31c42ba736b06b9e0843efcdfd90a01c0d (diff)
Updated cargo hold ship stats.
Diffstat (limited to 'base')
-rw-r--r--base/ini/ships.ini347
1 files changed, 173 insertions, 174 deletions
diff --git a/base/ini/ships.ini b/base/ini/ships.ini
index 664e029..a84bbb0 100644
--- a/base/ini/ships.ini
+++ b/base/ini/ships.ini
@@ -59,7 +59,7 @@ price=12500
; technical specifications
; cargo hold size, 1 is 1 cubic meter
-cargo=20
+cargo=25
; thruster power, maximum thrust speed depends on this
thrust=1.8
@@ -78,10 +78,8 @@ turn=10
roll=2.5
; info
-; long lines will be wrapped in-game, empty lines are allowed
info=Micron Corporation's entry-level model has been a hit sale for many decades.
-info=Despite the moderate size of its cargo hold,
-info=this ship offers a fast and reliable means of transport,
+info=Despite the moderate size of its cargo hold, this ship offers a fast and reliable means of transport,
info=capable of outrunning many larger ships.
[ship]
@@ -103,12 +101,11 @@ turn = 12
roll = 2
; info
-info=Due to rising pirate activity,
-info=the Micron corporation saw a need in the market for more protected transport vessels.
+info=Due to rising pirate activity, the Micron corporation saw a need in the market for more protected transport vessels.
info=The Scalar was developed as a continuation of the Vector, using much of its original design.
info=
-info=The Scalar is much more armored than the Vector, with improved VE-1 engines, and a new XE-1 engine.
-info=These improvements came at the cost of cargo space, but it was a welcome addition to established traders.
+info=The Scalar has more armor than the Vector, has improved VE-1 engines, and a new XE-1 engine.
+info=These improvements came at the cost of potential cargo space, but it was a welcome addition to established traders.
[ship]
label=matrix
@@ -136,6 +133,158 @@ info=and prompted Micron Corporations to develop the larger Matrix,
info=with an increased cargo hold at the cost of speed and maneuverability.
; ------------------------------------------------------------------ ;
+; COLONIAL MILITIA
+; ------------------------------------------------------------------ ;
+
+[ship]
+; TODO move ship to 'research' faction, make it ship_medium
+;
+label=tyson
+name=Tyson
+template=ship_frigate
+model=maps/colonial/tyson
+jumpdrive=yes
+dock=yes
+price=1800000
+cargo=780
+
+thrust = 12
+impulse = 60
+strafe = 0.8
+turn = 700
+roll = 200
+
+info=The Tyson-class science vessel is on the forefront of Colonial scientific research.
+
+[ship]
+label=custodian
+name=Custodian
+template=ship_cruiser
+model=maps/colonial/custodian
+jumpdrive=yes
+dock=yes
+price=750000
+cargo=2500
+
+thrust=22
+impulse=200
+strafe=1
+turn=15000
+roll=7000
+
+info=The Custodian-class cruiser is the Independent Colonies most valued long-range fighter carrier. Equipped with a jumpdrive and a sizable launch bay,
+info=this carrier can deploy several wings of fighters to wherever conflict requires a swift resolution.
+
+[ship]
+label=goliath
+name=Goliath
+template=ship_battleship
+model=maps/colonial/goliath
+jumpdrive=yes
+dock=yes
+price=1250000
+cargo=6000
+
+thrust=28
+impulse=280
+strafe=1
+turn=25000
+roll=10000
+
+info=The Goliath-class battleship is the primary assault warship of the Colonial Militia. It is a very old design that continues to stand strong against opposition.
+
+[ship]
+; TODO retire
+label=sharkan
+name=Sharkan
+template=ship_small
+model=maps/colonial/sharkan
+price=8500
+cargo=5
+
+thrust = 2
+impulse = 10
+strafe = 0.34
+turn = 11
+roll = 8
+
+info=This military scoutship's lack of firepower is compensated by its phenomenal speed and maneuverability.
+info=The Sharkan is the fastest ship known to exist, which makes it an excellent choice for hit and run operations.
+
+[ship]
+; TODO retire or move to different faction
+label=tiger
+name=Tiger
+template=ship_small
+model=maps/colonial/tiger
+price=13000
+cargo=7
+
+thrust = 1.9
+impulse = 9.95
+strafe = 0.3
+turn = 8
+roll = 15
+
+[ship]
+; TODO retire or move to different faction
+label=oldlancer
+name=Lancer mkI
+template=ship_small
+model=maps/colonial/oldlancer
+jumpdrive=no
+price=28000
+cargo=12
+
+thrust = 1.8
+impulse = 9.95
+strafe = 0.3
+turn = 7
+roll = 12
+
+info=
+info=
+
+[ship]
+; TODO retire or move to different faction
+; alternatively, make this the milita's primary fighter
+label=lancer
+name=Lancer mkII
+template=ship_medium
+model=maps/colonial/lancer
+jumpdrive=no
+price=54000
+cargo=16
+
+thrust = 4.1
+impulse = 20
+strafe = 0.3
+turn = 60
+roll = 60
+
+info=The 'Lancer mkII' is the primary Colonial strike fighter.
+info=It is built with quad energy cannons standard, and an optional light beam cannon can be mounted to the underside.
+info=
+info=The Mark II is an overhaul of the original design, including a beam cannon mount point for fighting frigates and other small capital ships.
+info=It also includes an improved power plant and better handling.
+
+[ship]
+; TODO almost the same ship as the galaxy? move to merchant?
+label=wagon
+name=Wagon
+template=ship_large
+model=maps/colonial/wagon
+jumpdrive=yes
+price=92500
+cargo=160
+
+thrust = 7.64
+impulse = 40
+strafe = 0.7
+turn = 170
+roll = 55
+
+; ------------------------------------------------------------------ ;
; JOINT MINERS ASSOCIATION
; ------------------------------------------------------------------ ;
@@ -321,156 +470,6 @@ info=The design was copied shortly after mass production by pirates, but most of
info=At first glance, the Enforcer has little distinctive features compared to most recent ship designs. However, one feature it has that other ships do not is its innovative engine design. The Enforcer's twin fusion engines are actually fully-fledged impulse drives, which can sustain a nuclear reaction when thrust is lowered significantly. This allows the engine to be used for conventional thrust as well as impulse cruise speed. Unfortunately, this design is not allowed on newer ships because it tends to explode extremely violently when shot down in combat, or otherwise in the event of a failure if extreme caution is not used during running maintenance.
; ------------------------------------------------------------------ ;
-; COLONIAL MILITIA
-; ------------------------------------------------------------------ ;
-
-[ship]
-; TODO move ship to 'research' faction, make it ship_medium
-;
-label=tyson
-name=Tyson
-template=ship_frigate
-model=maps/colonial/tyson
-jumpdrive=yes
-dock=yes
-price=1800000
-cargo=780
-
-thrust = 12
-impulse = 60
-strafe = 0.8
-turn = 700
-roll = 200
-
-info=The Tyson-class science vessel is on the forefront of Colonial scientific research.
-
-[ship]
-label=custodian
-name=Custodian
-template=ship_cruiser
-model=maps/colonial/custodian
-jumpdrive=yes
-dock=yes
-price=750000
-cargo=2500
-
-thrust=22
-impulse=200
-strafe=1
-turn=15000
-roll=7000
-
-info=The Custodian-class cruiser is the Independent Colonies most valued long-range fighter carrier. Equipped with a jumpdrive and a sizable launch bay,
-info=this carrier can deploy several wings of fighters to wherever conflict requires a swift resolution.
-
-[ship]
-label=goliath
-name=Goliath
-template=ship_battleship
-model=maps/colonial/goliath
-jumpdrive=yes
-dock=yes
-price=1250000
-cargo=6000
-
-thrust=28
-impulse=280
-strafe=1
-turn=25000
-roll=10000
-
-info=The Goliath-class battleship is the primary assault warship of the Colonial Militia. It is a very old design that continues to stand strong against opposition.
-
-[ship]
-; TODO retire
-label=sharkan
-name=Sharkan
-template=ship_small
-model=maps/colonial/sharkan
-price=8500
-cargo=5
-
-thrust = 2
-impulse = 10
-strafe = 0.34
-turn = 11
-roll = 8
-
-info=This military scoutship's lack of firepower is compensated by its phenomenal speed and maneuverability.
-info=The Sharkan is the fastest ship known to exist, which makes it an excellent choice for hit and run operations.
-
-[ship]
-; TODO retire or move to different faction
-label=tiger
-name=Tiger
-template=ship_small
-model=maps/colonial/tiger
-price=13000
-cargo=7
-
-thrust = 1.9
-impulse = 9.95
-strafe = 0.3
-turn = 8
-roll = 15
-
-[ship]
-; TODO retire or move to different faction
-label=oldlancer
-name=Lancer mkI
-template=ship_small
-model=maps/colonial/oldlancer
-jumpdrive=no
-price=28000
-cargo=12
-
-thrust = 1.8
-impulse = 9.95
-strafe = 0.3
-turn = 7
-roll = 12
-
-info=
-info=
-
-[ship]
-; TODO retire or move to different faction
-; alternatively, make this the milita's primary fighter
-label=lancer
-name=Lancer mkII
-template=ship_medium
-model=maps/colonial/lancer
-jumpdrive=no
-price=54000
-cargo=16
-
-thrust = 4.1
-impulse = 20
-strafe = 0.3
-turn = 60
-roll = 60
-
-info=The 'Lancer mkII' is the primary Colonial strike fighter. It is built with quad energy cannons standard, and an optional light beam cannon can be mounted to the underside.
-info=
-info=The Mark II is an overhaul of the original design, including a beam cannon mount point for fighting frigates and other small capital ships. It also includes an improved power plant and better handling.
-
-[ship]
-; TODO almost the same ship as the galaxy? move to merchant?
-label=wagon
-name=Wagon
-template=ship_large
-model=maps/colonial/wagon
-jumpdrive=yes
-price=92500
-cargo=160
-
-thrust = 7.64
-impulse = 40
-strafe = 0.7
-turn = 170
-roll = 55
-
-; ------------------------------------------------------------------ ;
; INDEPENDENT
; ------------------------------------------------------------------ ;
@@ -588,7 +587,7 @@ template=ship_small
model=maps/lindblade/winsor
jumpdrive=no
price=14000
-cargo=8
+cargo=15
thrust=2
impulse=4
@@ -625,7 +624,7 @@ template=ship_large
model=maps/lindblade/penchant
jumpdrive=yes
price=50000
-cargo=20
+cargo=25
thrust = 11.3
impulse = 40
@@ -645,7 +644,7 @@ template=ship_cruiser
model=maps/lindblade/supertanker
jumpdrive=yes
price=515000
-cargo=685
+cargo=150
thrust = 40
impulse = 200
@@ -663,7 +662,7 @@ template=ship_battleship
model=maps/lindblade/halcyon
jumpdrive=yes
price=515000
-cargo=625
+cargo=250
thrust=55.6
impulse=280
@@ -685,7 +684,7 @@ name=Dagon DM6LF "Leo" Light Fighter
template=ship_small
model=maps/dagon/leo
price=12000
-cargo=6
+cargo=15
thrust = 2.0
impulse = 1.0
@@ -703,7 +702,7 @@ template=ship_medium
model=maps/dagon/raptor
jumpdrive=no
price=60000
-cargo=24
+cargo=30
thrust = 4.1
impulse = 20
@@ -721,7 +720,7 @@ template=ship_medium
model=maps/dagon/gorgon
jumpdrive=no
price=54000
-cargo=60
+cargo=50
thrust = 4.1
impulse = 20
@@ -739,7 +738,7 @@ template=ship_battleship
model=maps/dagon/chimera
jumpdrive=yes
price=12500000
-cargo=22000
+cargo=350
thrust = 52
impulse = 280
@@ -757,7 +756,7 @@ template=ship_cruiser
model=maps/dagon/jormungandr
jumpdrive=yes
price=3500000
-cargo=100000
+cargo=500
thrust = 25
impulse = 160
@@ -779,7 +778,7 @@ template=ship_dreadnought
model=maps/tsukhan/colossus
jumpdrive=yes
price=10000000
-cargo=50000
+cargo=1000
thrust=80
impulse=400
@@ -817,7 +816,7 @@ template=ship_small
model=maps/tsukhan/drake
jumpdrive=no
price=32500
-cargo=25
+cargo=45
thrust = 1.92
impulse = 10
@@ -853,7 +852,7 @@ template=ship_large
model=maps/tsukhan/camel
jumpdrive=yes
price=575000
-cargo=850
+cargo=75
thrust = 7.54
impulse = 40
@@ -871,7 +870,7 @@ template=ship_battleship
model=maps/tsukhan/ravager
jumpdrive=yes
price=17500000
-cargo=25000
+cargo=250
thrust = 55.5
impulse = 280
@@ -893,7 +892,7 @@ template=ship_medium
model=maps/pirate/raider
jumpdrive=no
price=25500
-cargo=5
+cargo=30
thrust = 3.9
impulse = 20
@@ -911,7 +910,7 @@ template=ship_large
model=maps/pirate/jaguar
jumpdrive=no
price=35000
-cargo=30
+cargo=50
thrust = 7.9
impulse = 40
@@ -950,7 +949,7 @@ model=maps/pirate/juggernaut
jumpdrive=yes
dock=yes
price=1500000
-cargo=7000
+cargo=250
thrust=55.6
impulse=280