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authorStijn Buys <ingar@osirion.org>2008-12-20 15:38:30 +0000
committerStijn Buys <ingar@osirion.org>2008-12-20 15:38:30 +0000
commiteebda01f65b44819bbd3365ab8ea6b57c59616aa (patch)
tree5db63872c5f4900eecb2b223050400ef488afa25 /gtkradiant/osirion.game/base
parenta5beb96e8d0bb96006d2e2c7e914ecc2e37a7585 (diff)
updated radiant entities
Diffstat (limited to 'gtkradiant/osirion.game/base')
-rw-r--r--gtkradiant/osirion.game/base/entities.def30
1 files changed, 22 insertions, 8 deletions
diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def
index 7f91109..e2d14ad 100644
--- a/gtkradiant/osirion.game/base/entities.def
+++ b/gtkradiant/osirion.game/base/entities.def
@@ -26,7 +26,7 @@ time strobe time fraction, 0 (always off) - 1 (always on)
flare flare texture number (maps to bitmaps/fx/flare??.tga), default 0
*/
-// ---- FX_FLARE -----------------------------------------------
+// ---- FX_FLARE ---------------------------------------------------
/*QUAKED fx_flare (1 1 .5) (-8 -8 -8) (8 8 8) strobe entity engine
A light flare
@@ -44,15 +44,16 @@ angle direction of the flare
// ---- FX_PARTICLES -----------------------------------------------
-/*QUAKED fx_particles (.7 .5 1) (-8 -8 -8) (8 8 8)
+/*QUAKED fx_particles (.7 .5 1) (-8 -8 -8) (8 8 8) ? entity engine
A particle system
-radius particle radius, default is 100
+entity flare has entity color (spawflag 2)
+engine flare is actived by engine (spawnflag 4)
angle direction of the particle system
script name of the particle system script
*/
-// ---- LOCATION_CANNON-----------------------------------------------
+// ---- LOCATION_CANNON---------------------------------------------
/*QUAKED location_cannon (0 0 1) (-8 -8 -8) (8 8 8) ?
Provides the model with a cannon (not implemented)
@@ -60,7 +61,7 @@ Provides the model with a cannon (not implemented)
"model" name of the cannon model, default is none
*/
-// ---- LOCATION_TURRET ----------------------------------------------
+// ---- LOCATION_TURRET --------------------------------------------
/*QUAKED location_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ?
Provides the model with a turret (not implemented)
@@ -68,19 +69,32 @@ Provides the model with a turret (not implemented)
"model" name of the turret model, default is none
*/
-// ---- LOCATION_COCKPIT ---------------------------------------------
+// ---- LOCATION_COCKPIT -------------------------------------------
/*QUAKED location_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ?
Location of the cockpit (not implemented)
*/
-// ---- LOCATION_DOCK -----------------------------------------------
+// ---- LOCATION_DOCK ----------------------------------------------
/*QUAKED location_dock (0 1 1) (-16 -16 -16) (16 16 16) ?
Location of a docking port
*/
// ---- FUNC_GROUP -------------------------------------------------
+
/*QUAKED func_group (0 .5 .8) ?
Editor utility to group brushes together
-*/ \ No newline at end of file
+*/
+
+// ---- FUNC_ROTATE ------------------------------------------------
+
+/*QUAKED func_rotate (0 .5 .9) ?
+A group of brushes rotating around an axis
+*/
+
+// ---- FUNC_DOOR --------------------------------------------------
+
+/*QUAKED func_door (0 .5 1) ?
+A door (not implemented)
+*/