diff options
Diffstat (limited to 'base/ini')
-rw-r--r-- | base/ini/ships.ini | 86 |
1 files changed, 40 insertions, 46 deletions
diff --git a/base/ini/ships.ini b/base/ini/ships.ini index 68fb620..3b4036c 100644 --- a/base/ini/ships.ini +++ b/base/ini/ships.ini @@ -347,10 +347,11 @@ roll = 15 [ship] label=lancer -name=Lancer +name=Lancer II template=ship_medium model=maps/colonial/lancer -price=23000 +jumpdrive=no +price=54000 cargo=16 thrust = 4.1 @@ -359,16 +360,16 @@ strafe = 0.3 turn = 60 roll = 60 +info=The 'Lancer II' is the primary Colonial strike fighter. It is built with quad energy cannons standard, and an optional light beam cannon can be mounted to the underside. +info=The original Lancer was instrumental in the decisive victory against the Tsu-Khan. With its powerful loadout capability, and a little bit of surprise, the Tsu-Khan interceptors were wiped out within minutes. The Lancer II is an overhaul of the original design, including a beam cannon mount point for fighting frigates and other small capital ships. It also includes an improved power plant and better handling. + [ship] label=wagon name=Wagon template=ship_large model=maps/colonial/wagon - jumpdrive=yes - price=92500 - cargo=160 thrust = 7.64 @@ -388,9 +389,7 @@ template=ship_cruiser model=maps/independent/betelgeuse jumpdrive=yes dock=yes - price=375000 - cargo=400 thrust = 37.7 @@ -406,9 +405,8 @@ label=horizon name=Horizon template=ship_large model=maps/independent/horizon - +jumpdrive=yes price=60000 - cargo=70 thrust = 7.6 @@ -422,8 +420,8 @@ label=orion name=Orion template=ship_medium model=maps/independent/orion +jumpdrive=no price=65000 - cargo=80 info=DEPRECATED @@ -439,7 +437,6 @@ label=bumblebee name=Bumblebee template=ship_medium model=maps/independent/bumblebee - price=50000 cargo=65 @@ -458,9 +455,8 @@ label=jupiter name=Jupiter template=ship_medium model=maps/independent/jupiter - +jumpdrive=yes price=67500 - cargo=55 thrust = 4.1 @@ -474,9 +470,8 @@ label=avenger name=Avenger template=ship_small model=maps/independent/avenger - +jumpdrive=no price=11500 - cargo=5 thrust = 2 @@ -490,9 +485,8 @@ label=shootingstar name=Shooting Star template=ship_medium model=maps/independent/shootingstar - +jumpdrive=no price=35000 - cargo=30 thrust = 4 @@ -506,11 +500,8 @@ label=galaxy name=Galaxy template=ship_large model=maps/independent/galaxy - jumpdrive=yes - price=82500 - cargo=120 thrust = 7.52 @@ -528,6 +519,10 @@ label=winsor name=Winsor template=ship_small model=maps/lindblade/winsor +jumpdrive=no +price=14000 +cargo=8 + thrust=2 impulse=4 strafe=0.5 @@ -535,7 +530,6 @@ turn=12 roll=11 info=The Winsor-class fighter is the tried, tired, and true starfighter of the Lindblade system defense fleet. -info= info=Named after its eccentric designer, Alfred Winsor, this light fighter craft sports engines mounted away from the main body for a marked increase in maneuverability, and its speed makes it ideal for chasing down enemy fighters. [ship] @@ -544,7 +538,6 @@ name=Avatar template=ship_frigate model=maps/lindblade/avatar jumpdrive=yes - price=80000 cargo=85 @@ -555,7 +548,6 @@ turn = 1100 roll = 500 info=The Avatar-class light frigate is Lindblade's most popular all-purpose starship. -info= info=This frigate can pull double duty as a light combat vessel or cargo hauler, although for heavy battles and heavier freight, these tasks are better suited to Lindblade Shipyard's more specialized starship classes. @@ -565,7 +557,6 @@ name=Penchant template=ship_large model=maps/lindblade/penchant jumpdrive=yes - price=50000 cargo=20 @@ -589,7 +580,6 @@ name=Supertanker template=ship_cruiser model=maps/lindblade/supertanker jumpdrive=yes -` price=515000 cargo=685 @@ -632,7 +622,6 @@ name=Colossus template=ship_dreadnought model=maps/tsukhan/colossus jumpdrive=yes - price=10000000 cargo=50000 @@ -652,9 +641,7 @@ name=Imp template=ship_small model=maps/tsukhan/imp jumpdrive=no - price=22500 - cargo=30 thrust = 1.76 @@ -663,9 +650,27 @@ strafe = 0.1 turn = 7 roll = 6 -info =The 'Imp' scout fighter was designed to be cheap, and have a powerful engine to push it through space faster than any of its competition. -info = During the Kuu-Saar civil war, many who piloted Imps were ordered to kamikaze into enemy capital ships. Since they were so cheap to build, they often played the role as inexpensive guided torpedoes. -info = Many Imp pilots carried a single warhead in the tiny cargo bays, and were used as last ditch efforts to destroy important hard-to-kill capital ships. +info=The 'Imp' scout fighter was designed to be cheap and versatile, often equipped with advanced sensor equipment for scouting missions. +info=During the Kuu-Saar civil war, many who piloted Imps were ordered to kamikaze into enemy capital ships. Since they were so cheap to build, they often played the role as inexpensive guided torpedoes. +info=Many Imp pilots carried a single warhead in the tiny cargo bays, and were used as last ditch efforts to destroy important hard-to-kill capital ships. + +[ship] +label=drake +name=Drake +template=ship_small +model=maps/tsukhan/drake +jumpdrive=no +price=32500 +cargo=25 + +thrust = 1.92 +impulse = 9.265 +strafe = 0.4 +turn = 9 +roll = 7 + +info=The 'Drake' light fighter was designed to be quick and agile. It is a difficult to hit target for its' enemies, and it can deliver quite a punch as well. +info=The Drake was developed after the Tsu-Khan's major defeat in Anara. Tsu-Khan Military knew it needed a superior fighter than the Colonial Lancer, the ship which dispatched most of the Tsu-Khan fighter screen in minutes during this battle. [ship] label=inquisitor @@ -673,9 +678,7 @@ name=Inquisitor template=ship_medium model=maps/tsukhan/inquisitor jumpdrive=no - price=60000 - cargo=60 thrust = 4.035 @@ -685,7 +688,7 @@ turn = 32 roll = 30 info=The 'Inquisitor' Interceptor is the main strike fighter of the Tsu-Khan navy. It has been in use since the Kuu-Saar civil war and won many key battles for the Tsu-Khan empire. -info=An experimental Interceptor fighter was outfitted with a jump drive after the Bringers of Great Knowledge disappeared. The design was too costly to be viable and the project was canned in favor of the Carrier. +info=An experimental Interceptor fighter was outfitted with a jump drive after the Bringers of Great Knowledge disappeared. The design was too costly to be viable and the project was dropped in favor of fighter-deployment ship technology. [ship] label=camel @@ -693,9 +696,7 @@ name=Camel template=ship_large model=maps/tsukhan/camel jumpdrive=yes - price=575000 - cargo=850 thrust = 7.54 @@ -705,8 +706,7 @@ turn = 250 roll = 90 info=The Tsu-Khan Camel is the main workhorse of the fleet and is used mainly to transfer slaves and prisoners, as well as food to distant Tsu-Khan occupied star systems. -info= -info=The original Camels were used to transport the remaining Tsu-Khan population to their new home around the moon. Some of the original Camels are still in use. +info=The original Camels were used to transport the remaining Tsu-Khan population to their new home around the moon. Some of the original Camels are still in use. It has since been modified for different types of storage than civilians. [ship] label=ravager @@ -714,7 +714,6 @@ name=Ravager template=ship_battleship model=maps/tsukhan/ravager jumpdrive=yes - price=17500000 cargo=25000 @@ -724,8 +723,7 @@ strafe = 1.9 turn = 55000 roll = 7500 -info=The Ravager is the main heavy assault ship of the Tsu-Khan fleet. -info= +info=The Ravager is the main heavy assault ship of the Tsu-Khan fleet. It has quad anti-fighter beams up front, and 16 energy cannon turrets. In addition to this, it wields a massive beam cannon for fighting enemy capital ships and destroying installations. info=It is based upon the original heavy cruiser design that was used to win the Kuu-Saar 500-year civil war. ; ------------------------------------------------------------------ ; @@ -774,7 +772,6 @@ name=Rapier Beam Array template=ship_frigate model=maps/pirate/beamarray jumpdrive=yes - price=95000 cargo=90 @@ -785,10 +782,9 @@ turn = 1000 roll = 400 info=The Rapier Beam Array is a high-precision heavy assault frigate used mainly by the various pirate organizations inhabiting colonized space. Its main purpose is to decimate escort frigates in large trade convoys. -info= info=This frigate packs two forward beam cannons which are charged by the 6 photovoltaic arrays in addition to its own fusion reactor. It is also equipped with a single module junction point. A turret is not recommended for this junction point. -info= info=The Rapier was specially designed by [insert big pirate organization here], when the Colonies began stepping up their protection of convoys by making use of frigates. It is a combination of several designs. It is built almost entirely of salvaged parts from the wreckage of the old battlegrounds of the Year of War. +info=TACTICAL INFORMATION: The Rapier has barely any capability of defending itself. It must always be escorted by a wing of Raiders. Thus, when you see a Rapier frigate, always expect fighter opposition. [ship] label=juggernaut @@ -829,7 +825,6 @@ turn=75000 roll=10000 info=^1CLASSIFIED^N -info= info=For authorized personnel only. [ship] @@ -848,7 +843,6 @@ turn=45000 roll=15000 info=^1CLASSIFIED^N -info= info=For authorized personnel only. ; ------------------------------------------------------------------ ; |