diff options
Diffstat (limited to 'gtkradiant')
-rw-r--r-- | gtkradiant/osirion.game/base/entities.def | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def index 049887d..6154dcd 100644 --- a/gtkradiant/osirion.game/base/entities.def +++ b/gtkradiant/osirion.game/base/entities.def @@ -27,9 +27,9 @@ time strobe time fraction, 0 (always off) - 1 (always on) flare flare texture number (maps to bitmaps/fx/flare??.tga), default 0 */ -// ---- TARGET_FLARE ----------------------------------------------- +// ---- FX_FLARE ----------------------------------------------- -/*QUAKED target_flare (1 1 1) (-8 -8 -8) (8 8 8) strobe entity engine +/*QUAKED fx_flare (1 1 .5) (-8 -8 -8) (8 8 8) strobe entity engine A light flare strobe make a strobe flare (spawflag 1) @@ -43,39 +43,41 @@ flare flare number texture (maps to bitmaps/fx/flare??.tga), default 0 angle direction of the flare */ -// ---- TARGET_ENGINE----------------------------------------------- +// ---- FX_PARTICLES ----------------------------------------------- -/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) -An engine trail. +/*QUAKED fx_particles (.7 .5 1) (-8 -8 -8) (8 8 8) +A particle system -radius engine radius, default is 100 +radius particle radius, default is 100 +angle direction of the particle system +script name of the particle system script */ -// ---- TARGET_CANNON----------------------------------------------- +// ---- LOCATION_CANNON----------------------------------------------- -/*QUAKED target_cannon (0 0 1) (-8 -8 -8) (8 8 8) ? +/*QUAKED location_cannon (0 0 1) (-8 -8 -8) (8 8 8) ? Provides the model with a cannon (not implemented) "model" name of the cannon model, default is none */ -// ---- TARGET_TURRET ---------------------------------------------- +// ---- LOCATION_TURRET ---------------------------------------------- -/*QUAKED target_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ? +/*QUAKED location_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ? Provides the model with a turret (not implemented) "model" name of the turret model, default is none */ -// ---- TARGET_COCKPIT --------------------------------------------- +// ---- LOCATION_COCKPIT --------------------------------------------- -/*QUAKED target_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ? +/*QUAKED location_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ? Location of the cockpit (not implemented) */ -// ---- TRIGGER_DOCK ----------------------------------------------- +// ---- LOCATION_DOCK ----------------------------------------------- -/*QUAKED trigger_dock (0 1 1) (-8 -8 -8) (8 8 8) ? +/*QUAKED location_dock (0 1 1) (-16 -16 -16) (16 16 16) ? Location of a docking port */ |