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2011-03-25
juggernaut.map: converted repeated brushes to submodels, using new windows.
Evan Goers
2011-03-25
Corrected a slight mistake.
Evan Goers
2011-03-25
bumblebee.map: detailed a bit.
Evan Goers
2011-03-23
antwerp.ini: gave buccaneers unlimited liquor. (party time)
Evan Goers
2011-03-22
antwerp.ini: changed buccaneers den to the new pirate base model.
Evan Goers
2011-03-22
ships.ini: tweaked penchant and supertanker stats for balance.
Evan Goers
2011-03-21
Adding initial penchant.map. Adding some copy/paste values in ships definitio...
Cody Jackson
2011-03-18
Added some dust trails to some ships.
Evan Goers
2011-03-17
Added orange and evil flavors of dockingbay.png.
Evan Goers
2011-03-16
svnsync test commit.
Stijn Buys
2011-03-16
Updated about text help message. ('help about')
Stijn Buys
2011-03-16
regula_storage.map: fixed lights, collision model.
Evan Goers
2011-03-14
Renamed planet Hoboken to planet Antwerp.
Stijn Buys
2011-03-14
More planet texture tweaks, added planet Hoboken.
Stijn Buys
2011-03-14
Removed entity colors from planets ghant and lindblade,
Stijn Buys
2011-03-14
Converted planet textures to JPG (90% quality), replaced ghant, seymour and l...
Stijn Buys
2011-03-10
Fixed an oops with the collision model.
Evan Goers
2011-03-02
Totally tubular collision for some of the structure that needed it badly.
Evan Goers
2011-03-02
Whoops, included an autosave.map on accident.
Evan Goers
2011-03-02
Complete re-design of Alexandria Station.
Evan Goers
2011-03-02
Additional detail to all the docks. Thanks Supertanker for the insight.
Evan Goers
2011-03-01
Collision Model.
Evan Goers
2011-03-01
Whoops, forgot location_docks.
Evan Goers
2011-03-01
New Custodian model. 90% complete. Structure is complete with some detail but...
Evan Goers
2011-02-26
Added sky12 to alpha kosiya.
Stijn Buys
2011-02-19
Added the required definitions to use the radiant gamepack on MacOS.
Stijn Buys
2011-02-16
Fixed missing shaders.
Evan Goers
2011-02-14
Added a website link to the radiant gamepack.
Stijn Buys
2011-02-12
Enable complex collision on the race checkpoints
Stijn Buys
2011-02-10
Raider collision model.
Evan Goers
2011-02-10
Renamed select.wav to clicked.wav.
Stijn Buys
2011-02-10
Scifi-like button sounds.
Stijn Buys
2011-02-10
Added some details to beamarray.
Evan Goers
2011-02-10
Refined and completed alexandria collision model.
Evan Goers
2011-02-10
Added collision models.
Evan Goers
2011-02-09
ships.ini: enabled collision model on ships that have them.
Evan Goers
2011-02-08
Changed default internet server to osirion.org
Stijn Buys
2011-02-08
Enable collision models on the micron vector and the custodian.
Stijn Buys
2011-02-06
Removed test object.
Stijn Buys
2011-02-06
Gave kuroto textures to pirate ships.
Evan Goers
2011-02-03
ships.ini: added ship 'jaguar'.
Evan Goers
2011-01-26
Enable complex collision on Alexandria Station.
Stijn Buys
2011-01-21
Activate the common/clip material.
Stijn Buys
2011-01-12
Adding "docking bay" texture. This should be aligned so that the white end is...
Cody Jackson
2011-01-10
Changed pirate colors.
Evan Goers
2011-01-08
juggernaut.map: more detail.
Evan Goers
2011-01-07
Even more detail.
Evan Goers
2011-01-07
More detail.
Evan Goers
2011-01-07
Added a ton of detail.
Evan Goers
2011-01-07
antwerp.ini: fixed buccaneers den size.
Evan Goers
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