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Project::OSiRiON
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2012-01-21Fixed some models that used textures that are now decals.Evan Goers
Re-did pirate windows. Detailed some models.
2012-01-13Fixed engines.Evan Goers
2012-01-13Merged engine_trail and engine_exhaust.Evan Goers
2011-12-14Removed engine trail from archer engines.Evan Goers
Fixed a problem with the defender body. Added Protector to the list of ships. Made a few more ships more responsive to control. Less sloth-like behavior when turning/rolling.
2011-12-14Added colonial radar submodel to custodian.Evan Goers
Fixed light flare issue with mercenary engine submodels. Added miners "protector" ship model. Resized colossus model to more manageable size. New flare used by defender and protector.
2010-12-29CModels.Evan Goers
avatar.map: re-did cockpit section.
2010-11-29Major fixes to most archer components.Evan Goers
2010-11-29Updated many models with patches.Evan Goers
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-11-13Updated Enforcer model.Evan Goers
Wrote some info for the Enforcer. Wrote some technical details for various ships. Changed scales for cruiser, battleship, and capital. Changed some effects on the longbow engine. Gave the P.O.D. a player color engine trail. Gave the Imp and Juggernaut a few more engine effects.
2010-11-11Changed engine effects on various models.Evan Goers
2010-09-22Fixed an issue with the Jupiter freighter.Evan Goers
Modularized the Archer and Longbow fighters.