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authorEvan Goers <mega@osirion.org>2011-12-14 03:22:21 +0000
committerEvan Goers <mega@osirion.org>2011-12-14 03:22:21 +0000
commit15569595bf919e57cc1df8d737c1a386e8e30a15 (patch)
tree402706ff36ccb43efff9c553ee4dbb4a23979a46 /base/maps/mercenary/sections/archer_engine_large.map
parentc2e4cb671f3c2ca7a0c900b806d7230e194e11b0 (diff)
Removed engine trail from archer engines.
Fixed a problem with the defender body. Added Protector to the list of ships. Made a few more ships more responsive to control. Less sloth-like behavior when turning/rolling.
Diffstat (limited to 'base/maps/mercenary/sections/archer_engine_large.map')
-rw-r--r--base/maps/mercenary/sections/archer_engine_large.map14
1 files changed, 3 insertions, 11 deletions
diff --git a/base/maps/mercenary/sections/archer_engine_large.map b/base/maps/mercenary/sections/archer_engine_large.map
index ffd4282..7e5d74c 100644
--- a/base/maps/mercenary/sections/archer_engine_large.map
+++ b/base/maps/mercenary/sections/archer_engine_large.map
@@ -165,33 +165,25 @@ colors/grey50_shiny
"classname" "fx_particles"
"origin" "-2.000000 0.000000 0.000000"
"angle" "-179.999985"
-"script" "engine_trail"
-"spawnflags" "2"
-}
-// entity 3
-{
-"classname" "fx_particles"
-"origin" "-2.000000 0.000000 0.000000"
-"angle" "-179.999985"
"script" "engine_exhaust"
"spawnflags" "4"
"scale" "1.2"
}
-// entity 4
+// entity 3
{
"classname" "light"
"origin" "-17.000000 0.000000 0.000000"
"light" "24"
"spawnflags" "4"
}
-// entity 5
+// entity 4
{
"classname" "light"
"origin" "-23.000000 0.000000 0.000000"
"light" "16"
"spawnflags" "4"
}
-// entity 6
+// entity 5
{
"classname" "fx_particles"
"origin" "-2.000000 0.000000 0.000000"