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merchant
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Author
2010-11-27
matrix.map: converted big engines to patch meshes.
Evan Goers
2010-11-20
Added Mining Surveyor.
Evan Goers
2010-11-18
Modified some particle scripts to have multiple emitters..
Evan Goers
2010-11-17
removed entity color from engine trails
Stijn Buys
2010-11-16
matrix.map: Merged some brushes to reduce poly count. Use entity color for en...
Evan Goers
2010-11-15
Added some finer detail to the merchant ships.
Evan Goers
2010-10-06
removed micron tensor map
Stijn Buys
2010-09-21
Removed _shiny materials from most surfaces(except for engines/etc).
Evan Goers
2009-08-30
removed envmap from matrix and vector models
Stijn Buys
2009-08-22
Added Micron Scalar defense fighter.
Evan Goers
2009-08-21
Increased generic_env.png resolution.
Evan Goers
2009-08-15
Optimized matrix, vector.
Evan Goers
2009-08-13
Updated enforcer.
Evan Goers
2009-08-11
converted merchant models to q3 style brushes
Stijn Buys
2009-02-08
Updated remaining models for new materials.
Evan Goers
2009-01-13
Corrected pirate raider engines.
Evan Goers
2008-12-20
galaxy by Odin
Stijn Buys
2008-12-20
updated pod and matrix particles
Stijn Buys
2008-12-07
updated ini files,
Stijn Buys
2008-12-07
major reorganization
Stijn Buys