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Project::OSiRiON
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2014-12-23Added docking ports and a basic collision model to the pirate repair station.Stijn Buys
2014-11-16Added content to the Vostok system, minor base name changes.Stijn Buys
2014-09-21Removed _shiny materials.Evan Goers
2013-11-25Added Tarsis pirate base to the Kronenbaden system,Stijn Buys
2013-11-24Named and updated Kledden base.Stijn Buys
2013-11-24Added pirate asteroid base to the Ghant system.Stijn Buys
2013-11-10Updated weapon slots on the Matrix and the Raider.Stijn Buys
2013-10-21Updated and fixed models with particles. Tweaked engine exhaust particles sli...Evan Goers
2013-09-29Adds Port Royal placeholder model.Stijn Buys
2012-11-05Optimized pirate windows.Evan Goers
2012-01-21Gave current decals nicer qer_editorimages.Evan Goers
2012-01-21Fixed some models that used textures that are now decals.Evan Goers
2012-01-13Fixed engines.Evan Goers
2012-01-13Merged engine_trail and engine_exhaust.Evan Goers
2011-10-29Various detailing all around.Evan Goers
2011-10-23Cleaned up various models.Evan Goers
2011-06-07cmodel for base_large.Evan Goers
2011-03-28juggernaut.map: fixed the back turret so it is rotated properly.Evan Goers
2011-03-25beamarray.map: use new windows. fin is now one submodel instead of two distin...Evan Goers
2011-03-25juggernaut.map: converted repeated brushes to submodels, using new windows.Evan Goers
2011-03-25Corrected a slight mistake.Evan Goers
2011-03-25bumblebee.map: detailed a bit.Evan Goers
2011-03-23antwerp.ini: gave buccaneers unlimited liquor. (party time)Evan Goers
2011-03-22antwerp.ini: changed buccaneers den to the new pirate base model.Evan Goers
2011-03-22ships.ini: tweaked penchant and supertanker stats for balance.Evan Goers
2011-03-18Added some dust trails to some ships.Evan Goers
2011-02-10Raider collision model.Evan Goers
2011-02-10Added some details to beamarray.Evan Goers
2011-02-10Added collision models.Evan Goers
2011-02-09ships.ini: enabled collision model on ships that have them.Evan Goers
2011-02-06Gave kuroto textures to pirate ships.Evan Goers
2011-02-03ships.ini: added ship 'jaguar'.Evan Goers
2011-01-08juggernaut.map: more detail.Evan Goers
2011-01-07Even more detail.Evan Goers
2011-01-07More detail.Evan Goers
2011-01-07Added a ton of detail.Evan Goers
2011-01-07antwerp.ini: fixed buccaneers den size.Evan Goers
2011-01-07beamarray*.map: added lights.Evan Goers
2011-01-06New ship: 'Rapier' twin beam array frigate.Evan Goers
2011-01-06Pipes!Evan Goers
2011-01-06Use assortment of bright and non-bright glass.Evan Goers
2011-01-04raider.map: added more details, optimized some patches.Evan Goers
2010-11-30raider.map: changed entity textures to kuroto.Evan Goers
2010-11-29Updated many models with patches.Evan Goers
2010-11-27matrix.map: converted big engines to patch meshes.Evan Goers
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
2010-11-13Updated Enforcer model.Evan Goers
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
2009-08-21Optimized raider.Evan Goers
2009-08-13Improved raider.Evan Goers