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; 
; intro.ini
;
; world description file for the intro module
;

;
; MERCHANT INTRO
;

[intro]
label=merchant
sky=sky25

[convoy]
; [r g b] entity primary color, values in the 0-255 range
color=222 192 145
; origin of the convoy
location=-16 -4 0
; direction the convoy ships are flying to
direction=15
; speed of the convoy ships
speed=1

; convoy ships
ship=maps/merchant/matrix
ship=maps/merchant/matrix
ship=maps/merchant/tensor
ship=maps/merchant/tensor
ship=maps/merchant/tensor
ship=maps/merchant/vector
ship=maps/merchant/vector
ship=maps/merchant/vector
ship=maps/merchant/vector
ship=maps/merchant/vector
ship=maps/merchant/vector
ship=maps/merchant/vector

[globe]
label=planet
name=Planet
rotationspeed=1.0
; [r g b] entity color, values in the 0-1 range
color=1 .9 .5
; [string] globe texture name
texture=planets/seymour
; [float] entity radius (10 game units == 1km ingame)
radius=68
; location
location=512 -128 0

[globe]
bright=yes
label=star
name=Star
color=1 1 1
radius=4
location=512 512 -128

;
; MILITARY
;

[intro]
label=military
sky=sky36

[convoy]
; [r g b] entity primary color, values in the 0-255 range
color=127 26 127
colorsecond=0 0 0
; origin of the convoy
location=12 16 0
; direction the convoy ships are flying to
direction=-45
; speed of the convoy ships
speed=1

; convoy ships
ship=maps/tsukhan/scout
ship=maps/tsukhan/scout
ship=maps/tsukhan/scout
ship=maps/tsukhan/scout
ship=maps/tsukhan/interceptor
ship=maps/tsukhan/interceptor
ship=maps/tsukhan/interceptor
ship=maps/tsukhan/ravager

[globe]
bright=yes
label=star
name=Star
color=210 210 255
radius=64
location=512 96 128