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|
;
; ships.ini
;
; global ship type definitions
; This file describes all types of ships that can be used.
;
; ------------------------------------------------------------------ ;
; MERCHANT
; ------------------------------------------------------------------ ;
[ship]
; identification label
label=vector
; name of the ship model
name=Micron Vector
; 3d model file name, can be a .map or a .ase file
model=maps/merchant/vector
; dealer price
price=12500
; cargo hold size, 1 is 1 cubic meter
cargo=20
; mass of the ship
; can not be set on-the-fly with the specs command
mass=10
; thruster power, maximum thrust speed depends on this
thrust=0.8
; impulse engine power
; this has to be high enough, otherwise the ship won't be able to reach maximum impulse speed
impulse=4
; strafe power
; defines strafe engine and afterburner power
; is generally a lot smaller than thrust
strafe=0.1
; torque power
; defines how fast a ship will turn and roll
torque=2.5
; ship info
; long text will be wrapped in-game
; empty lines are allowed
info=Micron Corporation's entry-level model has been a hit sale for many decades. Despite the moderate size of its cargo hold, this ship offers a fast and reliable means of transport, capable of outrunning many larger ships.
[ship]
label=scalar
name=Micron Scalar
model=maps/merchant/scalar
jumpdrive=yes
price=15000
cargo=40
info=Due to rising pirate activity, the Micron corporation saw a need in the market for more protected transport vessels. The Scalar was developed as a continuation of the Vector, using much of its original design.
info=
info=The Scalar is much more armored than the Vector, with improved VE-1 engines, and a new XE-1 engine. These improvements came at the cost of cargo space, but it was a welcome addition to established traders.
; ship movement specifications
mass=15
thrust=1
impulse=6
strafe=0.15
torque=3
[ship]
label=matrix
name=Micron Matrix
model=maps/merchant/matrix
acceleration=1.0
maxspeed=2.8
turnspeed=30
jumpdrive=yes
price=95000
cargo=175
info=The unprecedented success of the Vector had stimulated the market for cheap transport vessels and prompted Micron Corporations to develop the larger Matrix, with an increased cargo hold at the cost of speed and maneuverability.
; ------------------------------------------------------------------ ;
; MERCENARY
; ------------------------------------------------------------------ ;
[ship]
label=pod
name=P.O.D.
model=maps/mercenary/pod
acceleration=2.5
maxspeed=3.6
turnspeed=60
cargo=10
price=15000
info=The P.O.D. was originally designed as a racing vehicle, but the sturdy design placed it at a considerable weight disadvantage against its competitors. The ship fell out of grace on the race circuit, but was picked up by scouts and couriers in need for a small and fast vessel.
info=
info=Although only lightly armed, this fast and nimble ship is perfectly capable of evading most blockades.
[ship]
label=archer
name=Archer
model=maps/mercenary/archer
acceleration=2.4
maxspeed=3.7
turnspeed=60
cargo=15
price=20000
info=The Archer was considered to be leap in technology by the Joint Miners Association, allowing for rapid exploration of mineral deposits. Featuring high maneuverability the Archer was capable of outrunning any threat, while having enough cargo-space to return with mineral samples.
info=
info=Unfortunately, the Archer was not equipped with adequately ranged sensors. As a result, it became vulnerable to pirate ambushes. The Joint Miners Association has been seeking to outplace the range since.
[ship]
label=longbow
name=Longbow
model=maps/mercenary/longbow
acceleration=2.4
maxspeed=3.7
turnspeed=60
cargo=30
price=45000
info=The replacement for the Archer scout ship. After the first costly mistake, the Joint Miners Association decided to outsource development to a trusted third-party contractor. As a result, the flaws in the ship design were fixed.
[ship]
label=talon
name=Talon
model=maps/mercenary/talon
acceleration=2.6
maxspeed=3.8
turnspeed=55
cargo=10
price=22500
info=TODO
[ship]
label=enforcer
name=Enforcer
model=maps/mercenary/enforcer
acceleration=2.2
maxspeed=3.6
turnspeed=50
cargo=25
price=45000
info=TODO
; ------------------------------------------------------------------ ;
; COLONIAL
; ------------------------------------------------------------------ ;
[ship]
label=custodian
name=Custodian
model=maps/colonial/custodian
acceleration=0.6
maxspeed=2.5
turnspeed=20
jumpdrive=yes
dock=yes
cargo=2500
price=750000
info=The Custodian class battleship is the Independent Colonies most valued long-range fighter carrier. Equipped with a jumpdrive and a sizeable launch bay, this battleship is a force to be reckoned with.
[ship]
label=sharkan
name=Sharkan
model=maps/colonial/sharkan
acceleration=2
maxspeed=4.0
turnspeed=80
cargo=5
price=8500
info=This military scoutship's lack of firepower is compensated by its phenomenal speed and maneuverability.
info=The Sharkan is the fastest ship known to exist, which makes it an excellent choice for hit and run operations.
; ------------------------------------------------------------------ ;
; INDEPENDENT
; ------------------------------------------------------------------ ;
[ship]
label=betelgeuse
name=Betelgeuse
model=maps/independent/betelgeuse
acceleration=0.5
maxspeed=2.25
turnspeed=5
jumpdrive=yes
dock=yes
price=325000
cargo=400
[ship]
label=horizon
name=Horizon
model=maps/independent/horizon
acceleration=1.5
maxspeed=3.0
turnspeed=35
price=60000
cargo=70
[ship]
label=orion
name=Orion
model=maps/independent/orion
acceleration=1.5
maxspeed=3.5
turnspeed=30
cargo=80
price=65000
[ship]
label=bumblebee
name=Bumblebee
model=maps/independent/bumblebee
acceleration=1.5
maxspeed=3.5
turnspeed=30
cargo=65
price=50000
[ship]
label=jupiter
name=Jupiter
model=maps/independent/jupiter
acceleration=1.6
maxspeed=2.8
turnspeed=40
cargo=55
price=67500
[ship]
label=avenger
name=Avenger
model=maps/independent/avenger
acceleration=2
maxspeed=3
turnspeed=55
cargo=5
price=11500
[ship]
label=shootingstar
name=Shooting Star
model=maps/independent/shootingstar
acceleration=1.8
maxspeed=3
turnspeed=50
cargo=30
price=35000
[ship]
label=galaxy
name=Galaxy
model=maps/independent/galaxy
acceleration=0.75
maxspeed=2.0
turnspeed=15
jumpdrive=yes
cargo=120
price=82500
; ------------------------------------------------------------------ ;
; LINDBLADE
; ------------------------------------------------------------------ ;
[ship]
label=avatar
name=Avatar
model=maps/lindblade/avatar
acceleration=1.2
maxspeed=3.25
turnspeed=20
jumpdrive=yes
cargo=85
price=80000
[ship]
label=supertanker
name=Supertanker
model=maps/lindblade/supertanker
acceleration=0.5
maxspeed=2.5
turnspeed=20
jumpdrive=yes
cargo=685
price=515000
[ship]
label=halcyon
name=Halcyon
model=maps/lindblade/halcyon
acceleration=0.6
maxspeed=2.5
turnspeed=20
jumpdrive=yes
cargo=625
price=515000
info=^1CLASSIFIED^N
info=
info=For authorized personnel only.
; ------------------------------------------------------------------ ;
; TSU-KHAN
; ------------------------------------------------------------------ ;
[ship]
label=colosus
name=Colosus
model=maps/tsukhan/colosus
acceleration=0.65
maxspeed=2.5
turnspeed=2.5
jumpdrive=yes
cargo=50000
price=10000000
;If only there was room for a >9000 remark.
info=^1CLASSIFIED^N
info=
info=For authorized personnel only.
[ship]
label=imp
name=Imp
model=maps/tsukhan/imp
acceleration=1.5
maxspeed=3.7
turnspeed=60
jumpdrive=no
price=22500
cargo=30
; ---- maximal width ------------------------|
info=The 'Imp' scout fighter was
info=designed to be cheap, and have a
info=powerful engine to push it through space
info=faster than any of its competition.
info=
info=During the Kuu-Saar civil war, many
info=who piloted Imps were ordered to
info=kamikaze into enemy capital ships. Since
info=they were so cheap to build, they often
info=played the role as inexpensive guided
info=torpedoes. Many Imp pilots carried a
info=single warhead in the tiny cargo bays,
info=and were used as last ditch efforts to
info=destroy important hard-to-kill capital
info=ships.
[ship]
label=inquisitor
name=Inquisitor
model=maps/tsukhan/inquisitor
acceleration=1.2
maxspeed=3.5
turnspeed=50
jumpdrive=no
price=60000
cargo=60
; ---- maximal width ------------------------|
info=The 'Inquisitor' Interceptor is the main
info=strike fighter of the Tsu-Khan navy. It
info=has been in use since the Kuu-Saar civil
info=war and won many key battles for the
info=Tsu-Khan empire.
info=
info=An experimental Interceptor fighter was
info=outfitted with a jump drive after the
info=Bringers of Great Knowledge disappeared.
info=The design was too costly to be viable
info=and the project was canned in favor of
info=the Carrier.
[ship]
label=panzer
name=Panzer
model=maps/tsukhan/panzer
acceleration=0.5
maxspeed=2.5
turnspeed=25
jumpdrive=yes
price=750000
cargo=615
; ---- maximal width ------------------------|
info=The 'Panzer'-class Tsu-Khan destroyer
info=is a recent design with the hopes of
info=getting the best of both worlds from
info=frigates and capital ships. It has an
info=exceptional turn rate of a frigate, with
info=the beam cannon of a capital ship.
[ship]
label=warbringer
name=Warbringer
model=maps/tsukhan/warbringer
acceleration=1.1
maxspeed=2.6
turnspeed=20
jumpdrive=yes
price=600000
cargo=400
; ---- maximal width ------------------------|
info=Anticipating a war with an alien race on
info=the horizon, Tsu-Khan engineers designed
info=the Warbringer to transport and repair
info=many different sizes of ship, ranging
info=from fighter to frigate. It can carry the
info=most ships out of all of the Tsu-Khan
info=capital ships in the fleet. Its primary
info=use is to give fighters jump capability.
info=A warbringer can jump to any star system
info=and deploy fighters to key battles, as
info=well as repair damaged fighters.
[ship]
label=camel
name=Camel
model=maps/tsukhan/camel
acceleration=1
maxspeed=2.7
turnspeed=30
jumpdrive=yes
cargo=850
price=575000
; ---- maximal width ------------------------|
info=The Tsu-Khan Camel is the main work-
info=horse of the fleet and is used mainly to
info=transfer slaves and prisoners, as well
info=as food to distant Tsu-Khan occupied
info=star systems.
info=
info=The original Camels were used to
info=transport the remaining Tsu-Khan
info=population to their new home around the
info=moon. Some of the original Camels are
info=still in use.
[ship]
label=obliterator
name=Obliterator
model=maps/tsukhan/obliterator
acceleration=1
maxspeed=2.5
turnspeed=30
cargo=50
price=50000
; ---- maximal width ------------------------|
info=The Tsu-Khan 'Obliterator' bomber is
info=most effective against frigates and
info=other large slow-moving ships. It has a
info=large torpedo bank for repeated bombing
info=of vulnerable ships.
info=
info=The Obliterator bomber was used on the
info=remaining opposition on Kiana Prime
info=during the Tsu-Khan Exodus.
[ship]
label=ravager
name=Ravager
model=maps/tsukhan/ravager
turnspeed=10
maxspeed=2.25
jumpdrive=yes
cargo=25000
price=17500000
; ---- maximal width ------------------------|
info=The Ravager is the main heavy assault
info=ship of the Tsu-Khan fleet.
info=
info=It is based upon the original heavy
info=cruiser design that was used to win the
info=Kuu-Saar 500-year civil war.
; ------------------------------------------------------------------ ;
; PIRATES
; ------------------------------------------------------------------ ;
[ship]
label=raider
name=Raider
model=maps/pirate/raider
acceleration=2.5
maxspeed=3.5
turnspeed=60
jumpdrive=no
cargo=5
price=12500
; ---- maximal width ------------------------|
info=The Raider is the main strike fighter of
info=various pirate factions. It is cheap to
info=build and effective in combat versus
info=lightly defended trade convoys. Many
info=pirate factions cover the surfaces of
info=their Raiders with spikes for more
info=effective ramming and boarding of ships.
[ship]
label=juggernaut
name=Juggernaut
model=maps/pirate/juggernaut
acceleration=0.5
maxspeed=2.5
turnspeed=20
jumpdrive=yes
price=1500000
cargo=7000
; ---- maximal width ------------------------|
info=The pirate Juggernaut is a flying
info=fortress designed to serve as support
info=carrier during raids on large ships
info=and small space stations. The Juggernaut
info=has a lower turning speed compared to
info=other capital ships. However, it has the
info=largest array of guns, allowing for a
info=deadly assault when in position.
; ------------------------------------------------------------------ ;
; NO FACTION(yet) or DERELICT
; ------------------------------------------------------------------ ;
[ship]
label=hades
name=Hades
model=maps/derelict/hades
acceleration=0.45
maxspeed=2.75
turnspeed=10
jumpdrive=yes
cargo=6000
price=2000000
; ---- maximal width ------------------------|
info=^1CLASSIFIED^N
info=
info=For authorized personnel only.
[ship]
label=ares
name=Ares
model=maps/derelict/ares
acceleration=0.50
maxspeed=2.70
turnspeed=10
jumpdrive=yes
cargo=10000
price=2750000
; ---- maximal width ------------------------|
info=^1CLASSIFIED^N
info=
info=For authorized personnel only.
[ship]
label=miner
name=Miner
model=maps/miners/cruiser
acceleration=0.50
maxspeed=2.70
turnspeed=10
jumpdrive=yes
cargo=1000
price=800000
; ---- maximal width ------------------------|
info=
; Test ship - model does not exist
[ship]
label=unknown
name=Unknown
model=unknown
turnspeed=75
maxspeed=3
jumpdrive=yes
; ---- maximal width ------------------------|
info=This ship is intended to test engine
info=behaviour on ships without model.
|