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; ;
; ships.ini
;
; global ship type definitions
; This file describes all types of ships that can be used.
;

; ------------------------------------------------------------------ ;
;		MERCHANT
; ------------------------------------------------------------------ ;

[ship]
; identification label
label=vector
; name of the ship model
name=Micron Vector
; template, defines the ships size class
template=ship_small
; 3d model file name, can be a .map or a .ase file
model=maps/merchant/vector

; dealer price
price=12500

; technical specifications

; cargo hold size, 1 is 1 cubic meter
cargo=20
; can not be set on-the-fly with the specs command
mass=10
; thruster power, maximum thrust speed depends on this
thrust=0.8
; impulse engine power
; this has to be high enough, otherwise the ship won't be able to reach maximum impulse speed
impulse=4
; strafe power
; defines strafe engine and afterburner power
; is generally a lot smaller than thrust
strafe=0.1
; turn power
; defines how fast a ship will turn
turn=2.5
; roll power
; defines how fast the ship will roll
roll=1.0

; info
; long lines will be wrapped in-game, empty lines are allowed
info=Micron Corporation's entry-level model has been a hit sale for many decades. Despite the moderate size of its cargo hold, this ship offers a fast and reliable means of transport, capable of outrunning many larger ships.

[ship]
label=scalar
name=Micron Scalar
template=ship_small
model=maps/merchant/scalar
jumpdrive=yes

price=15000

; technical specifications
cargo   = 40
mass    = 15
thrust  = 1
impulse = 6
strafe  = 0.15
turn    = 3
roll    = 1.2

; info
info=Due to rising pirate activity, the Micron corporation saw a need in the market for more protected transport vessels. The Scalar was developed as a continuation of the Vector, using much of its original design. 
info=
info=The Scalar is much more armored than the Vector, with improved VE-1 engines, and a new XE-1 engine. These improvements came at the cost of cargo space, but it was a welcome addition to established traders.

[ship]
label=matrix
name=Micron Matrix
template=ship_medium
model=maps/merchant/matrix
jumpdrive=yes

price=95000

; technical specifications
cargo=175

cargo   = 175
mass    = 50
thrust  = 3.7
impulse = 20
strafe  = 0.5
turn    = 75
roll    = 15

; info
info=The unprecedented success of the Vector had stimulated the market for cheap transport vessels and prompted Micron Corporations to develop the larger Matrix, with an increased cargo hold at the cost of speed and maneuverability.

; ------------------------------------------------------------------ ;
; 		JOINT MINERS ASSOCIATION
; ------------------------------------------------------------------ ;

[ship]
label=miningcruiser
name=Mining Cruiser
template=ship_cruiser
model=maps/miners/cruiser
jumpdrive=yes
dock=yes

price=1500000

cargo=1000

[ship]
label=miningfreighter
name=Mining Freighter
template=ship_large
model=maps/miners/freighter
jumpdrive=no

price=100000

cargo=160

; ------------------------------------------------------------------ ;
;		MERCENARY
; ------------------------------------------------------------------ ;

[ship]
label=archer
name=Archer
template=ship_small
model=maps/mercenary/archer
jumpdrive=no

price=20000

cargo=15
mass=20
thrust=1
impulse=8
strafe=0.15
turn=2

info=The Archer was considered to be leap in technology by the Joint Miners Association, allowing for rapid exploration of mineral deposits. Featuring high maneuverability the Archer was capable of outrunning any threat, while having enough cargo-space to return with mineral samples.
info=Unfortunately, the design revealed several sensor blind spots and as a result, it became vulnerable to pirate ambushes. The Joint Miners Association has been seeking to outplace the sensor range since.

[ship]
label=longbow
name=Longbow
template=ship_medium
model=maps/mercenary/longbow
jumpdrive=no

price=45000

cargo=30
mass=35
thrust=1
impulse=6
strafe=0.15
turn=3

info=The replacement for the Archer scout ship. After the first costly mistake, the Joint Miners Association decided to outsource development to a trusted third-party contractor. As a result, the flaws in the ship design were corrected.

[ship]
label=pod
name=P.O.D.
template=ship_medium
model=maps/mercenary/pod

price=15000

; technical specifications
cargo   = 10
mass    = 15
thrust  = 1.4
impulse = 6
strafe  = 0.15
turn    = 12
roll    = 5

; info
info=The P.O.D. was originally designed as a racing vehicle, but the sturdy design placed it at a considerable weight disadvantage against its competitors. The ship fell out of grace on the race circuit, but was picked up by scouts and couriers in need for a small and fast vessel.
info=Although only lightly armed, this fast and nimble ship is perfectly capable of evading most blockades.

[ship]
label=talon
name=Talon
template=ship_medium
model=maps/mercenary/talon

price=22500

cargo=10
mass=15
thrust=1
impulse=6
strafe=0.15
turn=3

info=TODO

[ship]
label=enforcer
name=Enforcer
template=ship_medium
model=maps/mercenary/enforcer
price=45000

cargo=25

info=TODO

; ------------------------------------------------------------------ ;
;		COLONIAL
; ------------------------------------------------------------------ ;

[ship]
label=custodian
name=Custodian
template=ship_battleship
model=maps/colonial/custodian
jumpdrive=yes
dock=yes

price=750000

cargo=2500
mass=100
thrust=8
impulse=15
strafe=5
turn=1500
roll=1000

info=The Custodian class battleship is the Independent Colonies most valued long-range fighter carrier. Equipped with a jumpdrive and a sizeable launch bay, this battleship is a force to be reckoned with.

[ship]
label=sharkan
name=Sharkan
template=ship_small
model=maps/colonial/sharkan

price=8500

cargo   = 5
mass    = 8
thrust  = 0.75
impulse = 3.2
strafe  = 0.1
turn    = 2.5
roll    = 1.2

info=This military scoutship's lack of firepower is compensated by its phenomenal speed and maneuverability.
info=The Sharkan is the fastest ship known to exist, which makes it an excellent choice for hit and run operations.

; ------------------------------------------------------------------ ;
;		INDEPENDENT
; ------------------------------------------------------------------ ;

[ship]
label=betelgeuse
name=Betelgeuse
template=ship_cruiser
model=maps/independent/betelgeuse
jumpdrive=yes
dock=yes

price=325000

cargo=400

[ship]
label=horizon
name=Horizon
template=ship_large
model=maps/independent/horizon

price=60000

cargo=70

[ship]
label=orion
name=Orion
template=ship_medium
model=maps/independent/orion
price=65000

cargo=80

info=DEPRICATED

[ship]
label=bumblebee
name=Bumblebee
template=ship_medium
model=maps/independent/bumblebee


price=50000

cargo=65

[ship]
label=jupiter
name=Jupiter
template=ship_medium
model=maps/independent/jupiter

price=67500

cargo=55

[ship]
label=avenger
name=Avenger
template=ship_small
model=maps/independent/avenger

price=11500

cargo=5

[ship]
label=shootingstar
name=Shooting Star
template=ship_medium
model=maps/independent/shootingstar

price=35000

cargo=30

[ship]
label=galaxy
name=Galaxy
template=ship_large
model=maps/independent/galaxy

jumpdrive=yes

price=82500

cargo=120

; ------------------------------------------------------------------ ;
;		LINDBLADE
; ------------------------------------------------------------------ ;

[ship]
label=avatar
name=Avatar
template=ship_large
model=maps/lindblade/avatar
jumpdrive=yes

price=80000

cargo=85

[ship]
label=supertanker
name=Supertanker
template=ship_cruiser
model=maps/lindblade/supertanker
jumpdrive=yes

price=515000

cargo=685

[ship]
label=halcyon
name=Halcyon
template=ship_large
model=maps/lindblade/halcyon
jumpdrive=yes

price=515000

cargo=625

info=^1CLASSIFIED^N
info=
info=For authorized personnel only.

; ------------------------------------------------------------------ ;
;		TSU-KHAN
; ------------------------------------------------------------------ ;

[ship]
label=colosus
name=Colosus
template=ship_capital
model=maps/tsukhan/colosus
jumpdrive=yes

price=10000000

cargo=50000

info=^1CLASSIFIED^N
info=
info=For authorized personnel only.

[ship]
label=imp
name=Imp
template=ship_small
model=maps/tsukhan/imp
jumpdrive=no

price=22500

cargo=30

info =The 'Imp' scout fighter was designed to be cheap, and have a powerful engine to push it through space faster than any of its competition.
info = During the Kuu-Saar civil war, many who piloted Imps were ordered to kamikaze into enemy capital ships. Since they were so cheap to build, they often played the role as inexpensive guided torpedoes. 
info = Many Imp pilots carried a single warhead in the tiny cargo bays, and were used as last ditch efforts to destroy important hard-to-kill capital ships.

[ship]
label=inquisitor
name=Inquisitor
template=ship_medium
model=maps/tsukhan/inquisitor
jumpdrive=no

price=60000

cargo=60

info=The 'Inquisitor' Interceptor is the main strike fighter of the Tsu-Khan navy. It has been in use since the Kuu-Saar civil war and won many key battles for the Tsu-Khan empire.
info=An experimental Interceptor fighter was outfitted with a jump drive after the Bringers of Great Knowledge disappeared. The design was too costly to be viable and the project was canned in favor of the Carrier.

[ship]
label=panzer
name=Panzer
template=ship_battleship
model=maps/tsukhan/panzer
jumpdrive=yes

price=750000

cargo=615

info=The 'Panzer'-class Tsu-Khan destroyer is a recent design with the hopes of getting the best of both worlds from frigates and capital ships. It has an exceptional turn rate of a frigate, with the beam cannon of a capital ship.

[ship]
label=warbringer
name=Warbringer
template=ship_cruiser
model=maps/tsukhan/warbringer
jumpdrive=yes

price=600000

cargo=400

info=Anticipating a war with an alien race on the horizon, Tsu-Khan engineers designed the Warbringer to transport and repair many different sizes of ship, ranging from fighter to frigate. It can carry the most ships out of all of the Tsu-Khan capital ships in the fleet. Its primary use is to give fighters jump capability.
info=
info=A warbringer can jump to any star system and deploy fighters to key battles, as well as repair damaged fighters.

[ship]
label=camel
name=Camel
template=ship_large
model=maps/tsukhan/camel
jumpdrive=yes

price=575000

cargo=850

info=The Tsu-Khan Camel is the main workhorse of the fleet and is used mainly to transfer slaves and prisoners, as well as food to distant Tsu-Khan occupied star systems.
info=
info=The original Camels were used to transport the remaining Tsu-Khan population to their new home around the moon. Some of the original Camels are still in use.

[ship]
label=obliterator
name=Obliterator
template=ship_medium
model=maps/tsukhan/obliterator

price=50000

cargo=50


info=The Tsu-Khan 'Obliterator' bomber is most effective against frigates and other large slow-moving ships. It has a large torpedo bank for repeated bombing of vulnerable ships.
info=
info=The Obliterator bomber was used on the remaining opposition on Kiana Prime during the Tsu-Khan Exodus.

[ship]
label=ravager
name=Ravager
template=ship_battleship
model=maps/tsukhan/ravager
jumpdrive=yes

price=17500000

cargo=25000

info=The Ravager is the main heavy assault ship of the Tsu-Khan fleet.
info=
info=It is based upon the original heavy cruiser design that was used to win the Kuu-Saar 500-year civil war.

; ------------------------------------------------------------------ ;
;		PIRATES
; ------------------------------------------------------------------ ;

[ship]
label=raider
name=Raider
template=ship_medium
model=maps/pirate/raider
jumpdrive=no

price=12500

cargo=5

info=The Raider is the main strike fighter of various pirate factions. It is cheap to build and effective in combat versus lightly defended trade convoys.
info=Many pirate factions cover the surfaces of their Raiders with spikes for more effective ramming and boarding of ships.

[ship]
label=juggernaut
name=Juggernaut
template=ship_battleship
model=maps/pirate/juggernaut
jumpdrive=yes
dock=yes

price=1500000

cargo=7000

info=The pirate Juggernaut is a flying fortress designed to serve as support carrier during raids on large ships and small space stations. 
info=The Juggernaut has a lower turning speed compared to other capital ships. However, it has a large array of guns, allowing for a deadly assault when in position.

; ------------------------------------------------------------------ ;
; 		NO FACTION or DERELICT
; ------------------------------------------------------------------ ;

[ship]
label=hades
name=Hades
template=ship_capital
model=maps/derelict/hades
jumpdrive=yes

price=2000000

cargo=6000

info=^1CLASSIFIED^N
info=
info=For authorized personnel only.

[ship]
label=ares
name=Ares
template=ship_capital
model=maps/derelict/ares
jumpdrive=yes

price=2750000

cargo=10000

info=^1CLASSIFIED^N
info=
info=For authorized personnel only.

; ------------------------------------------------------------------ ;
; 		TESTS
; ------------------------------------------------------------------ ;

[ship]
label=unknown
name=Unknown
model=unknown
jumpdrive=yes

info=This ship is intended to test engine behaviour on ships with invalid model names.