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// entity 0
{
"classname" "worldspawn"
"enginesound" "3"
// brush 0
{
( -12 -12 4 ) ( -12 20 4 ) ( 36 -12 4 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( -12 -12 4 ) ( 36 -12 4 ) ( -12 -12 0 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( -12 -12 4 ) ( -12 -12 0 ) ( -12 20 4 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( 36 20 0 ) ( -12 20 0 ) ( 36 -12 0 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0
( 4 12 -592 ) ( 8 8 -592 ) ( 4 12 -464 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( 12 4 -592 ) ( 12 0 -592 ) ( 12 4 -464 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( 12 -4 -592 ) ( 8 -8 -592 ) ( 12 -4 -464 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( -4 -12 -592 ) ( -8 -8 -592 ) ( -4 -12 -464 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( -12 4 -592 ) ( -8 8 -592 ) ( -12 4 -464 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
( -4 12 -592 ) ( 0 12 -592 ) ( -4 12 -464 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0
}
// brush 1
{
( -2 -8 12 ) ( -2 -8 4 ) ( -2 8 12 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
( 4 8 4 ) ( -4 8 4 ) ( 4 -8 4 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 2 8 4 ) ( 2 -8 4 ) ( 2 8 12 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
( 3740 8 4 ) ( 3740 0 12 ) ( 3612 8 4 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
( 3740 0 12 ) ( 3740 -8 4 ) ( 3612 0 12 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
}
// brush 2
{
( -8 2 12 ) ( -8 2 4 ) ( 8 2 12 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
( 8 -4 4 ) ( 8 4 4 ) ( -8 -4 4 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 8 -2 4 ) ( -8 -2 4 ) ( 8 -2 12 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
( 8 -3740 4 ) ( 0 -3740 12 ) ( 8 -3612 4 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
( 0 -3740 12 ) ( -8 -3740 4 ) ( 0 -3612 12 ) colors/grey75 0 0 0 0.5 0.5 0 0 0
}
// brush 3
{
( 4 4 4 ) ( -4 4 4 ) ( 4 -4 4 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0
( -4 4 4 ) ( -2 2 48 ) ( -2 -2 48 ) colors/grey50 0 0 0 0.5 0.5 134217728 0 0
( 4 -4 4 ) ( 2 -2 48 ) ( 2 2 48 ) colors/grey50 0 0 0 0.5 0.5 134217728 0 0
( -4 -4 4 ) ( -2 -2 48 ) ( 2 -2 48 ) colors/grey50 0 0 0 0.5 0.5 134217728 0 0
( -4 4 4 ) ( 2 2 48 ) ( -2 2 48 ) colors/grey50 0 0 0 0.5 0.5 134217728 0 0
( 0 -388 44 ) ( -2 -388 44 ) ( 0 -260 44 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0
}
// brush 4
{
( -4 4 4 ) ( -2 2 48 ) ( -2 -2 48 ) colors/white_bright 0 0 0 0.5 0.5 134217728 0 0
( 4 -4 4 ) ( 2 -2 48 ) ( 2 2 48 ) colors/white_bright 0 0 0 0.5 0.5 134217728 0 0
( -4 -4 4 ) ( -2 -2 48 ) ( 2 -2 48 ) colors/white_bright 0 0 0 0.5 0.5 134217728 0 0
( -4 4 4 ) ( 2 2 48 ) ( -2 2 48 ) colors/white_bright 0 0 0 0.5 0.5 134217728 0 0
( 2 -2 48 ) ( -2 -2 48 ) ( -2 2 48 ) colors/white_bright 0 0 0 0.5 0.5 134217728 0 0
( 0 -260 44 ) ( -2 -388 44 ) ( 0 -388 44 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0
}
}
// entity 1
{
"classname" "light"
"origin" "0.000000 0.000000 46.000000"
"light" "32"
"flare" "4"
}