blob: 36c441924acb5b16c1cd5ccd3db0fd03f68833c6 (
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// entity 0
{
"classname" "worldspawn"
// brush 0
{
patchDef2
{
colors/red_bright
( 9 5 0 0 0 )
(
( ( -4 0 6 0 0 ) ( -4 0 6 0 -0.0625 ) ( -4 0 10 0 -0.125 ) ( -4 0 12 0 -0.1875 ) ( 0 0 12 0 -0.25 ) )
( ( -4 -4 6 0.125 0 ) ( -4 -4 6 0.125 -0.0625 ) ( -4 -4 10 0.125 -0.125 ) ( -4 -4 12 0.125 -0.1875 ) ( 0 0 12 0.125 -0.25 ) )
( ( 0 -4 6 0.25 0 ) ( 0 -4 6 0.25 -0.0625 ) ( 0 -4 10 0.25 -0.125 ) ( 0 -4 12 0.25 -0.1875 ) ( 0 0 12 0.25 -0.25 ) )
( ( 4 -4 6 0.375 0 ) ( 4 -4 6 0.375 -0.0625 ) ( 4 -4 10 0.375 -0.125 ) ( 4 -4 12 0.375 -0.1875 ) ( 0 0 12 0.375 -0.25 ) )
( ( 4 0 6 0.5 0 ) ( 4 0 6 0.5 -0.0625 ) ( 4 0 10 0.5 -0.125 ) ( 4 0 12 0.5 -0.1875 ) ( 0 0 12 0.5 -0.25 ) )
( ( 4 4 6 0.625 0 ) ( 4 4 6 0.625 -0.0625 ) ( 4 4 10 0.625 -0.125 ) ( 4 4 12 0.625 -0.1875 ) ( 0 0 12 0.625 -0.25 ) )
( ( 0 4 6 0.75 0 ) ( 0 4 6 0.75 -0.0625 ) ( 0 4 10 0.75 -0.125 ) ( 0 4 12 0.75 -0.1875 ) ( 0 0 12 0.75 -0.25 ) )
( ( -4 4 6 0.875 0 ) ( -4 4 6 0.875 -0.0625 ) ( -4 4 10 0.875 -0.125 ) ( -4 4 12 0.875 -0.1875 ) ( 0 0 12 0.875 -0.25 ) )
( ( -4 0 6 1 0 ) ( -4 0 6 1 -0.0625 ) ( -4 0 10 1 -0.125 ) ( -4 0 12 1 -0.1875 ) ( 0 0 12 1 -0.25 ) )
)
}
}
// brush 1
{
patchDef2
{
colors/grey50
( 9 5 0 0 0 )
(
( ( -8 0 0 0 0 ) ( -8 0 0 0 -0.03125 ) ( -4 0 4 0 -0.0625 ) ( -4 0 4 0 -0.09375 ) ( -4 0 6 0 -0.125 ) )
( ( -8 -8 0 0.25 0 ) ( -8 -8 0 0.25 -0.03125 ) ( -4 -4 4 0.25 -0.0625 ) ( -4 -4 4 0.25 -0.09375 ) ( -4 -4 6 0.25 -0.125 ) )
( ( 0 -8 0 0.5 0 ) ( 0 -8 0 0.5 -0.03125 ) ( 0 -4 4 0.5 -0.0625 ) ( 0 -4 4 0.5 -0.09375 ) ( 0 -4 6 0.5 -0.125 ) )
( ( 8 -8 0 0.75 0 ) ( 8 -8 0 0.75 -0.03125 ) ( 4 -4 4 0.75 -0.0625 ) ( 4 -4 4 0.75 -0.09375 ) ( 4 -4 6 0.75 -0.125 ) )
( ( 8 0 0 1 0 ) ( 8 0 0 1 -0.03125 ) ( 4 0 4 1 -0.0625 ) ( 4 0 4 1 -0.09375 ) ( 4 0 6 1 -0.125 ) )
( ( 8 8 0 1.25 0 ) ( 8 8 0 1.25 -0.03125 ) ( 4 4 4 1.25 -0.0625 ) ( 4 4 4 1.25 -0.09375 ) ( 4 4 6 1.25 -0.125 ) )
( ( 0 8 0 1.5 0 ) ( 0 8 0 1.5 -0.03125 ) ( 0 4 4 1.5 -0.0625 ) ( 0 4 4 1.5 -0.09375 ) ( 0 4 6 1.5 -0.125 ) )
( ( -8 8 0 1.75 0 ) ( -8 8 0 1.75 -0.03125 ) ( -4 4 4 1.75 -0.0625 ) ( -4 4 4 1.75 -0.09375 ) ( -4 4 6 1.75 -0.125 ) )
( ( -8 0 0 2 0 ) ( -8 0 0 2 -0.03125 ) ( -4 0 4 2 -0.0625 ) ( -4 0 4 2 -0.09375 ) ( -4 0 6 2 -0.125 ) )
)
}
}
}
// entity 1
{
"classname" "light"
"origin" "0.000000 0.000000 9.000000"
"light" "8"
"_color" "1 0 0"
}
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