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// entity 0
{
"classname" "worldspawn"
"enginecolor" "1.0 1.0 0.8"
// brush 0
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 0 8 0 ) ( -16 7 0 ) ( -16 5 -5 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 192 8 0 ) ( 64 7 0 ) ( 64 8 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 0 ) ( 64 -1 1 ) ( 192 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 4.25 -4.25 ) ( 64 6 0 ) ( 192 4.25 -4.25 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 1
{
( 0 2 2 ) ( 0 2 -2 ) ( 0 -2 2 ) common/caulk 0 0 0 1 1 0 0 0
( 0 0 2 ) ( -6 0 2 ) ( -6 1.5 1.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 2 0 ) ( -6 1.5 1.5 ) ( -6 2 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 2 0 ) ( -6 2 0 ) ( -6 1.5 -1.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 1.5 -1.5 ) ( -6 1.5 -1.5 ) ( -6 0 -2 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -1.5 -1.5 ) ( -6 0 -2 ) ( -6 -1.5 -1.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -2 0 ) ( -6 -1.5 -1.5 ) ( -6 -2 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -1.5 1.5 ) ( -6 -2 0 ) ( -6 -1.5 1.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -1.5 1.5 ) ( -6 -1.5 1.5 ) ( -6 0 2 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -6 1.5 -1.5 ) ( -6 -1.5 1.5 ) ( -6 -2 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
}
// brush 2
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 0 0 -8 ) ( -16 0 -7 ) ( -16 -5 -5 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 192 0 -1 ) ( 64 0 0 ) ( 64 0 -1 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 0 ) ( 64 1 1 ) ( 192 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -4.25 -4.25 ) ( 64 0 -6 ) ( 192 -4.25 -4.25 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 3
{
( 0 1.5 5.5 ) ( 0 1.5 -6 ) ( 0 -5.5 5.5 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -6 0 ) ( 64 -4.25 4.25 ) ( 192 -6 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -4.25 4.25 ) ( 64 0 6 ) ( 192 -4.25 4.25 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 6 ) ( 64 4.25 4.25 ) ( 192 0 6 ) common/caulk 0 0 0 1 1 0 0 0
( 64 4.25 4.25 ) ( 64 6 0 ) ( 192 4.25 4.25 ) common/caulk 0 0 0 1 1 0 0 0
( 64 6 0 ) ( 64 4.25 -4.25 ) ( 192 6 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 4.25 -4.25 ) ( 64 0 -6 ) ( 192 4.25 -4.25 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 -6 ) ( 64 -4.25 -4.25 ) ( 192 0 -6 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -4.25 -4.25 ) ( 64 -6 0 ) ( 192 -4.25 -4.25 ) common/caulk 0 0 0 1 1 0 0 0
( -1 -2 -76 ) ( -1 0 -76 ) ( -1 -2 52 ) common/engine 0 0 0 1 1 0 0 0
}
// brush 4
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( -16 5 -5 ) ( -16 0 -7 ) ( 0 0 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 64 0 -1 ) ( 64 0 0 ) ( 192 0 -1 ) common/caulk 0 0 0 1 1 0 0 0
( 192 0 0 ) ( 64 -1 1 ) ( 64 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 -6 ) ( 64 4.25 -4.25 ) ( 192 0 -6 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 5
{
( 0 -3 0 ) ( 0 -1.5 3.5 ) ( -4 -1.5 3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -5 0 ) ( 0 -3.5 3.5 ) ( 0 -1.5 3.5 ) common/caulk 0 0 0 1 1 0 0 0
( -4 -5 0 ) ( 0 -5 0 ) ( -4 -3 0 ) common/caulk 0 0 0 1 1 0 0 0
( 0 -5 0 ) ( -4 -3.5 3.5 ) ( 0 -3.5 3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 -3 0 ) ( -4 -1.5 3.5 ) ( -4 -3.5 3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 64 -3.5 3.5 ) ( 64 -3 3 ) ( 192 -3.5 3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 6
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( -16 -5 5 ) ( -16 0 7 ) ( 0 0 8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 192 0 -1 ) ( 64 0 0 ) ( 64 0 -1 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 0 ) ( 64 -1 1 ) ( 192 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 6 ) ( 64 -4.25 4.25 ) ( 192 0 6 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 7
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 0 -8 0 ) ( -16 -7 0 ) ( -16 -5 5 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 64 8 0 ) ( 64 7 0 ) ( 192 8 0 ) common/caulk 0 0 0 1 1 0 0 0
( 192 0 0 ) ( 64 -1 1 ) ( 64 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -4.25 4.25 ) ( 64 -6 0 ) ( 192 -4.25 4.25 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 8
{
( 0 3 0 ) ( 0 1.5 -3.5 ) ( -4 1.5 -3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 5 0 ) ( 0 3.5 -3.5 ) ( 0 1.5 -3.5 ) common/caulk 0 0 0 1 1 0 0 0
( -4 5 0 ) ( 0 5 0 ) ( -4 3 0 ) common/caulk 0 0 0 1 1 0 0 0
( 0 5 0 ) ( -4 3.5 -3.5 ) ( 0 3.5 -3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 3 0 ) ( -4 1.5 -3.5 ) ( -4 3.5 -3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 64 3.5 -3.5 ) ( 64 3 -3 ) ( 192 3.5 -3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 9
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 0 0 8 ) ( -16 0 7 ) ( -16 5 5 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 64 0 -1 ) ( 64 0 0 ) ( 192 0 -1 ) common/caulk 0 0 0 1 1 0 0 0
( 192 0 0 ) ( 64 1 1 ) ( 64 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 4.25 4.25 ) ( 64 0 6 ) ( 192 4.25 4.25 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 10
{
( -4 -3.5 1.5 ) ( 0 -3.5 1.5 ) ( 0 0 3 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -3.5 1.5 ) ( 0 -3.5 3.5 ) ( 0 0 5 ) common/caulk 0 0 0 1 1 0 0 0
( -4 0 3 ) ( 0 0 5 ) ( -4 0 5 ) common/caulk 0 0 0 1 1 0 0 0
( 0 -3.5 3.5 ) ( -4 -3.5 3.5 ) ( 0 0 5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 -3.5 3.5 ) ( -4 -3.5 1.5 ) ( -4 0 3 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 192 -3.5 3.5 ) ( 64 -3 3 ) ( 64 -3.5 3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 11
{
( -4 3.5 -1.5 ) ( 0 3.5 -1.5 ) ( 0 0 -3 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 3.5 -1.5 ) ( 0 3.5 -3.5 ) ( 0 0 -5 ) common/caulk 0 0 0 1 1 0 0 0
( -4 0 -3 ) ( 0 0 -5 ) ( -4 0 -5 ) common/caulk 0 0 0 1 1 0 0 0
( 0 3.5 -3.5 ) ( -4 3.5 -3.5 ) ( 0 0 -5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 3.5 -3.5 ) ( -4 3.5 -1.5 ) ( -4 0 -3 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 192 3.5 -3.5 ) ( 64 3 -3 ) ( 64 3.5 -3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 12
{
( -4 -1.5 -3.5 ) ( 0 -1.5 -3.5 ) ( 0 -3 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 -1.5 -3.5 ) ( 0 -3.5 -3.5 ) ( 0 -5 0 ) common/caulk 0 0 0 1 1 0 0 0
( -4 -3 0 ) ( 0 -5 0 ) ( -4 -5 0 ) common/caulk 0 0 0 1 1 0 0 0
( 0 -3.5 -3.5 ) ( -4 -3.5 -3.5 ) ( 0 -5 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 -3.5 -3.5 ) ( -4 -1.5 -3.5 ) ( -4 -3 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 192 -3.5 -3.5 ) ( 64 -3 -3 ) ( 64 -3.5 -3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 13
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( -16 5 5 ) ( -16 7 0 ) ( 0 8 0 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 64 8 0 ) ( 64 7 0 ) ( 192 8 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 0 0 ) ( 64 1 1 ) ( 192 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 6 0 ) ( 64 4.25 4.25 ) ( 192 6 0 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
// brush 14
{
( -4 1.5 3.5 ) ( 0 1.5 3.5 ) ( 0 3 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 1.5 3.5 ) ( 0 3.5 3.5 ) ( 0 5 0 ) common/caulk 0 0 0 1 1 0 0 0
( -4 3 0 ) ( 0 5 0 ) ( -4 5 0 ) common/caulk 0 0 0 1 1 0 0 0
( 0 3.5 3.5 ) ( -4 3.5 3.5 ) ( 0 5 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 3.5 3.5 ) ( -4 1.5 3.5 ) ( -4 3 0 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 192 3.5 3.5 ) ( 64 3 3 ) ( 64 3.5 3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 15
{
( 0 0 3 ) ( 0 3.5 1.5 ) ( -4 3.5 1.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 0 5 ) ( 0 3.5 3.5 ) ( 0 3.5 1.5 ) common/caulk 0 0 0 1 1 0 0 0
( -4 0 5 ) ( 0 0 5 ) ( -4 0 3 ) common/caulk 0 0 0 1 1 0 0 0
( 0 0 5 ) ( -4 3.5 3.5 ) ( 0 3.5 3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 0 3 ) ( -4 3.5 1.5 ) ( -4 3.5 3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 64 3.5 3.5 ) ( 64 3 3 ) ( 192 3.5 3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 16
{
( 0 0 -3 ) ( 0 -3.5 -1.5 ) ( -4 -3.5 -1.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 0 0 -5 ) ( 0 -3.5 -3.5 ) ( 0 -3.5 -1.5 ) common/caulk 0 0 0 1 1 0 0 0
( -4 0 -5 ) ( 0 0 -5 ) ( -4 0 -3 ) common/caulk 0 0 0 1 1 0 0 0
( 0 0 -5 ) ( -4 -3.5 -3.5 ) ( 0 -3.5 -3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( -4 0 -3 ) ( -4 -3.5 -1.5 ) ( -4 -3.5 -3.5 ) colors/grey50_shiny 0 0 0 1 1 0 0 0
( 64 -3.5 -3.5 ) ( 64 -3 -3 ) ( 192 -3.5 -3.5 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 17
{
( 0 8 8 ) ( 0 -8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -16 8 8 ) ( -16 -8 -8 ) ( -16 8 -8 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( -16 -5 -5 ) ( -16 -7 0 ) ( 0 -8 0 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
( 192 8 0 ) ( 64 7 0 ) ( 64 8 0 ) common/caulk 0 0 0 1 1 0 0 0
( 192 0 0 ) ( 64 1 1 ) ( 64 0 0 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -6 0 ) ( 64 -4.25 -4.25 ) ( 192 -6 0 ) colors/grey25_shiny 0 0 0 1 1 0 0 0
}
}
// entity 1
{
"classname" "fx_particles"
"origin" "-2.000000 0.000000 0.000000"
"angle" "-179.999985"
"script" "engine_trail"
"spawnflags" "2"
}
// entity 2
{
"classname" "fx_particles"
"origin" "0.000000 0.000000 0.000000"
"angle" "-179.999985"
"script" "engine_exhaust"
"spawnflags" "4"
"radius" "1"
}