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// entity 0
{
"classname" "worldspawn"
// brush 0
{
patchDef2
{
colors/grey25_shiny
( 9 3 0 0 0 )
(
( ( -4 0 8 0 -1.625 ) ( -4 0 8 0 -0.8125 ) ( -12 0 8 0 0 ) )
( ( -4 -8 8 0.1875 -1.625 ) ( -4 -8 8 0.1875 -0.8125 ) ( -12 -8 8 0.1875 0 ) )
( ( -4 -8 0 0.375 -1.625 ) ( -4 -8 0 0.375 -0.8125 ) ( -12 -8 0 0.375 0 ) )
( ( -4 -8 -8 0.5625 -1.625 ) ( -4 -8 -8 0.5625 -0.8125 ) ( -12 -8 -8 0.5625 0 ) )
( ( -4 0 -8 0.75 -1.625 ) ( -4 0 -8 0.75 -0.8125 ) ( -12 0 -8 0.75 0 ) )
( ( -4 8 -8 0.9375 -1.625 ) ( -4 8 -8 0.9375 -0.8125 ) ( -12 8 -8 0.9375 0 ) )
( ( -4 8 0 1.125 -1.625 ) ( -4 8 0 1.125 -0.8125 ) ( -12 8 0 1.125 0 ) )
( ( -4 8 8 1.3125 -1.625 ) ( -4 8 8 1.3125 -0.8125 ) ( -12 8 8 1.3125 0 ) )
( ( -4 0 8 1.5 -1.625 ) ( -4 0 8 1.5 -0.8125 ) ( -12 0 8 1.5 0 ) )
)
}
}
// brush 1
{
patchDef2
{
colors/grey25_shiny
( 9 3 0 0 0 )
(
( ( -12 0 8 0 0 ) ( -12 0 12 0 -0.8125 ) ( -12 0 12 0 -1.625 ) )
( ( -12 -8 8 0.1875 0 ) ( -12 -12 12 0.1875 -0.8125 ) ( -12 -12 12 0.1875 -1.625 ) )
( ( -12 -8 0 0.375 0 ) ( -12 -12 0 0.375 -0.8125 ) ( -12 -12 0 0.375 -1.625 ) )
( ( -12 -8 -8 0.5625 0 ) ( -12 -12 -12 0.5625 -0.8125 ) ( -12 -12 -12 0.5625 -1.625 ) )
( ( -12 0 -8 0.75 0 ) ( -12 0 -12 0.75 -0.8125 ) ( -12 0 -12 0.75 -1.625 ) )
( ( -12 8 -8 0.9375 0 ) ( -12 12 -12 0.9375 -0.8125 ) ( -12 12 -12 0.9375 -1.625 ) )
( ( -12 8 0 1.125 0 ) ( -12 12 0 1.125 -0.8125 ) ( -12 12 0 1.125 -1.625 ) )
( ( -12 8 8 1.3125 0 ) ( -12 12 12 1.3125 -0.8125 ) ( -12 12 12 1.3125 -1.625 ) )
( ( -12 0 8 1.5 0 ) ( -12 0 12 1.5 -0.8125 ) ( -12 0 12 1.5 -1.625 ) )
)
}
}
// brush 2
{
patchDef2
{
colors/grey25_shiny
( 9 3 0 0 0 )
(
( ( -12 0 12 0 0 ) ( -4 0 20 0 -0.8125 ) ( -4 0 20 0 -1.625 ) )
( ( -12 -12 12 0.1875 0 ) ( -4 -20 20 0.1875 -0.8125 ) ( -4 -20 20 0.1875 -1.625 ) )
( ( -12 -12 -0.0000004768 0.375 0 ) ( -4 -20 -0.0000004768 0.375 -0.8125 ) ( -4 -20 -0.0000004768 0.375 -1.625 ) )
( ( -12 -12 -12 0.5625 0 ) ( -4 -20 -20 0.5625 -0.8125 ) ( -4 -20 -20 0.5625 -1.625 ) )
( ( -12 0 -12 0.75 0 ) ( -4 0 -20 0.75 -0.8125 ) ( -4 0 -20 0.75 -1.625 ) )
( ( -12 12 -12 0.9375 0 ) ( -4 20 -20 0.9375 -0.8125 ) ( -4 20 -20 0.9375 -1.625 ) )
( ( -12 12 -0.0000004768 1.125 0 ) ( -4 20 -0.0000004768 1.125 -0.8125 ) ( -4 20 -0.0000004768 1.125 -1.625 ) )
( ( -12 12 12 1.3125 0 ) ( -4 20 20 1.3125 -0.8125 ) ( -4 20 20 1.3125 -1.625 ) )
( ( -12 0 12 1.5 0 ) ( -4 0 20 1.5 -0.8125 ) ( -4 0 20 1.5 -1.625 ) )
)
}
}
// brush 3
{
patchDef2
{
colors/grey25_shiny
( 9 3 0 0 0 )
(
( ( -4 0 20 0 0 ) ( 0 0 20 0 -0.8125 ) ( 0 0 20 0 -1.625 ) )
( ( -4 -20 20 0.1875 0 ) ( 0 -20 20 0.1875 -0.8125 ) ( 0 -20 20 0.1875 -1.625 ) )
( ( -4 -20 0 0.375 0 ) ( 0 -20 0 0.375 -0.8125 ) ( 0 -20 0 0.375 -1.625 ) )
( ( -4 -20 -20 0.5625 0 ) ( 0 -20 -20 0.5625 -0.8125 ) ( 0 -20 -20 0.5625 -1.625 ) )
( ( -4 0 -20 0.75 0 ) ( 0 0 -20 0.75 -0.8125 ) ( 0 0 -20 0.75 -1.625 ) )
( ( -4 20 -20 0.9375 0 ) ( 0 20 -20 0.9375 -0.8125 ) ( 0 20 -20 0.9375 -1.625 ) )
( ( -4 20 0 1.125 0 ) ( 0 20 0 1.125 -0.8125 ) ( 0 20 0 1.125 -1.625 ) )
( ( -4 20 20 1.3125 0 ) ( 0 20 20 1.3125 -0.8125 ) ( 0 20 20 1.3125 -1.625 ) )
( ( -4 0 20 1.5 0 ) ( 0 0 20 1.5 -0.8125 ) ( 0 0 20 1.5 -1.625 ) )
)
}
}
// brush 4
{
( 0 8 8 ) ( 0 -8 8 ) ( -4 8 8 ) common/caulk 0 0 0 1 1 0 0 0
( 0 8 8 ) ( -4 8 8 ) ( 0 8 -8 ) common/caulk 0 0 0 1 1 0 0 0
( 0 8 8 ) ( 0 8 -8 ) ( 0 -8 8 ) common/caulk 0 0 0 1 1 0 0 0
( -4 -8 -8 ) ( 0 -8 -8 ) ( -4 8 -8 ) common/caulk 0 0 0 1 1 0 0 0
( -4 -8 -8 ) ( -4 -8 8 ) ( 0 -8 -8 ) common/caulk 0 0 0 1 1 0 0 0
( -4 -8 -8 ) ( -4 8 -8 ) ( -4 -8 8 ) common/engine 0 0 0 1 1 0 0 0
}
}
// entity 1
{
"classname" "light"
"origin" "-8.000000 0.000000 0.000000"
"light" "12"
"spawnflags" "4"
}
// entity 2
{
"classname" "fx_particles"
"origin" "-8.000000 0.000000 0.000000"
"script" "engine_exhaust"
"scale" "0.4"
"spawnflags" "4"
}
// entity 3
{
"classname" "fx_particles"
"origin" "-8.000000 0.000000 0.000000"
"script" "engine_trail"
}
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