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// entity 0
{
"classname" "worldspawn"
// brush 0
{
patchDef2
{
colors/grey25_shiny
( 9 5 0 0 0 )
(
( ( -184 0 12 0 0 ) ( -184 0 12 0 -0.59375 ) ( -168 0 16 0 -1.1875 ) ( -168 0 16 0 -1.78125 ) ( 0 0 16 0 -2.375 ) )
( ( -184 -12 12 1.1875 0 ) ( -184 -12 12 1.1875 -0.59375 ) ( -168 -16 16 1.1875 -1.1875 ) ( -168 -16 16 1.1875 -1.78125 ) ( 0 -16 16 1.1875 -2.375 ) )
( ( -184 -12 0 2.5625 0 ) ( -184 -12 0 2.5625 -0.59375 ) ( -168 -16 0 2.5625 -1.1875 ) ( -168 -16 0 2.5625 -1.78125 ) ( 0 -16 0 2.5625 -2.375 ) )
( ( -184 -12 -12 3.9375 0 ) ( -184 -12 -12 3.9375 -0.59375 ) ( -168 -16 -16 3.9375 -1.1875 ) ( -168 -16 -16 3.9375 -1.78125 ) ( 0 -16 -16 3.9375 -2.375 ) )
( ( -184 0 -12 5.125 0 ) ( -184 0 -12 5.125 -0.59375 ) ( -168 0 -16 5.125 -1.1875 ) ( -168 0 -16 5.125 -1.78125 ) ( 0 0 -16 5.125 -2.375 ) )
( ( -184 12 -12 6.3125 0 ) ( -184 12 -12 6.3125 -0.59375 ) ( -168 16 -16 6.3125 -1.1875 ) ( -168 16 -16 6.3125 -1.78125 ) ( 0 16 -16 6.3125 -2.375 ) )
( ( -184 12 0 7.6875 0 ) ( -184 12 0 7.6875 -0.59375 ) ( -168 16 0 7.6875 -1.1875 ) ( -168 16 0 7.6875 -1.78125 ) ( 0 16 0 7.6875 -2.375 ) )
( ( -184 12 12 9.0625 0 ) ( -184 12 12 9.0625 -0.59375 ) ( -168 16 16 9.0625 -1.1875 ) ( -168 16 16 9.0625 -1.78125 ) ( 0 16 16 9.0625 -2.375 ) )
( ( -184 0 12 10.25 0 ) ( -184 0 12 10.25 -0.59375 ) ( -168 0 16 10.25 -1.1875 ) ( -168 0 16 10.25 -1.78125 ) ( 0 0 16 10.25 -2.375 ) )
)
}
}
// brush 1
{
patchDef2
{
colors/grey25_shiny
( 9 3 0 0 0 )
(
( ( -184 0 10 0 -2.375 ) ( -184 0 12 0 -1.1875 ) ( -184 0 12 0 0 ) )
( ( -184 -10 10 1.1875 -2.375 ) ( -184 -12 12 1.1875 -1.1875 ) ( -184 -12 12 1.1875 0 ) )
( ( -184 -10 0 2.5625 -2.375 ) ( -184 -12 0 2.5625 -1.1875 ) ( -184 -12 0 2.5625 0 ) )
( ( -184 -10 -10 3.9375 -2.375 ) ( -184 -12 -12 3.9375 -1.1875 ) ( -184 -12 -12 3.9375 0 ) )
( ( -184 0 -10 5.125 -2.375 ) ( -184 0 -12 5.125 -1.1875 ) ( -184 0 -12 5.125 0 ) )
( ( -184 10 -10 6.3125 -2.375 ) ( -184 12 -12 6.3125 -1.1875 ) ( -184 12 -12 6.3125 0 ) )
( ( -184 10 0 7.6875 -2.375 ) ( -184 12 0 7.6875 -1.1875 ) ( -184 12 0 7.6875 0 ) )
( ( -184 10 10 9.0625 -2.375 ) ( -184 12 12 9.0625 -1.1875 ) ( -184 12 12 9.0625 0 ) )
( ( -184 0 10 10.25 -2.375 ) ( -184 0 12 10.25 -1.1875 ) ( -184 0 12 10.25 0 ) )
)
}
}
// brush 2
{
patchDef2
{
colors/grey25_shiny
( 9 3 0 0 0 )
(
( ( 0.0000305176 0 10 0 -2.375 ) ( -184 0 10 0 -1.1875 ) ( -184 0 10 0 0 ) )
( ( 0.0000305176 -10 10 1.1875 -2.375 ) ( -184 -10 10 1.1875 -1.1875 ) ( -184 -10 10 1.1875 0 ) )
( ( 0.0000305176 -10 0 2.5625 -2.375 ) ( -184 -10 0 2.5625 -1.1875 ) ( -184 -10 0 2.5625 0 ) )
( ( 0.0000305176 -10 -10 3.9375 -2.375 ) ( -184 -10 -10 3.9375 -1.1875 ) ( -184 -10 -10 3.9375 0 ) )
( ( 0.0000305176 0 -10 5.125 -2.375 ) ( -184 0 -10 5.125 -1.1875 ) ( -184 0 -10 5.125 0 ) )
( ( 0.0000305176 10 -10 6.3125 -2.375 ) ( -184 10 -10 6.3125 -1.1875 ) ( -184 10 -10 6.3125 0 ) )
( ( 0.0000305176 10 0 7.6875 -2.375 ) ( -184 10 0 7.6875 -1.1875 ) ( -184 10 0 7.6875 0 ) )
( ( 0.0000305176 10 10 9.0625 -2.375 ) ( -184 10 10 9.0625 -1.1875 ) ( -184 10 10 9.0625 0 ) )
( ( 0.0000305176 0 10 10.25 -2.375 ) ( -184 0 10 10.25 -1.1875 ) ( -184 0 10 10.25 0 ) )
)
}
}
// brush 3
{
( 0 14 10 ) ( 0 -18 10 ) ( -184 14 10 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 0 10 8 ) ( -184 10 8 ) ( 0 10 -24 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 0 16 8 ) ( 0 16 -24 ) ( 0 -16 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -184 -16 -10 ) ( 0 -16 -10 ) ( -184 16 -10 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -184 -10 -24 ) ( -184 -10 8 ) ( 0 -10 -24 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -48 -20 108 ) ( -48 0 108 ) ( -48 -20 236 ) common/engine 0 0 0 0.5 0.5 0 0 0
}
}
// entity 1
{
"classname" "light"
"origin" "-176.000000 0.000000 0.000000"
"light" "16"
"spawnflags" "4"
}
// entity 2
{
"classname" "fx_particles"
"origin" "-160.000000 0.000000 0.000000"
"script" "engine_exhaust"
"scale" "0.4"
}
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