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// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "light"
"origin" "0.000000 0.000000 0.000000"
"light" "8"
"flare" "2"
"_color" "1 1 0.498039"
}
// entity 2
{
"classname" "fx_particles"
"origin" "0.000000 0.000000 0.000000"
"angle" "-179.999985"
"script" "laser_trail"
"_color" "1 1 0.498039"
}
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