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// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "fx_particles"
"origin" "0.000000 0.000000 0.000000"
"angle" "-179.999985"
"script" "metrion1"
}
// entity 2
{
"classname" "light"
"origin" "0.000000 0.000000 0.000000"
"light" "16"
"flare" "4"
"spawnflags" "2"
}
// entity 3
{
"classname" "light"
"origin" "0.000000 0.000000 0.000000"
"light" "4"
"flare" "3"
}
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