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// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -48 -8 -16 ) ( -48 8 16 ) ( -48 -8 16 ) colors/red_bright 0 0 0 1 1 0 0 0
( -16 -64 8 ) ( -48 64 4 ) ( -16 64 8 ) colors/red_bright 0 0 0 1 1 0 0 0
( -48 -64 -4 ) ( -16 64 -8 ) ( -48 64 -4 ) colors/red_bright 0 0 0 1 1 0 0 0
( -48 -4 64 ) ( -16 -8 -64 ) ( -48 -4 -64 ) colors/red_bright 0 0 0 1 1 0 0 0
( -16 8 64 ) ( -48 4 -64 ) ( -16 8 -64 ) colors/red_bright 0 0 0 1 1 0 0 0
( -40 64 10 ) ( -40 64 0 ) ( -40 -64 10 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 1
{
( 16 8 -16 ) ( 16 8 16 ) ( 16 -8 -16 ) common/caulk 0 0 0 1 1 0 0 0
( 16 64 8 ) ( 48 64 4 ) ( 16 -64 8 ) colors/grey25 0 0 0 1 1 0 0 0
( 48 64 -4 ) ( 16 64 -8 ) ( 48 -64 -4 ) colors/grey25 0 0 0 1 1 0 0 0
( 48 -4 -64 ) ( 16 -8 -64 ) ( 48 -4 64 ) colors/grey25 0 0 0 1 1 0 0 0
( 16 8 -64 ) ( 48 4 -64 ) ( 16 8 64 ) colors/grey25 0 0 0 1 1 0 0 0
( 40 64 6 ) ( 40 64 2 ) ( 40 -64 6 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 2
{
( 8 -48 -16 ) ( -8 -48 16 ) ( 8 -48 16 ) colors/white_bright 0 0 0 1 1 0 0 0
( 64 -16 8 ) ( -64 -48 4 ) ( -64 -16 8 ) colors/white_bright 0 0 0 1 1 0 0 0
( 64 -48 -4 ) ( -64 -16 -8 ) ( -64 -48 -4 ) colors/white_bright 0 0 0 1 1 0 0 0
( 4 -48 64 ) ( 8 -16 -64 ) ( 4 -48 -64 ) colors/white_bright 0 0 0 1 1 0 0 0
( -8 -16 64 ) ( -4 -48 -64 ) ( -8 -16 -64 ) colors/white_bright 0 0 0 1 1 0 0 0
( -64 -40 4 ) ( -64 -40 -2 ) ( 64 -40 4 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 3
{
( -8 16 -16 ) ( -8 16 16 ) ( 8 16 -16 ) common/caulk 0 0 0 1 1 0 0 0
( -64 16 8 ) ( -64 48 4 ) ( 64 16 8 ) colors/grey25 0 0 0 1 1 0 0 0
( -64 48 -4 ) ( -64 16 -8 ) ( 64 48 -4 ) colors/grey25 0 0 0 1 1 0 0 0
( 4 48 -64 ) ( 8 16 -64 ) ( 4 48 64 ) colors/grey25 0 0 0 1 1 0 0 0
( -8 16 -64 ) ( -4 48 -64 ) ( -8 16 64 ) colors/grey25 0 0 0 1 1 0 0 0
( -64 40 6 ) ( -64 40 2 ) ( 64 40 6 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 4
{
( 2 -16 -114 ) ( -2 -16 -114 ) ( 2 16 -114 ) common/caulk 0 0 0 1 1 0 0 0
( 2 -16 -114 ) ( 2 16 -114 ) ( 2 -16 -118 ) colors/green_bright 0 0 0 1 1 0 0 0
( 64 2 -118 ) ( 64 2 -116 ) ( -64 2 -118 ) colors/green_bright 0 0 0 1 1 0 0 0
( 64 1 -117 ) ( 64 2 -116 ) ( -64 1 -117 ) colors/green_bright 0 0 0 1 1 0 0 0
( 64 -1 -117 ) ( 64 1 -117 ) ( -64 -1 -117 ) colors/green_bright 0 0 0 1 1 0 0 0
( 2 1 64 ) ( 1 2 64 ) ( 2 1 -64 ) colors/green_bright 0 0 0 1 1 0 0 0
( 2 64 -116 ) ( 1 64 -117 ) ( 2 -64 -116 ) colors/green_bright 0 0 0 1 1 0 0 0
( 2 1 -116 ) ( 1 2 -116 ) ( 1 1 -117 ) colors/green_bright 0 0 0 1 1 0 0 0
( -2 -16 -118 ) ( -2 16 -114 ) ( -2 -16 -114 ) colors/green_bright 0 0 0 1 1 0 0 0
( -2 1 -64 ) ( -1 2 64 ) ( -2 1 64 ) colors/green_bright 0 0 0 1 1 0 0 0
( -2 -64 -116 ) ( -1 64 -117 ) ( -2 64 -116 ) colors/green_bright 0 0 0 1 1 0 0 0
( -1 1 -117 ) ( -1 2 -116 ) ( -2 1 -116 ) colors/green_bright 0 0 0 1 1 0 0 0
( -64 -2 -118 ) ( 64 -2 -116 ) ( 64 -2 -118 ) colors/green_bright 0 0 0 1 1 0 0 0
( -64 -1 -117 ) ( 64 -2 -116 ) ( 64 -1 -117 ) colors/green_bright 0 0 0 1 1 0 0 0
( 2 -1 -64 ) ( 1 -2 64 ) ( 2 -1 64 ) colors/green_bright 0 0 0 1 1 0 0 0
( 1 -1 -117 ) ( 1 -2 -116 ) ( 2 -1 -116 ) colors/green_bright 0 0 0 1 1 0 0 0
( -2 -1 64 ) ( -1 -2 64 ) ( -2 -1 -64 ) colors/green_bright 0 0 0 1 1 0 0 0
( -2 -1 -116 ) ( -1 -2 -116 ) ( -1 -1 -117 ) colors/green_bright 0 0 0 1 1 0 0 0
}
// brush 5
{
( 2 16 114 ) ( -2 -16 114 ) ( 2 -16 114 ) common/caulk 0 0 0 1 1 0 0 0
( 2 -16 118 ) ( 2 16 114 ) ( 2 -16 114 ) colors/red_bright 0 0 0 1 1 0 0 0
( -64 2 118 ) ( 64 2 116 ) ( 64 2 118 ) colors/red_bright 0 0 0 1 1 0 0 0
( -64 1 117 ) ( 64 2 116 ) ( 64 1 117 ) colors/red_bright 0 0 0 1 1 0 0 0
( -64 -1 117 ) ( 64 1 117 ) ( 64 -1 117 ) colors/red_bright 0 0 0 1 1 0 0 0
( 2 1 64 ) ( 1 2 -64 ) ( 2 1 -64 ) colors/red_bright 0 0 0 1 1 0 0 0
( 2 -64 116 ) ( 1 64 117 ) ( 2 64 116 ) colors/red_bright 0 0 0 1 1 0 0 0
( 1 1 117 ) ( 1 2 116 ) ( 2 1 116 ) colors/red_bright 0 0 0 1 1 0 0 0
( -2 -16 114 ) ( -2 16 114 ) ( -2 -16 118 ) colors/red_bright 0 0 0 1 1 0 0 0
( -2 1 -64 ) ( -1 2 -64 ) ( -2 1 64 ) colors/red_bright 0 0 0 1 1 0 0 0
( -2 64 116 ) ( -1 64 117 ) ( -2 -64 116 ) colors/red_bright 0 0 0 1 1 0 0 0
( -2 1 116 ) ( -1 2 116 ) ( -1 1 117 ) colors/red_bright 0 0 0 1 1 0 0 0
( 64 -2 118 ) ( 64 -2 116 ) ( -64 -2 118 ) colors/red_bright 0 0 0 1 1 0 0 0
( 64 -1 117 ) ( 64 -2 116 ) ( -64 -1 117 ) colors/red_bright 0 0 0 1 1 0 0 0
( 2 -1 -64 ) ( 1 -2 -64 ) ( 2 -1 64 ) colors/red_bright 0 0 0 1 1 0 0 0
( 2 -1 116 ) ( 1 -2 116 ) ( 1 -1 117 ) colors/red_bright 0 0 0 1 1 0 0 0
( -2 -1 64 ) ( -1 -2 -64 ) ( -2 -1 -64 ) colors/red_bright 0 0 0 1 1 0 0 0
( -1 -1 117 ) ( -1 -2 116 ) ( -2 -1 116 ) colors/red_bright 0 0 0 1 1 0 0 0
}
// brush 6
{
( 16 -8 16 ) ( 0 0 128 ) ( 16 8 16 ) colors/grey50 0 0 0 1 1 0 0 0
( 8 16 16 ) ( 0 0 128 ) ( -8 16 16 ) colors/grey50 0 0 0 1 1 0 0 0
( 16 8 16 ) ( 0 0 128 ) ( 8 16 16 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 8 16 ) ( 0 0 128 ) ( -16 -8 16 ) colors/grey50 0 0 0 1 1 0 0 0
( -8 16 16 ) ( 0 0 128 ) ( -16 8 16 ) colors/grey50 0 0 0 1 1 0 0 0
( -8 -16 16 ) ( 0 0 128 ) ( 8 -16 16 ) colors/grey50 0 0 0 1 1 0 0 0
( 8 -16 16 ) ( 0 0 128 ) ( 16 -8 16 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 -8 16 ) ( 0 0 128 ) ( -8 -16 16 ) colors/grey50 0 0 0 1 1 0 0 0
( -2 64 114 ) ( 0 64 114 ) ( -2 -64 114 ) common/caulk 0 0 0 1 1 0 0 0
( 16 8 -16 ) ( 0 0 -128 ) ( 16 -8 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( -8 16 -16 ) ( 0 0 -128 ) ( 8 16 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( 8 16 -16 ) ( 0 0 -128 ) ( 16 8 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 -8 -16 ) ( 0 0 -128 ) ( -16 8 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 8 -16 ) ( 0 0 -128 ) ( -8 16 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( 8 -16 -16 ) ( 0 0 -128 ) ( -8 -16 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( 16 -8 -16 ) ( 0 0 -128 ) ( 8 -16 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( -8 -16 -16 ) ( 0 0 -128 ) ( -16 -8 -16 ) colors/grey50 0 0 0 1 1 0 0 0
( 2 64 -114 ) ( 0 64 -114 ) ( 2 -64 -114 ) common/caulk 0 0 0 1 1 0 0 0
( 16 16 64 ) ( -16 16 64 ) ( 16 16 -64 ) colors/grey50 0 0 0 1 1 0 0 0
( 16 16 64 ) ( 16 16 -64 ) ( 16 -16 64 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 -16 -64 ) ( -16 -16 64 ) ( 16 -16 -64 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 -16 -64 ) ( -16 16 -64 ) ( -16 -16 64 ) colors/grey50 0 0 0 1 1 0 0 0
( 8 16 -64 ) ( 16 8 -64 ) ( 8 16 64 ) colors/grey50 0 0 0 1 1 0 0 0
( 16 -8 -64 ) ( 8 -16 -64 ) ( 16 -8 64 ) colors/grey50 0 0 0 1 1 0 0 0
( -8 -16 -64 ) ( -16 -8 -64 ) ( -8 -16 64 ) colors/grey50 0 0 0 1 1 0 0 0
( -16 8 -64 ) ( -8 16 -64 ) ( -16 8 64 ) colors/grey50 0 0 0 1 1 0 0 0
}
// brush 7
{
( -16 -8 -16 ) ( -16 8 16 ) ( -16 8 -16 ) common/caulk 0 0 0 1 1 0 0 0
( -16 -64 8 ) ( -48 64 4 ) ( -16 64 8 ) colors/grey25 0 0 0 1 1 0 0 0
( -48 -64 -4 ) ( -16 64 -8 ) ( -48 64 -4 ) colors/grey25 0 0 0 1 1 0 0 0
( -48 -4 64 ) ( -16 -8 -64 ) ( -48 -4 -64 ) colors/grey25 0 0 0 1 1 0 0 0
( -16 8 64 ) ( -48 4 -64 ) ( -16 8 -64 ) colors/grey25 0 0 0 1 1 0 0 0
( -40 -64 10 ) ( -40 64 0 ) ( -40 64 10 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 8
{
( 48 -8 16 ) ( 48 8 16 ) ( 48 -8 -16 ) colors/green_bright 0 0 0 1 1 0 0 0
( 16 64 8 ) ( 48 64 4 ) ( 16 -64 8 ) colors/green_bright 0 0 0 1 1 0 0 0
( 48 64 -4 ) ( 16 64 -8 ) ( 48 -64 -4 ) colors/green_bright 0 0 0 1 1 0 0 0
( 48 -4 -64 ) ( 16 -8 -64 ) ( 48 -4 64 ) colors/green_bright 0 0 0 1 1 0 0 0
( 16 8 -64 ) ( 48 4 -64 ) ( 16 8 64 ) colors/green_bright 0 0 0 1 1 0 0 0
( 40 -64 6 ) ( 40 64 2 ) ( 40 64 6 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 9
{
( 8 48 16 ) ( -8 48 16 ) ( 8 48 -16 ) colors/white_bright 0 0 0 1 1 0 0 0
( -64 16 8 ) ( -64 48 4 ) ( 64 16 8 ) colors/white_bright 0 0 0 1 1 0 0 0
( -64 48 -4 ) ( -64 16 -8 ) ( 64 48 -4 ) colors/white_bright 0 0 0 1 1 0 0 0
( 4 48 -64 ) ( 8 16 -64 ) ( 4 48 64 ) colors/white_bright 0 0 0 1 1 0 0 0
( -8 16 -64 ) ( -4 48 -64 ) ( -8 16 64 ) colors/white_bright 0 0 0 1 1 0 0 0
( 64 40 6 ) ( -64 40 2 ) ( -64 40 6 ) common/caulk 0 0 0 1 1 0 0 0
}
// brush 10
{
( 8 -16 -16 ) ( -8 -16 16 ) ( -8 -16 -16 ) common/caulk 0 0 0 1 1 0 0 0
( 64 -16 8 ) ( -64 -48 4 ) ( -64 -16 8 ) colors/grey25 0 0 0 1 1 0 0 0
( 64 -48 -4 ) ( -64 -16 -8 ) ( -64 -48 -4 ) colors/grey25 0 0 0 1 1 0 0 0
( 4 -48 64 ) ( 8 -16 -64 ) ( 4 -48 -64 ) colors/grey25 0 0 0 1 1 0 0 0
( -8 -16 64 ) ( -4 -48 -64 ) ( -8 -16 -64 ) colors/grey25 0 0 0 1 1 0 0 0
( 64 -40 4 ) ( -64 -40 -2 ) ( -64 -40 4 ) common/caulk 0 0 0 1 1 0 0 0
}
}
// entity 1
{
"classname" "light"
"origin" "0.000000 -44.000000 0.000000"
"light" "50"
"_color" "1 1 1"
"spawnflags" "1"
"offset" "0.25"
"frequency" "1"
"time" "0.25"
}
// entity 2
{
"classname" "light"
"origin" "0.000000 0.000000 -116.000000"
"light" "25"
"_color" "0 1 0"
"spawnflags" "1"
"offset" "0.50"
"frequency" "1"
"time" "0.50"
}
// entity 3
{
"classname" "light"
"origin" "44.000000 0.000000 0.000000"
"light" "50"
"_color" "0 1 0"
"spawnflags" "1"
"offset" "0"
"frequency" "1"
"time" "0.25"
}
// entity 4
{
"classname" "light"
"origin" "-44.000000 0.000000 0.000000"
"light" "50"
"_color" "1 0 0"
"spawnflags" "1"
"offset" "0.50"
"frequency" "1"
"time" "0.25"
}
// entity 5
{
"classname" "light"
"origin" "0.000000 44.000000 0.000000"
"light" "50"
"_color" "1 1 1"
"spawnflags" "1"
"offset" "0.25"
"frequency" "1"
"time" "0.25"
}
// entity 6
{
"classname" "light"
"origin" "0.000000 0.000000 116.000000"
"light" "25"
"_color" "1 0 0"
"spawnflags" "1"
"offset" "0"
"frequency" "1"
"time" "0.50"
}