blob: b353a49a6acc5ecacc69c7989403f9856c6e23f0 (
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textures/common/caulk
{
qer_editorimage textures/common/caulk
ignore
}
textures/common/clip
{
qer_editorimage textures/common/clip
qer_trans 0.20
clip
// make radiant recognize this material as clip. ignored by osirion
surfaceparm playerclip
}
textures/common/noclip
{
qer_editorimage textures/common/noclip
qer_trans 0.20
ignore
// make radiant recognize this material as clip. ignored by osirion
surfaceparm playerclip
}
textures/common/engine
{
qer_editorimage textures/common/engine
engine
bright
}
textures/common/origin
{
qer_editorimage textures/common/origin
qer_trans 0.50
origin
// do not set the ignore flag as it overrides the origin flag
//ignore
}
textures/common/bounds
{
qer_editorimage textures/common/bounds
qer_trans 0.25
bounds
// do not set the ignore flag as it overrides the bounds flag
//ignore
}
// entity color shaders
textures/common/entity
{
qer_editorimage textures/common/entity
entity
color 1.00 1.00 1.00
}
textures/common/entity_shiny
{
qer_editorimage textures/common/entity
entity
color 1.00 1.00 1.00
texture textures/fx/generic_env.png
environment
}
textures/common/entity_bright
{
qer_editorimage textures/common/entity
entity
color 1.00 1.00 1.00
bright
}
textures/common/entity_dark
{
qer_editorimage textures/common/entity_dark
entity
color 0.50 0.50 0.50
}
textures/common/entity_dark_shiny
{
qer_editorimage textures/common/entity_dark
entity
color 0.50 0.50 0.50
texture textures/fx/generic_env.png
environment
}
textures/common/entity_dark_bright
{
qer_editorimage textures/common/entity_dark
entity
color 0.50 0.50 0.50
bright
}
textures/common/entity_second
{
qer_editorimage textures/common/entity_second
entitySecond
color 1.00 1.00 1.00
}
textures/common/entity_second_shiny
{
qer_editorimage textures/common/entity_second
entitySecond
color 1.00 1.00 1.00
texture textures/fx/generic_env.png
environment
}
textures/common/entity_second_bright
{
qer_editorimage textures/common/entity_second
entitySecond
color 1.00 1.00 1.00
bright
}
textures/common/entity_second_dark
{
qer_editorimage textures/common/entity_second_dark
entitySecond
color 0.50 0.50 0.50
}
textures/common/entity_second_dark_shiny
{
qer_editorimage textures/common/entity_second_dark
entitySecond
color 0.50 0.50 0.50
texture textures/fx/generic_env.png
environment
}
textures/common/entity_second_dark_bright
{
qer_editorimage textures/common/entity_second_dark
entitySecond
color 0.50 0.50 0.50
bright
}
// don't touch
textures/common/entity_third
{
qer_editorimage textures/common/entity_third
entityThird
color 1.00 1.00 1.00
}
textures/common/entity_third_shiny
{
qer_editorimage textures/common/entity_third
entityThird
color 1.00 1.00 1.00
texture textures/fx/generic_env.png
environment
}
textures/common/entity_third_bright
{
qer_editorimage textures/common/entity_third
entityThird
color 1.00 1.00 1.00
bright
}
textures/common/entity_third_dark
{
qer_editorimage textures/common/entity_third_dark
entityThird
color 0.50 0.50 0.50
}
textures/common/entity_third_dark_shiny
{
qer_editorimage textures/common/entity_third_dark
entityThird
color 0.50 0.50 0.50
texture textures/fx/generic_env.png
environment
}
textures/common/entity_third_dark_bright
{
qer_editorimage textures/common/entity_third_dark
entityThird
color 0.50 0.50 0.50
bright
}
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