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textures/metals/chrome { qer_editorimage textures/fx/generic_env { map textures/fx/generic_env environment } { environment blendfunc add } } textures/metals/steel { qer_editorimage textures/metals/steel { color 0.80 0.82 0.85 shininess 128 } { color 0.50 0.50 0.50 shininess 128 environment blendfunc add } }