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;
; particles/engine_exhaust.ini
; default engine exhaust particles
;
[particles]
; thruster fire effect
[sprites]
texture=fx/explosion01_15
lifespan=2500
interval=150
radius=8 128 4
;64 256 16
spawnradius=1.5
alpha=0 0.5 0
offset=.25
speed=16
cone=16
color=1.0f 1.0f 0.9f
; only eject particles when thruster is active
thrust=true
impulse=true
attached=true
engine=true
colorsecond=1.0 1.0 1.0
[sprites]
texture=fx/engine_exhaust
lifespan=5000
interval=25
radius=2 32 1
;64 256 16
spawnradius=1.5
alpha=1 0.5 0
offset=0
speed=16
cone=0
color=1.0f 1.0f 0.9f
; only eject particles when thruster is active
thrust=true
impulse=true
attached=true
engine=true
colorsecond=1.0 1.0 1.0
; impulse fire effect
[sprites]
texture=fx/explosion01_15
lifespan=3000
interval=50
radius=64 148 2
;64 256 16
spawnradius=1.5
alpha=.25 0.5 0
offset=.25
speed=18
cone=16
color=1.0f 1.0f 0.9f
; only eject particles when thruster is active
thrust=false
impulse=true
attached=true
engine=true
colorsecond=1.0 1.0 1.0
[trail]
; texture
texture=fx/engine_trail
; lifespan of a particle, in milliseconds
lifespan=4000
; ejection interval, in milliseconds
interval=150
; radius begin middle end
radius= 2 8 2
; alpha begin middle end
alpha=0.0 0.5 0.0
; middle point offset [0-1}, default 0.5
offset=0.1
; particle color
color=255 255 255
; particle speed
speed=32
; ejection cone size, in degrees
cone=0
; only eject particles when thruster is active
thrust=true
impulse=true
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