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;
; particles/engine_exhaust.ini
; default engine exhaust particles
;

[particles]

	; thruster fire effect
	[sprites]
	texture=fx/engine_smoke
	lifespan=2500
	interval=150
	radius=2 32 1
	;64 256 16
	spawnradius=2
	alpha=0 0.5 0
	offset=.25
	speed=16
	cone=16
	color=0.0f 1.0f 0.0f
	; only eject particles when thruster is active
	thrust=true
	impulse=true
	attached=true
	
	engine=true
	colorsecond=0.0 1.0 0.0

	[sprites]
	texture=fx/engine_exhaust
	lifespan=5000
	interval=25
	radius=2 32 1
	;64 256 16
	spawnradius=1.5
	alpha=1 0.5 0
	offset=0
	speed=16
	cone=4
	color=0.0f 1.0f 0.0f
	; only eject particles when thruster is active
	thrust=true
	impulse=true
	attached=true
	
	engine=true
	colorsecond=0.0 1.0 0.0
	
	; impulse fire effect
	[sprites]
	texture=fx/engine_smoke
	lifespan=3000
	interval=50
	radius=64 148 2
	;64 256 16
	spawnradius=1.5
	alpha=.25 0.5 0
	offset=.25
	speed=18
	cone=16
	color=0.0f 1.0f 0.0f
	; only eject particles when thruster is active
	thrust=false
	impulse=true
	attached=true
	
	engine=true
	colorsecond=0.0 1.0 0.0
	
	[trail]
	; texture
	texture=fx/engine_trail
	; lifespan of a particle, in milliseconds
	lifespan=4000
	; ejection interval, in milliseconds
	interval=150
	; radius begin middle end
	radius= 2 8 2
	; alpha begin middle end
	alpha=0.0 0.5 0.0
	; middle point offset [0-1}, default 0.5
	offset=0.1
	; particle color
	color=224 255 224
	; particle speed
	speed=32	
	; ejection cone size, in degrees
	cone=0
	; only eject particles when thruster is active
	thrust=true
	impulse=true