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;
; particles/explosion.ini
; default explision particle effect
;
[particles]
[sprites]
texture=fx/explosion01_16
timeout=2500
lifespan=4000
interval=50
radius=512 2048
alpha=0 0.5 0
offset=.25
speed=20
cone=360
attached=true
scaled=true
[sprites]
texture=fx/flare02
timeout=3000
lifespan=4500
interval=15
radius=16 24
cone=360
speed=64 96
alpha= 0.125 0.5 0
offset=0.25
color=126 24 2
attached=true
scaled=true
[streaks]
texture=fx/streak001
timeout=3000
interval=50
lifespan=5000
speed=72 74
tailspeed=58 60
cone=360
radius=12 16
alpha=0.0 0.75 0
color=256 168 88
offset=0.25
attached=true
scaled=true
[streaks]
texture=fx/streak002
timeout=3000
interval=30
lifespan=3500
speed=80 84
tailspeed=76 78
cone=360
radius=20 24
alpha=0.0 0.75 0
color=255 255 96
offset=0.25
attached=true
scaled=true
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