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;
; particles/linblade_engine.ini
; default particle system for linblade ship engines
;
[particles]
; fire effect
[sprites]
texture=fx/flare01
lifespan=2500
interval=150
radius=8 32 1
;64 256 16
spawnradius=1.5
alpha=0 0.5 0
offset=.25
speed=6
cone=15
; use model engine color as primary particle color
engine=true
; only eject particles when thruster is active
thrust=true
impulse=true
attached=true
; smoke trail
[trail]
; texture
texture=fx/dust_trail
; lifespan of a particle, in milliseconds
lifespan=4000
; ejection interval, in milliseconds
interval=150
; radius begin middle end
radius= 2 8 2
; alpha begin middle end
alpha=0.25 0.5 0.0
; middle point offset [0-1}, default 0.5
offset=0.1
; use model engine color as primary particle color
engine=true
; secondary particle color (gray)
colorsecond=128 128 128
; particle speed
speed=32
; ejection cone size, in degrees
cone=0
; only eject particles when thruster is active
thrust=true
impulse=true
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