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<?xml version="1.0"?>
<game
type="q2"
name="Osirion"
enginepath_linux="/usr/local/games/osirion/data"
enginepath_win32="D:\Osirion\data"
engine_win32="osirion.exe"
engine_linux="osirion"
basegame="base"
basegamename="Project::Osirion"
prefix=".osirion"
unknowngamename="Custom Osirion modification"
default_scale="1.0"
no_patch="1"
no_bsp_monitor="1"
archivetypes="pk3"
texturetypes="tga"
modeltypes="mdl"
maptypes="mapq2"
shaderpath="materials"
shaders="quake3"
si_flags="true"
surf1="light"
entityclass="quake3"
entityclasstype="def xml"
entities="quake3"
brushtypes="quake2"
patchtypes="quake3"
/>
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