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authorStijn Buys <ingar@osirion.org>2010-10-17 22:28:18 +0000
committerStijn Buys <ingar@osirion.org>2010-10-17 22:28:18 +0000
commit7af0f889a4296ad465f829ab6609b3e6efced997 (patch)
treece51717de31bb72197dd99f28d0c9eb9954614f5
parentf406891947a175f3309db0facd7882afe5471508 (diff)
add input_grab variable
-rw-r--r--src/client/input.cc5
-rw-r--r--src/client/video.cc3
-rw-r--r--src/ui/console.cc15
3 files changed, 18 insertions, 5 deletions
diff --git a/src/client/input.cc b/src/client/input.cc
index d483f5d..f9acce0 100644
--- a/src/client/input.cc
+++ b/src/client/input.cc
@@ -32,6 +32,7 @@ core::Cvar *input_mousecontrol = 0;
core::Cvar *input_keydelay = 0;
core::Cvar *input_keyrepeat = 0;
core::Cvar *input_mousedelay = 0;
+core::Cvar *input_grab = 0;
namespace input
{
@@ -274,6 +275,10 @@ void init()
input_mousedelay = core::Cvar::get("input_mousedelay", 150.0f, core::Cvar::Archive);
input_mousedelay->set_info("[int] mouse click time-out in milliseconds");
+
+ input_grab = core::Cvar::get("input_grab", 1.0f, core::Cvar::Archive);
+ input_grab->set_info("[bool] grab input");
+
core::Func *func = 0;
func = core::Func::add("ui_control", func_ui_control);
diff --git a/src/client/video.cc b/src/client/video.cc
index aa7ca9e..5610f36 100644
--- a/src/client/video.cc
+++ b/src/client/video.cc
@@ -187,7 +187,8 @@ bool init()
ui::root()->event_resize();
// to grab or not to grab
- if (ui::console()->visible()) {
+ core::Cvar *input_grab = core::Cvar::find("input_grab");
+ if (ui::console()->visible() || (input_grab && input_grab->value())) {
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_ShowCursor(SDL_ENABLE);
} else {
diff --git a/src/ui/console.cc b/src/ui/console.cc
index 7bd308e..67d5054 100644
--- a/src/ui/console.cc
+++ b/src/ui/console.cc
@@ -88,11 +88,18 @@ void Console::show()
}
void Console::hide()
-{
+{
ui::Window::hide();
- SDL_WM_GrabInput(SDL_GRAB_ON);
- SDL_ShowCursor(SDL_DISABLE);
-
+
+ core::Cvar *input_grab = core::Cvar::find("input_grab");
+ if (!input_grab || input_grab->value()) {
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ SDL_ShowCursor(SDL_DISABLE);
+ } else {
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+ SDL_ShowCursor(SDL_ENABLE);
+ }
+
audio::play("ui/console");
}