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authorStijn Buys <ingar@osirion.org>2010-10-15 13:01:44 +0000
committerStijn Buys <ingar@osirion.org>2010-10-15 13:01:44 +0000
commit862f1dc0ae63b476b620a817bb2ea73d9b35ef3f (patch)
treed2b6bdf6b252f82c022a728aab3df70f2e6cc2a6
parent05b9767b65f76481ba6cb05a6115268149055cc8 (diff)
added 'eject cargo' game command
-rw-r--r--src/core/entity.h10
-rw-r--r--src/game/base/Makefile.am4
-rw-r--r--src/game/base/cargo.cc85
-rw-r--r--src/game/base/cargo.h2
-rw-r--r--src/game/base/cargopod.cc28
-rw-r--r--src/game/base/cargopod.h24
-rw-r--r--src/game/base/game.cc67
-rw-r--r--src/game/base/game.h6
8 files changed, 211 insertions, 15 deletions
diff --git a/src/core/entity.h b/src/core/entity.h
index f00e192..3ba2b0c 100644
--- a/src/core/entity.h
+++ b/src/core/entity.h
@@ -283,6 +283,16 @@ public:
/// clear all update flags
virtual void clear_updates();
+
+ /// set location
+ inline void set_location(const math::Vector3f &location) {
+ entity_location.assign(location);
+ }
+
+ /// set location
+ inline void set_axis(const math::Axis &axis) {
+ entity_axis.assign(axis);
+ }
/**
* @brief mutable reference to the location
diff --git a/src/game/base/Makefile.am b/src/game/base/Makefile.am
index 8e58bd8..2dcea93 100644
--- a/src/game/base/Makefile.am
+++ b/src/game/base/Makefile.am
@@ -2,7 +2,7 @@ INCLUDES = -I$(top_srcdir)/src -I$(top_srcdir)/src/game
METASOURCES = AUTO
libbase_la_LDFLAGS = -avoid-version
noinst_LTLIBRARIES = libbase.la
-libbase_la_SOURCES = cargo.cc game.cc jumppoint.cc navpoint.cc planet.cc \
+libbase_la_SOURCES = cargo.cc cargopod.cc game.cc jumppoint.cc navpoint.cc planet.cc \
racetrack.cc ship.cc shipmodel.cc star.cc station.cc
-noinst_HEADERS = cargo.h game.h jumppoint.h navpoint.h planet.h \
+noinst_HEADERS = cargo.h cargopod.h game.h jumppoint.h navpoint.h planet.h \
racetrack.h ship.h shipmodel.h star.h station.h
diff --git a/src/game/base/cargo.cc b/src/game/base/cargo.cc
index 668c3a4..cc358f6 100644
--- a/src/game/base/cargo.cc
+++ b/src/game/base/cargo.cc
@@ -9,6 +9,7 @@
#include "base/game.h"
#include "base/cargo.h"
+#include "base/cargopod.h"
#include "filesystem/inifile.h"
#include "auxiliary/functions.h"
#include "sys/sys.h"
@@ -121,7 +122,7 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
// can only sell at planets and stations
if ((buyer->moduletype() != station_enttype) && (buyer->moduletype() != planet_enttype)) {
- seller->owner()->send("^BCan not sell here");
+ seller->owner()->send("^WCan not sell here");
return;
}
@@ -129,7 +130,7 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
return;
if (!buyer->inventory() || !seller->inventory()) {
- seller->owner()->send("^BCan not sell here");
+ seller->owner()->send("^WCan not sell here");
return;
}
@@ -141,7 +142,7 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
core::Item *seller_item = seller->inventory()->find(this);
if (!seller_item) {
if (seller->owner()) {
- seller->owner()->send("^BYou do not own any " + name());
+ seller->owner()->send("^WYou do not own any " + name());
}
return;
}
@@ -149,7 +150,7 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int
// buyer is the station or planer
core::Item *buyer_item = buyer->inventory()->find(this);
if (!buyer_item) {
- seller->owner()->send("^B" + buyer->name() + " ^Bdoes not buy " + name());
+ seller->owner()->send("^W" + buyer->name() + " ^Bdoes not buy " + name());
return;
}
@@ -188,7 +189,7 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int
// can only buy at planets and stations
if ((seller->moduletype() != station_enttype) && (seller->moduletype() != planet_enttype)) {
- buyer->owner()->send("^BCan not buy here");
+ buyer->owner()->send("^WCan not buy here");
return;
}
@@ -196,7 +197,7 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int
return;
if (!buyer->inventory() || !seller->inventory()) {
- buyer->owner()->send("^BCan not buy here");
+ buyer->owner()->send("^WCan not buy here");
return;
}
@@ -208,7 +209,7 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int
core::Item *seller_item = seller->inventory()->find(this);
if (!seller_item) {
if (buyer->owner()) {
- buyer->owner()->send("^B" + seller->name() + " ^Bdoes not sell " + name());
+ buyer->owner()->send("^W" + seller->name() + " ^Bdoes not sell " + name());
}
return;
} else {
@@ -294,6 +295,76 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int
buyer->owner()->sound("game/buy");
}
+// main 'eject cargo' function
+void Cargo::eject(core::EntityControlable *ejector, const int amount)
+{
+ if (!ejector->inventory()) {
+ return;
+ }
+
+ if (!amount) {
+ return;
+ }
+
+ // find the cargo in the inventory
+ core::Item *item = ejector->inventory()->find(this);
+ if (!item || !item->amount()) {
+ if (ejector->owner()) {
+ ejector->owner()->send("^WYou do not own any " + name());
+ }
+ return;
+ } else {
+ assert(item->info() == this);
+ }
+
+ int negotiated_amount = amount;
+ if (negotiated_amount < 0) {
+ negotiated_amount = item->amount();
+ } else if (negotiated_amount > item->amount()) {
+ if (ejector->owner()) {
+ std::stringstream msgstr;
+ msgstr << "^WYou only own " << item->amount() << " " << aux::plural("unit", negotiated_amount) << " of " << name();
+ ejector->owner()->send(msgstr.str());
+ }
+ return;
+ }
+
+ item->dec_amount(negotiated_amount);
+ ejector->owner()->set_dirty();
+
+ if (!ejector->state() == core::Entity::Docked) {
+ std::stringstream msgstr;
+ if (ejector->owner()) {
+ msgstr << "^BDestroyed " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << name();
+ ejector->owner()->send(msgstr.str());
+ ejector->owner()->sound("game/eject");
+ }
+ return;
+ }
+
+ // create cargo pod
+
+ CargoPod *pod = new CargoPod();
+
+ pod->set_color(ejector->color());
+ pod->set_color_second(ejector->color_second());
+ pod->set_zone(ejector->zone());
+ pod->set_location(ejector->location() + ejector->axis().up() * ejector->radius());
+ pod->set_axis(ejector->axis());
+
+ pod->set_inventory(new core::Inventory());
+ pod->inventory()->set_capacity(item->info()->volume() * negotiated_amount);
+ pod->inventory()->add(new core::Item(*item));
+ pod->inventory()->set_dirty();
+
+ if (ejector->owner()) {
+ std::stringstream msgstr;
+ msgstr << "^BEjected " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << name();
+ ejector->owner()->send(msgstr.str());
+ ejector->owner()->sound("game/eject");
+ }
+}
+
void Cargo::list()
{
core::Info::list(cargo_infotype);
diff --git a/src/game/base/cargo.h b/src/game/base/cargo.h
index 25b8739..3a42c74 100644
--- a/src/game/base/cargo.h
+++ b/src/game/base/cargo.h
@@ -21,6 +21,8 @@ public:
void sell(core::EntityControlable *seller, core::Entity *buyer, const int amount);
+ void eject(core::EntityControlable *ejector, const int amount);
+
/* -- static functions -- */
static core::InfoType *cargo_infotype;
diff --git a/src/game/base/cargopod.cc b/src/game/base/cargopod.cc
new file mode 100644
index 0000000..a3b44bf
--- /dev/null
+++ b/src/game/base/cargopod.cc
@@ -0,0 +1,28 @@
+/*
+ base/cargopod.cc
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
+*/
+
+#include "base/cargopod.h"
+#include "base/game.h"
+
+namespace game
+{
+
+CargoPod::CargoPod() : EntityDynamic()
+{
+ entity_moduletypeid = cargopod_enttype;
+ set_name("Cargo pod");
+ set_label("cargopod");
+
+ // FIXME hardcoded modelname
+ set_modelname("maps/cargo/pod");
+}
+
+CargoPod::~CargoPod()
+{
+
+}
+
+} // namespace game \ No newline at end of file
diff --git a/src/game/base/cargopod.h b/src/game/base/cargopod.h
new file mode 100644
index 0000000..c843efb
--- /dev/null
+++ b/src/game/base/cargopod.h
@@ -0,0 +1,24 @@
+/*
+ base/cargopod.h
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
+*/
+
+#ifndef __INCLUDED_BASE_CARGOPOD_H__
+#define __INCLUDED_BASE_CARGOPOD_H__
+
+#include "core/entity.h"
+
+namespace game
+{
+
+class CargoPod : public core::EntityDynamic
+{
+public:
+ CargoPod();
+ virtual ~CargoPod();
+};
+
+} // namespace game
+
+#endif // __INCLUDED_BASE_CARGOPOD_H__ \ No newline at end of file
diff --git a/src/game/base/game.cc b/src/game/base/game.cc
index 19b3968..b426989 100644
--- a/src/game/base/game.cc
+++ b/src/game/base/game.cc
@@ -200,7 +200,7 @@ void Game::func_give(core::Player *player, const std::string &args)
std::string labelstr;
if (!player->control()) {
- player->send("^WNeed a ship to swap with!");
+ player->send("^WYou need to join the game first!");
return;
}
@@ -346,6 +346,11 @@ void Game::func_give(core::Player *player, const std::string &args)
// sell request from a player
void Game::func_sell(core::Player *player, const std::string &args)
{
+ if (!player->control()) {
+ player->send("^WYou need to join the game first!");
+ return;
+ }
+
std::istringstream is(args);
std::string typestr;
std::string labelstr;
@@ -384,6 +389,11 @@ void Game::func_sell(core::Player *player, const std::string &args)
// buy request from a player
void Game::func_buy(core::Player *player, const std::string &args)
{
+ if (!player->control()) {
+ player->send("^WYou need to join the game first!");
+ return;
+ }
+
std::istringstream is(args);
std::string typestr;
std::string labelstr;
@@ -426,11 +436,55 @@ void Game::func_buy(core::Player *player, const std::string &args)
return;
}
+// eject cargo request
+void Game::func_eject(core::Player *player, const std::string &args)
+{
+ if (!player->control()) {
+ player->send("^WYou need to join the game first!");
+ return;
+ }
+
+ std::istringstream is(args);
+ std::string typestr;
+ std::string labelstr;
+
+ if (!(is >> typestr)) {
+ player->send("Usage: eject [string] [string] [int] eject an item: specify type, label and amount");
+ return;
+ } else {
+ aux::to_label(typestr);
+ }
+
+ if (!(is >> labelstr)) {
+ player->send("Usage: eject [string] [string] [int] eject an item: specify type, label and amount");
+ return;
+ } else {
+ aux::to_label(labelstr);
+ }
+
+ int amount = 0;
+ if (!(is >> amount))
+ amount = 0;
+
+ if (typestr.compare("cargo") == 0) {
+ Cargo *cargo = Cargo::find(labelstr);
+ if (cargo) {
+ cargo->eject(player->control(), amount);
+ } else {
+ player->send("Unkown cargo type '" + labelstr + "'");
+ }
+ } else {
+ player->send("Unkown item type '" + typestr + "'");
+ }
+}
+
// launch request
void Game::func_launch(core::Player *player, std::string const &args)
{
- if (!player->control())
+ if (!player->control()) {
+ player->send("^WYou need to join the game first!");
return;
+ }
if (!player->view())
return;
@@ -494,8 +548,10 @@ void Game::func_launch(core::Player *player, std::string const &args)
// respawn
void Game::func_respawn(core::Player *player, std::string const &args)
{
- if (!player->control())
+ if (!player->control()) {
+ func_join(player, args);
return;
+ }
if (!(player->view() == player->control()))
return;
@@ -606,7 +662,10 @@ Game::Game() : core::Module("Project::OSiRiON", true)
func = core::Func::add("sell", Game::func_sell);
func->set_info("[string] [string] [int] sell an item: specify type, label and amount");
-
+
+ func = core::Func::add("eject", Game::func_eject);
+ func->set_info("[string] [string] [int] eject an item from inventory: specify type, label and amount");
+
func = core::Func::add("give", Game::func_give);
func->set_info("cheat functions");
diff --git a/src/game/base/game.h b/src/game/base/game.h
index 1aaba51..f4ce8c0 100644
--- a/src/game/base/game.h
+++ b/src/game/base/game.h
@@ -33,10 +33,11 @@ const unsigned int navpoint_enttype = 259;
const unsigned int jumppoint_enttype = 260;
const unsigned int jumpgate_enttype = 261;
const unsigned int station_enttype = 262;
+const unsigned int cargopod_enttype = 263;
// info class type constants
-const unsigned int shipmodel_class_id = 1;
-const unsigned int commodity_class_id = 2;
+//const unsigned int shipmodel_class_id = 1;
+//const unsigned int commodity_class_id = 2;
/// default player settings
class Default
@@ -109,6 +110,7 @@ private:
static void func_buy(core::Player *player, std::string const &args);
static void func_sell(core::Player *player, const std::string &args);
static void func_give(core::Player *player, const std::string &args);
+ static void func_eject(core::Player *player, const std::string &args);
};
/// factory function