diff options
author | Stijn Buys <ingar@osirion.org> | 2013-09-29 20:32:12 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2013-09-29 20:32:12 +0000 |
commit | b99c406d99768661442d278476464858aabbfdc4 (patch) | |
tree | 0a2704e63175ee608f1d30cd15c423ded588e16c | |
parent | ce78048419f2cf6f86aeb22b78420da2d5523ba2 (diff) |
Corrected build errors, build-0.2.5-svn1328
-rw-r--r-- | ChangeLog | 4 | ||||
-rw-r--r-- | src/core/entity.cc | 8 | ||||
-rw-r--r-- | src/core/entity.h | 4 |
3 files changed, 8 insertions, 8 deletions
@@ -5,11 +5,11 @@ ------------------------------------------------------------------ - * build-0.2.5-svn1327 + * build-0.2.5-svn1328 2013-09-29 - src revision 1327 + src revision 1328 - Replaced the inventory mount button with an in-place mount indicator, - Binds 'X' key to target other players. diff --git a/src/core/entity.cc b/src/core/entity.cc index b7d7646..8ea0db5 100644 --- a/src/core/entity.cc +++ b/src/core/entity.cc @@ -1281,17 +1281,17 @@ void EntityControlable::set_target_controlflags(int controlflags) } } -void EntityControlable::set_target_controlflag(const ControlFlag controlflag) +void EntityControlable::set_target_controlflag(const ControlFlags controlflag) { - if (!has_controlflag(controlflag); + if (!has_controlflag(controlflag)) { target_controlflags = target_controlflags | controlflag; set_dirty(); } } -void EntityControlable::unset_target_controlflag(const ControlFlag controlflag) +void EntityControlable::unset_target_controlflag(const ControlFlags controlflag) { - if (has_controlflag(controlflag); + if (has_controlflag(controlflag)) { target_controlflags = target_controlflags & ~controlflag; set_dirty(); } diff --git a/src/core/entity.h b/src/core/entity.h index c748e98..90f350e 100644 --- a/src/core/entity.h +++ b/src/core/entity.h @@ -789,10 +789,10 @@ public: void set_target_controlflags(int controlflags); /// set target control flags - void set_target_controlflag(const ControlFlag controlflag); + void set_target_controlflag(const ControlFlags controlflag); /// unset target control flag - void unset_target_controlflag(const ControlFlag controlflag); + void unset_target_controlflag(const ControlFlags controlflag); /** * @brief set the zone the entity is currently in |