diff options
author | Stijn Buys <ingar@osirion.org> | 2008-07-13 00:36:09 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2008-07-13 00:36:09 +0000 |
commit | 2e789cb9894ac5a9565013b134f1c1e51174f430 (patch) | |
tree | 3ea0c4d644eeeb38f11c26bf623b9be55602dbe1 /GAMEPLAY | |
parent | 0121804ec5f9ac21f892d013806de01a5eddb109 (diff) |
skyglobe
Diffstat (limited to 'GAMEPLAY')
-rw-r--r-- | GAMEPLAY | 18 |
1 files changed, 15 insertions, 3 deletions
@@ -41,7 +41,7 @@ The Player The player enters the universe as a typical out-of-luck person who decided to start a new life. With a small ship he tries to become - the Richest Man in the know Universe. The player earns money by shipping + the Richest Man in the Known Universe. The player earns money by shipping cargo that can be bought at discount prices at one place and sold at a premium on a second location. *mining *fighting *wrecks/looting. @@ -64,7 +64,7 @@ Traveling How the traveling happens in the universe, how the player will travel. - Every ship is equiped with thrusters. The maximum thruster speed depends + Every ship is equipped with thrusters. The maximum thruster speed depends on the ship type, small merchant vessels will have lower maximim trhuster speed then a scout ship. @@ -74,7 +74,18 @@ Traveling is the same for most ship types. Due to the enormous power requirements a ship will not be a able to fire weapons while the impulse drive is enabled. + Neither of these engines will allow the player the leave the star system. + Interstellar travel is only possible using a hyperdrive. A hyperdrive is an + expensive piece of equipment that has massive power requirements. Only very + large ships will be capable of carrying a hyperspace jump drive. + Interstellar travel for the common men is possible through the use + of commercial or government owned hyperspace gates. These gates create + on-demand hyperspace connections between star systems and provide a safe + and easy way to travel. + + Hyperspace travel is almost instantanious, hyperspace jump would be a more + accurate term to describe it. Fleets [Phase 2] @@ -94,7 +105,8 @@ Fleets [Phase 2] Once the flagship is destroyed, the convoy is lost. The player respawns at base with the flagships and any ships - docked on it while it was destroyed. Other cargo is lost. + docked on it while it was destroyed. Other cargo and other ships it + the convoy are lost. Planet and Stations |