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authorStijn Buys <ingar@osirion.org>2008-03-29 00:27:09 +0000
committerStijn Buys <ingar@osirion.org>2008-03-29 00:27:09 +0000
commit1b5dcbc5a2a4e08ee3b6026257d2fcb253bfe0d3 (patch)
treeb4930f0fc939f47d345e2c2dfa6a8ce071a6abbe /INSTALL
parent53007b7b524a3cfc8ac426d5809231ef9d48fe18 (diff)
Documentation update
Diffstat (limited to 'INSTALL')
-rw-r--r--INSTALL9
1 files changed, 5 insertions, 4 deletions
diff --git a/INSTALL b/INSTALL
index be3f08c..bb14b1c 100644
--- a/INSTALL
+++ b/INSTALL
@@ -2,7 +2,7 @@
The Osirion Project - INSTALL
These are the installation instructions for the Osirion Project.
- A description of theproject and general usage information can be
+ A description of the project and general usage information can be
found in the README file.
Installation
@@ -10,13 +10,14 @@ Installation
To build the Osirion Project from source code you will need
the SDL and OpenGL library and header files.
-
In theory, it should compile on any POSIX-compatible platform
supported by SDL, but at the time of writing only linux is
supported. Support for the win32 platform is under development.
I have succesfully compiled it on the following platforms:
- linux-x86_64, gcc 4.1.2, SDL 1.2.11
+ linux-x86_64 gcc 4.1.2
+ linux-i686 gcc 4.1.2
+ mingw32 gcc 4.2.2
Obtaining the source code
@@ -40,7 +41,7 @@ Compiling the source code
Compiling the dedicated server only
- The included configure script is not yet capable of compiling the
+ The included configure script is not yet capable to compile the
dedicated server only. If you want to compile the dedicated server
on a system that does not have SDL or OpenGL, you will have to finish
the build manually.