diff options
author | Stijn Buys <ingar@osirion.org> | 2008-02-02 14:53:46 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2008-02-02 14:53:46 +0000 |
commit | 67f8a7a783e550cab8e6a77d997b31815ee8cd7e (patch) | |
tree | b68bde793bb881b965366569cfc9cea65423eb12 /ROADMAP | |
parent | 8ac9b27f5f0a1e833974058464cdf7029c9d7e0b (diff) |
introduced librender
Diffstat (limited to 'ROADMAP')
-rw-r--r-- | ROADMAP | 47 |
1 files changed, 44 insertions, 3 deletions
@@ -1,3 +1,44 @@ -M1: - Multiple ships, one ship controlled by the player - Load ship specs and model +SUBSYSTEMS + +core:: + Cvar + Func + CommandBuffer + Entity + seperate client:: and game:: + +network:: + connections + protocal + chat, channels + rcon, commands + +* VERSION 0.1 + +Description: + The game takes place in a simple solar system with one star, + one planet, one space station and one piece of yet-to-determine + decoration. + + Multiple players can conect to the dedicated server. They can + fly around and see each other. They can use chat to communicate, + they can use private chat or global chat. + +Requires: + Network subsystem + Ship instances + +* VERSION 0.2 + Players can shoot at each other. They can crash into the star + or the planet. + + +* VERSION 0.3 + Players can dock at the space station. + + +* VERSION 0.4 + + +* VERSION 0.5 + The game is ready to add data.
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