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authorStijn Buys <ingar@osirion.org>2009-06-07 18:14:16 +0000
committerStijn Buys <ingar@osirion.org>2009-06-07 18:14:16 +0000
commitf0ea15eb49c55e1c0f6a9fe43eb668cb00141e24 (patch)
tree2a4d700f1e2f2280967536954ce195ed3f29265b /doc/GAMEPLAY
parentf33257521bf80dcef8575c4fc3ddaf4a40ff588a (diff)
Updated gameplay documentation
Diffstat (limited to 'doc/GAMEPLAY')
-rw-r--r--doc/GAMEPLAY33
1 files changed, 21 insertions, 12 deletions
diff --git a/doc/GAMEPLAY b/doc/GAMEPLAY
index 15400aa..6774968 100644
--- a/doc/GAMEPLAY
+++ b/doc/GAMEPLAY
@@ -12,13 +12,17 @@
Overview
Project::OSiRiON is a multiplayer space game with persistent player
- statistics. A single player mode with a compelling story is a
- secondary objective but the storyline serves as background for
- the multiplayer universe.
+ statistics. By trading goods, obtained through lawful purchase or
+ otherwise, a player can earn the necessary credits to buy bigger
+ guns and faster ships, and explore the univers in search for better
+ trade deals.
+
+ A single player mode with a compelling story is a secondary objective
+ but the storyline serves as background for the multiplayer universe.
+
+ The player can not change the game world itself: he can not purchase
+ planets or starbases, nor destroy existing ones.
- The main goal of the game is to provide a universe for the players
- to explore. Exploration is encouraged by the need for faster ships,
- bigger guns and better trade deals.
Guidelines
@@ -33,18 +37,19 @@ Guidelines
or inconspicuous.
Names of planets, systems and areas are usually references to exisiting
- places on earth. Astronomical objects or a mythological personae
- are also a great source of good names.
+ places on earth. Astronomical objects or mythological personae are
+ also great sources of good names.
Universe
A basic description of the universe, how it is organised and who lives there.
The universe is a collection of stand-alone star systems. Each star system
- is a small world on its on. The only direct interaction between systems
+ is a small world on its own. The only direct interaction between systems
is a player traveling between them. The background story should provide
- (some of the) star systems and their relations. The universe is a static.
- Players can not intentionally destroyed planets, stations or other objects.
+ (most of the) star systems and their relations. The game world is static:
+ players can not intentionally destroyed planets, stations or other static
+ scenery.
The Project::OSiRiON universe is an open universe. This means players are
free to travel around and visit the places they want, but this does not
@@ -53,6 +58,9 @@ Universe
Destructable objects are probably part of a mission, will respawn later or
have some other special meaning.
+ Non-player characters (NPCs) populate the universe to act as trading
+ partners or target practice.
+
The Player
Who is the player in the universe.
@@ -76,7 +84,8 @@ The Player
players will not be limited to certain ships and weapons depending on
their allegiances.
- Players can be hostile or friendly to each other.
+ Players can be hostile or friendly to each other regardless
+ of their allegiances.
Flying missions, mercenary, military or mercantile in nature.