Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorStijn Buys <ingar@osirion.org>2010-10-05 14:38:14 +0000
committerStijn Buys <ingar@osirion.org>2010-10-05 14:38:14 +0000
commitfed29d9ddc3b8372b9c3fe8bffe221a5a55e5ce9 (patch)
tree659096f4412e6ad9a0f47e70a620da327195e67a /doc/ROADMAP
parent312b9bcb81748032ff21e3d3f1d5fd36405fb713 (diff)
updated inventory window, listview seletion sounds, modelview zoom factor
Diffstat (limited to 'doc/ROADMAP')
-rw-r--r--doc/ROADMAP33
1 files changed, 25 insertions, 8 deletions
diff --git a/doc/ROADMAP b/doc/ROADMAP
index 51654dd..9afaab8 100644
--- a/doc/ROADMAP
+++ b/doc/ROADMAP
@@ -66,17 +66,18 @@
Requires:
- player credits
- item info + lazy server-client exchange
- trading
- inventories
+ player credits (ok)
+ item info + lazy server-client exchange (ok)
+ trading (ok)
+ inventories (ok)
Related:
- map entity descriptions
- equipment trading
- player-to-player trading
+ map entity descriptions (ok)
eject cargo/tractor beam
+ player-to-player trading
+ player saving
+ equipment trading
model weapon slots and positioning
Optional:
@@ -84,8 +85,24 @@
fuel system
economy
tool to generate item icons from models
- dockable player ships with trade
+ dockable player ships (ok)
+ Implementation:
+
+ inventory + ship statistics window
+ base inventory depletion, per-item adjustabe depletion rate
+ dockable player ships needs owner permissions
+ eject/destroy cargo
+ handle inventory transfer on ship aquisition
+ player-to-player trading
+ player shops
+ player must be capable of setting the kind and price of items to sell
+ item 'tradeable' flag
+ shop allows multiple buyers, p2p trading just one
+ player factory ships + base factories, per-item adjustabe conversion rate and ratio
+ e.g. 2 units of niobum to 1 superconductor per 30 seconds
+
+
------------------------------------------------------------------
version 0.3.0 - Equipment