diff options
author | Stijn Buys <ingar@osirion.org> | 2010-10-05 14:38:14 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2010-10-05 14:38:14 +0000 |
commit | fed29d9ddc3b8372b9c3fe8bffe221a5a55e5ce9 (patch) | |
tree | 659096f4412e6ad9a0f47e70a620da327195e67a /doc/ROADMAP | |
parent | 312b9bcb81748032ff21e3d3f1d5fd36405fb713 (diff) |
updated inventory window, listview seletion sounds, modelview zoom factor
Diffstat (limited to 'doc/ROADMAP')
-rw-r--r-- | doc/ROADMAP | 33 |
1 files changed, 25 insertions, 8 deletions
diff --git a/doc/ROADMAP b/doc/ROADMAP index 51654dd..9afaab8 100644 --- a/doc/ROADMAP +++ b/doc/ROADMAP @@ -66,17 +66,18 @@ Requires: - player credits - item info + lazy server-client exchange - trading - inventories + player credits (ok) + item info + lazy server-client exchange (ok) + trading (ok) + inventories (ok) Related: - map entity descriptions - equipment trading - player-to-player trading + map entity descriptions (ok) eject cargo/tractor beam + player-to-player trading + player saving + equipment trading model weapon slots and positioning Optional: @@ -84,8 +85,24 @@ fuel system economy tool to generate item icons from models - dockable player ships with trade + dockable player ships (ok) + Implementation: + + inventory + ship statistics window + base inventory depletion, per-item adjustabe depletion rate + dockable player ships needs owner permissions + eject/destroy cargo + handle inventory transfer on ship aquisition + player-to-player trading + player shops + player must be capable of setting the kind and price of items to sell + item 'tradeable' flag + shop allows multiple buyers, p2p trading just one + player factory ships + base factories, per-item adjustabe conversion rate and ratio + e.g. 2 units of niobum to 1 superconductor per 30 seconds + + ------------------------------------------------------------------ version 0.3.0 - Equipment |