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author | Stijn Buys <ingar@osirion.org> | 2009-08-15 16:45:54 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2009-08-15 16:45:54 +0000 |
commit | 6f00effd8f95ad8698d077e6c21426b00d1d02b1 (patch) | |
tree | 8baace23cf1f989b69f8be61758c848b5b30bc40 /doc/index.html | |
parent | 818566a1806f7b51ed8a8ecf1fb9abe0757f610e (diff) |
updated documentation
Diffstat (limited to 'doc/index.html')
-rw-r--r-- | doc/index.html | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/index.html b/doc/index.html index da75ded..25707cc 100644 --- a/doc/index.html +++ b/doc/index.html @@ -18,13 +18,12 @@ <div class="text"> <p> - Project::OSiRiON is a 3D space exploration game under development. It aims to offer - gameplay inspired by games like Privateer and Freelancer. + Project::OSiRiON is a 3D space game under development. Its goal is to create an emersive + universe with open gameplay inspired by classic titles such as Privateer and Freelancer. </p> - <p> The basic components are already in place: the game supports network multiplayer, - an ingame command console, 3D models in a GtkRadiant 1.5 compatible .map format and a flat-color + an ingame command console, 3D models in a Radiant compatible .map format and a renderer that should provide an acceptable framerate, even on older systems. </p> <p> |