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authorStijn Buys <ingar@osirion.org>2010-11-06 18:57:00 +0000
committerStijn Buys <ingar@osirion.org>2010-11-06 18:57:00 +0000
commit5645248a9a91c6037b935043a4e7037072bf9366 (patch)
treeb19e09ec9fb1091b198518be3e75adfc6fe6b54d /doc/installation.html
parentbf198b1ef97e64ff6a2dd30ea2d9714e3b5fec73 (diff)
documentation restyling
Diffstat (limited to 'doc/installation.html')
-rw-r--r--doc/installation.html53
1 files changed, 26 insertions, 27 deletions
diff --git a/doc/installation.html b/doc/installation.html
index 8631686..24e4fa6 100644
--- a/doc/installation.html
+++ b/doc/installation.html
@@ -68,10 +68,10 @@
<p>
Unzip the executables package into an approriate directory. Unzip the gama data package
into this directory. For example, if you unzipped the data and the executables into
- <i>D:\Osirion</i> then there should be a directory <i>D:\Osirion\data\base</i> containing the
+ <span class="fixed">D:\Osirion</span> then there should be a directory <span class="fixed">D:\Osirion\data\base</span> containing the
game data.
<p>
- Open the game directory in explorer and click on <i>osirion.exe</i> to start the client.
+ Open the game directory in explorer and click on <span class="fixed">osirion.exe</span> to start the client.
</div>
<div class="subtitle">
@@ -190,7 +190,7 @@ sudo make install<br>
</p>
<p>
On linux, you can use the Subversion command line client tool. The following
- command will create a new subdirectory <i>osirion</i> and download the source code into it.
+ command will create a new subdirectory <span class="fixed">osirion</span> and download the source code into it.
</p>
<div class="code">
svn co svn://intranifty.no-ip.org/osirion osirion
@@ -224,28 +224,26 @@ autoreconf -fi<br>
<p>
If you do not need the client and want to build the dedicated server only
- you can pass the <i>--without-client</i> option to <i>configure</i>:
+ you can pass the <span class="fixed">--without-client</span> option to <span class="fixed">configure</span>:
</p>
<p>
- Configure will automaticly detect the bullet library if itwass installed in <i>/usr/local</i>.
- If it was installed somewhere else you will have to pass the <i>--with-bullet=directory</i> option
- to configure.
-</p>
-</p>
- For example, if you want to use the system-provided package on Arch linux, use
- <i>--with-bullet=/usr</i>.
+ Configure will automaticly detect the bullet library if it was installed in <span class=fixed>/usr/local</span>.
+ If it was installed somewhere else you will have to pass the <span class="fixed">--with-bullet=directory</span> option
+ to configure. For example, <span class="fixed">--with-bullet=/usr</span> will use the bullet libraries installed in
+ <span class="fixed">/usr/lib</span> and the includes in <span class="fixed">/usr/include/bullet</span>.
+
</p>
<div class="code">
./configure --without-client
</div>
<p>
- If <i>configure</i> finds ncurses or pdcurses, the dedicated server will use this
+ If <span class="fixed">configure</span> finds ncurses or pdcurses, the dedicated server will use this
library and a have a curses console. To disable curses detection, pass the
- <i>--without-curses</i> option to <i>configure</i>.
+ <span class="fixed">--without-curses</span> option to <span class="fixed">configure</span>.
</p>
<p>
- <b>Important</b>: <i>make install</i> is not supported. Results are unpredictable.
+ <b>Important</b>: <span class="fixed">make install</span> is not supported. Results are unpredictable.
</p>
<p>
Compile the source code:
@@ -254,7 +252,7 @@ autoreconf -fi<br>
make
</div>
<p>
- The binaries will be build in the <i>src</i> subdirectory of the main distribution.
+ The binaries will be build in the <span class="fixed">src</span> subdirectory of the main distribution.
</p>
</div>
@@ -263,7 +261,7 @@ make
</div>
<div class="text">
<p>
- The game data should be located in the <i>data</i> subdirectory of the main distribution.
+ The game data should be located in the <span class="fixed">data</span> subdirectory of the main distribution.
You can use the game data package from the website or get it from the osirion-data subversion repository:
<ul>
<li><a href="svn://intranifty.no-ip.org/osirion-data">svn://intranifty.no-ip.org/osirion-data</a>
@@ -271,7 +269,7 @@ make
</p>
<p>
Run the following command from within the main distribution directory to download
- the game data into the <i>data</i> subdirectory:
+ the game data into the <span class="fixed">data</span> subdirectory:
</p>
<div class="code">
svn checkout svn://intranifty.no-ip.org/osirion-data data
@@ -284,9 +282,9 @@ svn checkout svn://intranifty.no-ip.org/osirion-data data
</div>
<div class="text">
<p>
- The client and the dedicated server will look for game data in the <i>data</i> subdirectory
- of the current working directory. Since the binaries are build in the <i>src</i> you will
- have start them with the <i>src/</i> prefix.
+ The client and the dedicated server will look for game data in the <span class="fixed">data</span> subdirectory
+ of the current working directory. Since the binaries are build in the <span class="fixed">src</span> you will
+ have start them with the <span class="fixed">src/</span> prefix.
</p>
<p>
To start the client:
@@ -305,7 +303,7 @@ src/osirion
src/osiriond
</div>
<p>
- If you are using windows, the binaries will be called <i>osirion.exe</i> and <i>osiriond.exe</i>.
+ If you are using windows, the binaries will be called <span class="fixed">osirion.exe</span> and <span class="fixed">osiriond.exe</span>.
</p>
</div>
@@ -354,7 +352,7 @@ make
</ul>
<p>
These instructions assume gtkradiant is installed in the directory
- <i>/usr/local/games/netradiant</i>. If it is installed in a different
+ <span class="fixed">/usr/local/games/netradiant</span>. If it is installed in a different
directory on your system, edit these instructions accordingly.
<p>
Copy the support files to the gtkradiant folder:
@@ -365,20 +363,20 @@ cd gtkradiant<br>
cp -vr * /usr/local/games/netradiant
</div>
<p>
- Open the file <i>/usr/local/games/netradiant/games/osirion.game</i> in
+ Open the file <span class="fixed">/usr/local/games/netradiant/games/osirion.game</span> in
your favourite editor. Look for a line that begins with:
</p>
<div class="code">
-enginepath_linux="
+enginepath_linux=
</div>
<p>
Make sure it points to your osirion data directory. For example,
- if you checked out the source code in <i>/home/yourname/osirion</i>,
- then the data will be in <i>/home/yourname/osirion/data</i> and
+ if you checked out the source code into <span class="fixed">/home/user/osirion</span>,
+ then the data will be in <span class="fixed">/home/user/osirion/data</span> and
the line should look like this:
</p>
<div class="code">
-enginepath_linux="/home/yourname/osirion/data"
+enginepath_linux="/home/user/osirion/data"
</div>
<p>
Save the changes.
@@ -438,6 +436,7 @@ Organization of the distribution
/maps 3D models (.map format)
/materials material definitions
/models 3D models (ase and other formats)
+ /particles particle definitions
/textures game world textures
/gtkradiant radiant support files