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authorStijn Buys <ingar@osirion.org>2009-02-09 21:20:47 +0000
committerStijn Buys <ingar@osirion.org>2009-02-09 21:20:47 +0000
commit5aae1ab4d014f665cb54ef641403da260cd1b831 (patch)
tree0552066de62cc8a5259a892eefe764121f4ea97e /doc
parent3089413f46747e89ddab6956c89590f345d152ce (diff)
updated documentation index introduction
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@@ -14,14 +14,18 @@
<p>
The Osirion project is a game engine in the early stages of development.
It's written in C++ and uses SDL, OpenGL, OpenAL and zlib.
- With this project I want to get some insight in the involved
- technologies and game development in general.
-<p>
+ With this project I want to gain some insight in these technologies
+ and game development in general.
+</p><p>
+ The Quake family of game engines served as an example for the general
+ structure of the engine, the in-game console and the filesystem hierarchy
+ should look familiar to many players.
+</p><p>
The goal is to create an engine that uses common file formats and a game world that is easy to edit.
In other words, you should not have to be a rocket scientist to create something yourself.
-<p>
World data is loaded from plain text .ini files, object models are loaded from quake2-style .map files.
Support files for GtkRadiant 1.5 are included with the game data.
+</p>
<H2>
Project::OSiRiON
</H2>
@@ -31,9 +35,7 @@
The game is located in a still unnamed region of space with gameplay inspired
by games like <a href="http://www.microsoft.com/games/freelancer/">Freelancer</a> and
<A href="http://wcuniverse.sourceforge.net/announcements.htm">Privateer</a>.
-</p>
-
-<p>
+</p><p>
Right now the game world is a rather large sandbox. You can fly around in
different ships and explore the solar system, but important features
like weapons, docking and collision detection are not yet implemented.
@@ -110,8 +112,7 @@
<p>
The Osirion Project source code is distributed under the terms and conditions of the
<a href="http://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License</a>.
-</p>
-<p>
+</p><p>
The Project::OSiRiON game data is distributed under the terms and conditions
of the <a href="http://creativecommons.org/licenses/by-sa/3.0/">Create Commons Attribution-Share Alike 3.0 License</a>.<br>
However, a few files are distributed under the terms of a different license.