diff options
author | Stijn Buys <ingar@osirion.org> | 2009-02-09 21:20:47 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2009-02-09 21:20:47 +0000 |
commit | 5aae1ab4d014f665cb54ef641403da260cd1b831 (patch) | |
tree | 0552066de62cc8a5259a892eefe764121f4ea97e /doc | |
parent | 3089413f46747e89ddab6956c89590f345d152ce (diff) |
updated documentation index introduction
Diffstat (limited to 'doc')
-rw-r--r-- | doc/index.html | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/doc/index.html b/doc/index.html index 94f126a..1c7f693 100644 --- a/doc/index.html +++ b/doc/index.html @@ -14,14 +14,18 @@ <p> The Osirion project is a game engine in the early stages of development. It's written in C++ and uses SDL, OpenGL, OpenAL and zlib. - With this project I want to get some insight in the involved - technologies and game development in general. -<p> + With this project I want to gain some insight in these technologies + and game development in general. +</p><p> + The Quake family of game engines served as an example for the general + structure of the engine, the in-game console and the filesystem hierarchy + should look familiar to many players. +</p><p> The goal is to create an engine that uses common file formats and a game world that is easy to edit. In other words, you should not have to be a rocket scientist to create something yourself. -<p> World data is loaded from plain text .ini files, object models are loaded from quake2-style .map files. Support files for GtkRadiant 1.5 are included with the game data. +</p> <H2> Project::OSiRiON </H2> @@ -31,9 +35,7 @@ The game is located in a still unnamed region of space with gameplay inspired by games like <a href="http://www.microsoft.com/games/freelancer/">Freelancer</a> and <A href="http://wcuniverse.sourceforge.net/announcements.htm">Privateer</a>. -</p> - -<p> +</p><p> Right now the game world is a rather large sandbox. You can fly around in different ships and explore the solar system, but important features like weapons, docking and collision detection are not yet implemented. @@ -110,8 +112,7 @@ <p> The Osirion Project source code is distributed under the terms and conditions of the <a href="http://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License</a>. -</p> -<p> +</p><p> The Project::OSiRiON game data is distributed under the terms and conditions of the <a href="http://creativecommons.org/licenses/by-sa/3.0/">Create Commons Attribution-Share Alike 3.0 License</a>.<br> However, a few files are distributed under the terms of a different license. |