diff options
author | Stijn Buys <ingar@osirion.org> | 2008-08-23 10:31:45 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2008-08-23 10:31:45 +0000 |
commit | daf84bb6292eb5bf5434889a887535ec54c21b6b (patch) | |
tree | 1674d55039da9a100bf1d2a4a8596b793b6841a8 /doc | |
parent | 7668b60981dadeced3b5c8ee27c16575d59844de (diff) |
fixes for gcc 4.3.1, added g_devel
Diffstat (limited to 'doc')
-rw-r--r-- | doc/TODO | 10 |
1 files changed, 7 insertions, 3 deletions
@@ -62,12 +62,13 @@ network: zone/system chat (requires zones) group/clan chat (requires groups) rcon authentication, rcon command, servers must be able to disable rcon + RSA based authentication (player id) send clients only updates from the current zone/server-side distance check fix lag/client interpolation rename cl_prediction to cl_interpolation detect and disconnect clients behaving badly - EXT messages, update extended property "ext id prop value prop value etc", type checking/serperator etc.. + EXT messages, update extended property "ext id prop value prop value etc", type checking/seperator etc.. EXT zone/color/shield/armor/health stable ent/die @@ -87,6 +88,7 @@ client: view_next, view_prev (ok) tracking camera absolute speed/position visual feedback on impulse drive + fast fullscreen/windowed mode switch render: render pipeline (ok) @@ -97,7 +99,9 @@ render: test/fix? lighting without sun in zone.ini sun light strenght - skysphere distortion at the poles + sphere texture distortion at the poles + PNG support + impulse drive rendering gui: a gui library with widgets and buttons @@ -113,7 +117,7 @@ sound: game: add impulse drive (ok) - implement player credits + player credits entity health/shield/armor gui concept artwork docking |