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authorStijn Buys <ingar@osirion.org>2008-08-23 10:31:45 +0000
committerStijn Buys <ingar@osirion.org>2008-08-23 10:31:45 +0000
commitdaf84bb6292eb5bf5434889a887535ec54c21b6b (patch)
tree1674d55039da9a100bf1d2a4a8596b793b6841a8 /doc
parent7668b60981dadeced3b5c8ee27c16575d59844de (diff)
fixes for gcc 4.3.1, added g_devel
Diffstat (limited to 'doc')
-rw-r--r--doc/TODO10
1 files changed, 7 insertions, 3 deletions
diff --git a/doc/TODO b/doc/TODO
index 7e253a3..c6ab76f 100644
--- a/doc/TODO
+++ b/doc/TODO
@@ -62,12 +62,13 @@ network:
zone/system chat (requires zones)
group/clan chat (requires groups)
rcon authentication, rcon command, servers must be able to disable rcon
+ RSA based authentication (player id)
send clients only updates from the current zone/server-side distance check
fix lag/client interpolation
rename cl_prediction to cl_interpolation
detect and disconnect clients behaving badly
- EXT messages, update extended property "ext id prop value prop value etc", type checking/serperator etc..
+ EXT messages, update extended property "ext id prop value prop value etc", type checking/seperator etc..
EXT zone/color/shield/armor/health
stable ent/die
@@ -87,6 +88,7 @@ client:
view_next, view_prev (ok)
tracking camera absolute speed/position
visual feedback on impulse drive
+ fast fullscreen/windowed mode switch
render:
render pipeline (ok)
@@ -97,7 +99,9 @@ render:
test/fix? lighting without sun in zone.ini
sun light strenght
- skysphere distortion at the poles
+ sphere texture distortion at the poles
+ PNG support
+ impulse drive rendering
gui:
a gui library with widgets and buttons
@@ -113,7 +117,7 @@ sound:
game:
add impulse drive (ok)
- implement player credits
+ player credits
entity health/shield/armor
gui concept artwork
docking