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authorStijn Buys <ingar@osirion.org>2007-10-28 09:19:35 +0000
committerStijn Buys <ingar@osirion.org>2007-10-28 09:19:35 +0000
commit09789179cd77ce2f626fffbc94a90ec8784b76df (patch)
treeea265dc9b338fc9673d55f7db0623fe4b2aa5824 /src/client/camera.cc
parent795ec263875665e530458c7d95a1fb0242d55f8f (diff)
game::Ship interface changes
Diffstat (limited to 'src/client/camera.cc')
-rw-r--r--src/client/camera.cc21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/client/camera.cc b/src/client/camera.cc
index bc8ee3e..03eff83 100644
--- a/src/client/camera.cc
+++ b/src/client/camera.cc
@@ -10,7 +10,8 @@
#include "game/game.h"
#include "common/functions.h"
-using namespace common;
+using common::degrees360f;
+using common::degrees180f;
namespace client
{
@@ -38,16 +39,16 @@ Camera::~Camera()
void Camera::draw(float elapsed)
{
if (mode == Track) {
- yaw_target = game::ship.yaw;
+ yaw_target = game::ship.yaw();
}
// adjust yaw
- float d = degreesf(yaw_current - yaw_target);
- yaw_current = degreesf( yaw_current - d * elapsed) ;
+ float d = degrees180f(yaw_current - yaw_target);
+ yaw_current = degrees360f( yaw_current - d * elapsed) ;
// adjust pitch target
- d = degreesf(pitch_current - pitch_target);
- pitch_current = degreesf( pitch_current - d *elapsed);
+ d = degrees180f(pitch_current - pitch_target);
+ pitch_current = degrees360f( pitch_current - d *elapsed);
switch (mode) {
case Free:
@@ -68,14 +69,14 @@ void Camera::draw(float elapsed)
void Camera::rotate_right()
{
if (mode == Free ) {
- yaw_target = degreesf( yaw_target + offset_inc);
+ yaw_target = degrees360f( yaw_target + offset_inc);
}
}
void Camera::rotate_left()
{
if (mode == Free ) {
- yaw_target = degreesf( yaw_target - offset_inc);
+ yaw_target = degrees360f( yaw_target - offset_inc);
}
}
@@ -100,7 +101,7 @@ void Camera::nextmode() {
case Free:
// switch camera to Track mode
mode = Track;
- yaw_target = game::ship.yaw;
+ yaw_target = game::ship.yaw();
yaw_current = yaw_target;
pitch_target = pitch_track;
pitch_current = pitch_target;
@@ -108,7 +109,7 @@ void Camera::nextmode() {
case Track:
// switch camera to Free mode
mode = Free;
- yaw_target = game::ship.yaw;
+ yaw_target = game::ship.yaw();
yaw_current = yaw_target;
pitch_target = pitch_track;
pitch_current = pitch_target;