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authorStijn Buys <ingar@osirion.org>2014-12-07 23:27:31 +0000
committerStijn Buys <ingar@osirion.org>2014-12-07 23:27:31 +0000
commit493e4317e19725e2de2d51753e5c1906bf9c64ba (patch)
treec46831d6d661a79b5da6580d4472d39a615fedea /src/client/client.h
parent941c64546ca22b87a9153d36e9e3fe59c18abafe (diff)
Implemented messageboxes and the ability for the game module to send them to remote clients,
send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice. added messageboxes on network connection failures.
Diffstat (limited to 'src/client/client.h')
-rw-r--r--src/client/client.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/client/client.h b/src/client/client.h
index f4bfcf3..2b0d187 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -14,6 +14,7 @@
#include "client/soundext.h"
#include "client/testmodelwindow.h"
#include "client/mainwindow.h"
+#include "client/messagebox.h"
#include "render/renderext.h"
/// client part of the engine
@@ -41,6 +42,9 @@ public:
/// text notifications from the core
virtual void notify_message(const core::Message::Channel channel, const std::string &message);
+
+ /// messagebox notifications
+ virtual void notify_messagebox(const std::string & text, const std::string &label1, const std::string command1, const std::string &label2, const std::string command2);
/// loading message notification
virtual void notify_loader(const std::string &message);
@@ -111,6 +115,7 @@ private:
MainWindow *client_mainwindow;
TestModelWindow *client_testmodelwindow;
+ Messagebox *client_messagebox;
unsigned long previous_timestamp;
};