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authorStijn Buys <ingar@osirion.org>2012-10-07 21:46:02 +0000
committerStijn Buys <ingar@osirion.org>2012-10-07 21:46:02 +0000
commit60b0e02ab6b8910b3870d16a6eef9d67c6a6f34e (patch)
tree8702424723a66ad2d65298d63160ef25ef83898e /src/client/galaxymapwidget.cc
parente065de3bf7f15b895c7a22e9fdbf8125c94406b3 (diff)
Add galactic map, make it possible to other zones on the map.
Diffstat (limited to 'src/client/galaxymapwidget.cc')
-rw-r--r--src/client/galaxymapwidget.cc164
1 files changed, 164 insertions, 0 deletions
diff --git a/src/client/galaxymapwidget.cc b/src/client/galaxymapwidget.cc
new file mode 100644
index 0000000..508567a
--- /dev/null
+++ b/src/client/galaxymapwidget.cc
@@ -0,0 +1,164 @@
+/*
+ client/galaxymapwidget.cc
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+#include "client/galaxymapwidget.h"
+#include "core/application.h"
+#include "ui/paint.h"
+#include "render/render.h"
+#include "render/gl.h"
+#include "ui/ui.h"
+
+namespace client {
+
+GalaxyMapWidget::GalaxyMapWidget(ui::Widget *parent) : ui::Widget(parent)
+{
+ set_label("galaxymapwidget");
+ galaxymapwidget_zone = 0;
+ galaxymapwidget_hover_id = 0;
+ galaxymapwidget_zoom = 1.0f;
+}
+
+GalaxyMapWidget::~GalaxyMapWidget()
+{
+
+}
+
+void GalaxyMapWidget::set_zoom(const float zoom)
+{
+ galaxymapwidget_zoom = zoom;
+}
+
+void GalaxyMapWidget::set_zone(core::Zone *zone)
+{
+ galaxymapwidget_zone = zone;
+}
+
+bool GalaxyMapWidget::on_keypress(const int key, const unsigned int modifier)
+{
+ if (key == 512 + SDL_BUTTON_LEFT) {
+ if (has_mouse_focus() && hover()) {
+ if (zone() && (zone()->id() == hover())) {
+ emit(ui::Widget::EventDoubleClicked);
+ } else {
+ set_zone(core::Zone::find(hover()));
+ emit(ui::Widget::EventClicked);
+ }
+ }
+ return true;
+
+ }
+ return false;
+}
+
+void GalaxyMapWidget::draw()
+{
+ // size and global location of the map
+ const float map_size = math::min(width(), height());
+ math::Vector2f map_location(global_location());
+
+ if (map_size < width()) {
+ map_location[0] += (width() - map_size) * 0.5f;
+ }
+ if (map_size < height()) {
+ map_location[1] += (height() - map_size) * 0.5f;
+ }
+
+ // draw background
+ math::Vector2f background_size(map_size, map_size);
+ ui::Paint::draw_material(map_location, background_size, "ui/background");
+
+ // number of squares in one grid segment
+ const float grid_size = 16.0f;
+
+ // draw the grid itself
+ gl::color(0, 0, 0.8f);
+ gl::begin(gl::Lines);
+
+ for (float i = 0; i <= grid_size; i += 1.0f) {
+ gl::vertex(map_location.x(), map_location.y() + map_size / grid_size * i);
+ gl::vertex(map_location.x() + map_size, map_location.y() + map_size / grid_size * i);
+
+ gl::vertex(map_location.x() + map_size / grid_size * i, map_location.y());
+ gl::vertex(map_location.x() + map_size / grid_size * i, map_location.y() + map_size);
+ }
+ gl::end();
+
+ // request required textures
+ const size_t texture_zone = render::Textures::load("bitmaps/icons/entity_default");
+ render::Textures::bind(texture_zone);
+
+ // global mouse cursor location
+ const math::Vector2f cursor(ui::root()->global_mouse_coords());
+ galaxymapwidget_hover_id = 0;
+
+ // map center
+ //math::Vector2f map_center(map_location[0] + map_size / 2.0f, map_location[1] + map_size / 2.0f);
+ math::Vector2f icon_location;
+ const float r = 12.0f; // radius of map icons
+ float scale = 1024.0f; // galaxy size (in zone location units)
+ math::Color color(1.0f, 1.0f, 1.0f, 1.0f);
+ const core::Zone *zone = 0;
+
+ // draw map icons
+ /*
+ * Note: the galactic coordinate system differs from the zone coordinate system:
+ * positive X-axis runs left-to-right on the screen and the positive U-axis runs bottom-to-top on the screen.
+ *
+ * This is because I'm lazy and I just copy the coordinates from the SVG starsystem roadmap as shown in Inkscape.
+ */
+ gl::enable(GL_TEXTURE_2D);
+ gl::begin(gl::Quads);
+
+
+ for (core::Zone::Registry::iterator it = core::Zone::registry().begin(); it != core::Zone::registry().end(); it++) {
+ zone = (*it).second;
+
+ bool draw_icon = true;
+
+ icon_location.assign(map_location);
+ icon_location[0] += map_size / scale * zone->location().x();
+ icon_location[1] += map_size - map_size / scale * zone->location().y(); // flip vertically
+
+ if (math::distancesquared(cursor, icon_location) < (r*r)) {
+ galaxymapwidget_hover_id = zone->id();
+ }
+
+ if (zone == galaxymapwidget_zone) {
+ if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
+ draw_icon = false;
+ }
+ }
+ // TODO draw a ship icon for current location
+ if (draw_icon) {
+ gl::begin(gl::Quads);
+
+ gl::color(color);
+ glTexCoord2f(0.0f, 0.0f);
+ gl::vertex(icon_location.x() - r, icon_location.y() - r);
+
+ glTexCoord2f(1.0f, 0.0f);
+ gl::vertex(icon_location.x() + r, icon_location.y() - r);
+
+ glTexCoord2f(1.0f, 1.0f);
+ gl::vertex(icon_location.x() + r, icon_location.y() + r);
+
+ glTexCoord2f(0.0f, 1.0f);
+ gl::vertex(icon_location.x() - r, icon_location.y() + r);
+ }
+
+ }
+
+ gl::end();
+ gl::disable(GL_TEXTURE_2D);
+
+ if (has_mouse_focus()) {
+ if (galaxymapwidget_hover_id)
+ ui::root()->set_pointer("target", ui::Palette::Active, true);
+ }
+}
+
+} // namespace client
+