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authorStijn Buys <ingar@osirion.org>2012-11-25 12:06:13 +0000
committerStijn Buys <ingar@osirion.org>2012-11-25 12:06:13 +0000
commitd8be908233fd7b85492d7a9e87f07bb207173990 (patch)
tree70d9103a867688838fc517290bb370366c69fedb /src/client/inventorywindow.h
parentedc5ddce817244111b302e449c28a052f2746cc4 (diff)
Moved core::EntityGlobe into a separate file,
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window.
Diffstat (limited to 'src/client/inventorywindow.h')
-rw-r--r--src/client/inventorywindow.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client/inventorywindow.h b/src/client/inventorywindow.h
index e32bf44..239ff11 100644
--- a/src/client/inventorywindow.h
+++ b/src/client/inventorywindow.h
@@ -57,6 +57,8 @@ private:
void act_eject();
+ void act_mount();
+
void show_item_info(const ui::ListItem *listitem);
bool verify() const;
@@ -83,6 +85,8 @@ private:
ui::ScrollPane *inventorywindow_scrollpane;
ui::IconButton *inventorywindow_shipbutton;
+ ui::IconButton *inventorywindow_mountbutton;
+
ui::IconButton *inventorywindow_ejectbutton;
ui::Button *inventorywindow_ejectconfirmbutton;
ui::Button *inventorywindow_ejectcancelbutton;