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authorStijn Buys <ingar@osirion.org>2008-02-05 22:23:15 +0000
committerStijn Buys <ingar@osirion.org>2008-02-05 22:23:15 +0000
commit1ed2e8eb1f1909a35f6fc8d5d6065bcac37c27ea (patch)
treebb1007c12c205b265c1e7515cdc7924496e19cf3 /src/client
parenta51deebd87036ceb87c77a20117977d077b771e3 (diff)
keyboard handling, cvar fixes
Diffstat (limited to 'src/client')
-rw-r--r--src/client/Makefile.am6
-rw-r--r--src/client/console.cc9
-rw-r--r--src/client/console.h2
-rw-r--r--src/client/input.cc40
-rw-r--r--src/client/input.h9
5 files changed, 25 insertions, 41 deletions
diff --git a/src/client/Makefile.am b/src/client/Makefile.am
index a7ca17e..cd7a028 100644
--- a/src/client/Makefile.am
+++ b/src/client/Makefile.am
@@ -1,13 +1,13 @@
METASOURCES = AUTO
INCLUDES = -I$(top_srcdir)/src
-libclient_la_SOURCES = camera.cc client.cc console.cc hud.cc input.cc \
+libclient_la_SOURCES = camera.cc client.cc console.cc hud.cc input.cc keys.cc \
shipdrawer.cc stardrawer.cc video.cc view.cc
libclient_la_CFLAGS = $(LIBSDL_CFLAGS) $(GL_CFLAGS)
libclient_la_LDFLAGS = -avoid-version -no-undefined $(GL_LIBS) $(LIBSDL_LIBS)
noinst_LTLIBRARIES = libclient.la
-noinst_HEADERS = camera.h client.h console.h input.h shipdrawer.h stardrawer.h \
- video.h view.h
+noinst_HEADERS = camera.h client.h console.h input.h keys.h shipdrawer.h \
+ stardrawer.h video.h view.h
libclient_la_LIBADD = $(top_builddir)/src/render/librender.la \
$(top_builddir)/src/core/libcore.la $(top_builddir)/src/filesystem/libfilesystem.la \
$(top_builddir)/src/game/libgame.la $(top_builddir)/src/math/libmath.la $(top_builddir)/src/sys/libsys.la
diff --git a/src/client/console.cc b/src/client/console.cc
index bf193e5..d10be50 100644
--- a/src/client/console.cc
+++ b/src/client/console.cc
@@ -6,6 +6,7 @@
#include "client/console.h"
#include "client/video.h"
+#include "client/keys.h"
#include "core/core.h"
#include "render/render.h"
@@ -159,9 +160,9 @@ void toggle()
console_visible = !console_visible;
}
-void handle_keypressed(SDL_keysym* keysym)
+void keypressed(const SDL_keysym &keysym)
{
- switch( keysym->sym ) {
+ switch( keysym.sym ) {
case SDLK_RETURN:
if (input.size()) {
core::cmd << input << std::endl;
@@ -177,8 +178,8 @@ void handle_keypressed(SDL_keysym* keysym)
break;
}
- if (keysym->sym >= 32 && keysym->sym <= 175) {
- input += (char) keysym->sym;
+ if ((keysym.sym >= 32 ) && (keysym.sym <175)) {
+ input += keysym_to_char(keysym);
}
}
diff --git a/src/client/console.h b/src/client/console.h
index d185390..3ea064e 100644
--- a/src/client/console.h
+++ b/src/client/console.h
@@ -41,7 +41,7 @@ void draw();
void toggle();
/// handle keyboard input
-void handle_keypressed(SDL_keysym* keysym);
+void keypressed(const SDL_keysym &keysym);
/// true of the console is visible
bool visible();
diff --git a/src/client/input.cc b/src/client/input.cc
index 9bcf4fe..b7c02af 100644
--- a/src/client/input.cc
+++ b/src/client/input.cc
@@ -32,26 +32,14 @@ void shutdown()
con_print << "Shutting down input..." << std::endl;
}
-/*
-see
-http://docs.mandragor.org/files/Common_libs_documentation/SDL/SDL_Documentation_project_en/sdlevent.html
-*/
-// handle key_release events for the game world
-void handle_keyreleased(SDL_keysym* keysym)
+
+// handle pressed keys for the game world
+void keypressed(const SDL_keysym &keysym)
{
- switch( keysym->sym ) {
+ switch( keysym.sym) {
case SDLK_SPACE:
camera::nextmode();
break;
- default:
- break;
- }
-}
-
-// handle pressed keys for the game world
-void handle_keypressed(SDL_keysym* keysym)
-{
- switch( keysym->sym ) {
case SDLK_LEFT:
camera::rotate_left();
break;
@@ -94,27 +82,21 @@ void frame(float seconds)
switch( event.type ) {
case SDL_KEYDOWN:
- /*
- if (event.key.keysym.sym == SDLK_ESCAPE) {
+ /*if (event.key.keysym.sym == SDLK_ESCAPE) {
client::application.shutdown();
- }
- */
- if (console::visible()) {
+ } else */
+ if (event.key.keysym.sym == '`' || event.key.keysym.sym == '~') {
+ console::toggle();
+ } else if (console::visible()) {
// send key events to the console
- console::handle_keypressed( &event.key.keysym );
+ console::keypressed(event.key.keysym );
} else if (core::connected()) {
// send key events to the game world
- handle_keypressed( &event.key.keysym );
+ keypressed(event.key.keysym );
}
break;
case SDL_KEYUP:
- if (event.key.keysym.sym == '`' || event.key.keysym.sym == '~') {
- console::toggle();
- } else if (!console::visible() && core::connected()) {
- // send key events to the game world
- handle_keyreleased( &event.key.keysym );
- }
break;
case SDL_QUIT:
diff --git a/src/client/input.h b/src/client/input.h
index 7b5f61a..8ab6c7d 100644
--- a/src/client/input.h
+++ b/src/client/input.h
@@ -1,10 +1,11 @@
-/* client/input.h
+/*
+ client/input.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
-#ifndef __INCLUDED_INPUT_H__
-#define __INCLUDED_INPUT_H__
+#ifndef __INCLUDED_cLIENT_INPUT_H__
+#define __INCLUDED_cLIENT_INPUT_H__
namespace client {
@@ -23,5 +24,5 @@ void frame(float seconds);
} // namespace client
-#endif // __INCLUDED_INPUT_H__
+#endif // __INCLUDED_cLIENT_INPUT_H__