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authorStijn Buys <ingar@osirion.org>2010-02-25 19:28:14 +0000
committerStijn Buys <ingar@osirion.org>2010-02-25 19:28:14 +0000
commit90fbc4c5caf5afd54920894319448b74967399ba (patch)
treed4a8fe5ccdcbe94f4a3e5e1115f5baed26e8c2e3 /src/client
parent83757353860fa447c36d4078602efea36d7da94e (diff)
added initial support for model sound tags,
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume
Diffstat (limited to 'src/client')
-rw-r--r--src/client/client.cc12
-rw-r--r--src/client/soundext.cc52
-rw-r--r--src/client/soundext.h11
-rw-r--r--src/client/targets.cc39
-rw-r--r--src/client/targets.h6
5 files changed, 73 insertions, 47 deletions
diff --git a/src/client/client.cc b/src/client/client.cc
index 6a50743..5bf783a 100644
--- a/src/client/client.cc
+++ b/src/client/client.cc
@@ -16,6 +16,7 @@
#include "client/client.h"
#include "client/video.h"
#include "client/input.h"
+#include "client/soundext.h"
#include "core/core.h"
#include "core/loader.h"
#include "core/zone.h"
@@ -86,7 +87,16 @@ void Client::init(int count, char **arguments)
cvar = core::Cvar::get("rconpassword", "", core::Cvar::Archive | core::Cvar::Info);
cvar->set_info("[string] password for remote console access");
-
+
+ snd_volume = core::Cvar::get("snd_volume", "0.8", core::Cvar::Archive);
+ snd_volume->set_info("[float] master volume from 0 (mute) to 1 (max volume)");
+
+ snd_engines = core::Cvar::get("snd_engines", "1", core::Cvar::Archive);
+ snd_engines->set_info("[bool] enable or disable engine sounds");
+
+ snd_doppler = core::Cvar::get("snd_doppler", "0", core::Cvar::Archive);
+ snd_doppler->set_info("[bool] enable or disable doppler effect");
+
// initialize SDL, but do not initialize any subsystems
SDL_Init(0);
diff --git a/src/client/soundext.cc b/src/client/soundext.cc
index 1ea0c94..04c37f9 100644
--- a/src/client/soundext.cc
+++ b/src/client/soundext.cc
@@ -13,6 +13,7 @@
#include "core/entity.h"
#include "client/soundext.h"
#include "client/client.h"
+#include "render/camera.h"
#include <sstream>
#include <iomanip>
@@ -20,6 +21,52 @@
namespace client
{
+// cvars are initialized in client.cc
+core::Cvar *snd_doppler = 0;
+core::Cvar *snd_engines = 0;
+core::Cvar *snd_volume = 0;
+
+float master_volume = 0;
+void render_listener_sound()
+{
+ if (!(snd_engines && snd_engines->value()))
+ return;
+
+ math::Vector3f velocity(0, 0 , 0);
+ if (core::localcontrol()) {
+ velocity.assign(core::localcontrol()->axis().forward() * core::localcontrol()->speed());
+ }
+
+ if (master_volume != snd_volume->value()) {
+ master_volume = snd_volume->value();
+ math::clamp(master_volume, 0, 1);
+ (*snd_volume) = master_volume;
+ }
+
+ audio::update_listener(render::Camera::eye(), render::Camera::axis(), velocity, master_volume);
+}
+
+void render_entity_sound(core::Entity *entity)
+{
+ if (!(snd_engines && snd_engines->value())) {
+ if (ext_sound(entity))
+ delete ext_sound(entity);
+ return;
+ }
+
+ if (!ext_render(entity) || (ext_render(entity) && !ext_render(entity)->visible())) {
+ if (ext_sound(entity))
+ delete ext_sound(entity);
+ return;
+ } else {
+ if (!ext_sound(entity)) {
+ new SoundExt(entity);
+ }
+
+ ext_sound(entity)->frame(0.0f);
+ }
+}
+
SoundExt::SoundExt(core::Entity *entity) : core::Extension(core::Extension::Sound, entity)
{
state_thusterloopbuffer = 0;
@@ -103,7 +150,10 @@ void SoundExt::frame(float elapsed)
gain = 1.0f;
} else if (entity->thrust() > 0) {
pitch = 0.2f + entity->thrust() * 0.8f;
- gain = 0.8f;
+ gain = 1.0f;
+ if (entity->thrust() < 0.2f) {
+ gain *= entity->thrust() * 5.0f;
+ }
}
if (entity->state() == core::Entity::ImpulseInitiate) {
diff --git a/src/client/soundext.h b/src/client/soundext.h
index a99cee0..b0fc17a 100644
--- a/src/client/soundext.h
+++ b/src/client/soundext.h
@@ -8,10 +8,15 @@
#define __INCLUDED_CLIENT_SOUNDEXT_H__
#include "core/extension.h"
+#include "core/cvar.h"
namespace client
{
+extern core::Cvar *snd_engines;
+extern core::Cvar *snd_doppler;
+extern core::Cvar *snd_volume;
+
/// the sound extension of an entity
class SoundExt : public core::Extension
{
@@ -43,6 +48,12 @@ private:
size_t state_engineeventsource;
};
+/// render listener sound
+void render_listener_sound();
+
+/// render sound for a single entity
+void render_entity_sound(core::Entity *entity);
+
}
//namespace client
//
diff --git a/src/client/targets.cc b/src/client/targets.cc
index cd3db41..d915f20 100644
--- a/src/client/targets.cc
+++ b/src/client/targets.cc
@@ -39,7 +39,6 @@ unsigned int current_target_id = 0;
unsigned int current_hover = 0;
core::Entity *current_target = 0;
-core::Cvar *snd_engines = 0;
bool is_valid_hud_target(core::Entity *entity)
{
@@ -263,9 +262,6 @@ void reset()
void init()
{
- snd_engines = core::Cvar::get("snd_engines", "1", core::Cvar::Archive);
- snd_engines->set_info("[bool] enable or disable engine sounds");
-
core::Func *func = 0;
func = core::Func::add("target_next", func_target_next);
@@ -293,41 +289,6 @@ void shutdown()
core::Func::remove("target_center");
}
-void render_listener_sound()
-{
- if (!(snd_engines && snd_engines->value()))
- return;
-
- math::Vector3f velocity(0, 0 , 0);
- if (core::localcontrol()) {
- velocity.assign(core::localcontrol()->axis().forward() * core::localcontrol()->speed());
- }
-
- audio::update_listener(render::Camera::eye(), render::Camera::axis(), velocity);
-}
-
-void render_entity_sound(core::Entity *entity)
-{
- if (!(snd_engines && snd_engines->value())) {
- if (ext_sound(entity))
- delete ext_sound(entity);
- return;
- }
-
- if (!ext_render(entity) || (ext_render(entity) && !ext_render(entity)->visible())) {
- if (ext_sound(entity))
- delete ext_sound(entity);
- return;
- } else {
- if (!ext_sound(entity)) {
- new SoundExt(entity);
- }
-
- ext_sound(entity)->frame(0.0f);
- }
-}
-
-
// render targets and sounds (in world coordinates)
void frame()
{
diff --git a/src/client/targets.h b/src/client/targets.h
index 9bfa87d..5a3a655 100644
--- a/src/client/targets.h
+++ b/src/client/targets.h
@@ -33,12 +33,6 @@ bool is_valid_map_target(core::Entity *entity);
/// render targets and sounds
void frame();
-/// render sound listener properties
-void render_listener_sound();
-
-/// render the sound for one entity
-void render_entity_sound(core::Entity *Entity);
-
/// currently selected target, 0 if there is none
core::Entity *current();