diff options
author | Stijn Buys <ingar@osirion.org> | 2011-07-02 14:45:00 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2011-07-02 14:45:00 +0000 |
commit | ce32ccfad5572f70a9cfbd80a4a3b6f8b3646392 (patch) | |
tree | 3b4bb48463cd701b33707f0a29fec746af6ed887 /src/client | |
parent | 4725111a83ee1311e214145af82741b1bfcce4ca (diff) |
Dont' draw the player's ship in Cockpit view,
don't let engine sound depend on entity visibility.
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/soundext.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/client/soundext.cc b/src/client/soundext.cc index e9d2deb..fbed639 100644 --- a/src/client/soundext.cc +++ b/src/client/soundext.cc @@ -55,10 +55,11 @@ void render_entity_sound(core::Entity *entity) return; } - if (!ext_render(entity) || (ext_render(entity) && !ext_render(entity)->visible())) { + if (!ext_render(entity) || (ext_render(entity)->distance() > core::range::fxdistance) || (!ext_render(entity)->power())) { if (ext_sound(entity)) delete ext_sound(entity); return; + } else { if (!ext_sound(entity)) { new SoundExt(entity); |