Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorStijn Buys <ingar@osirion.org>2008-09-27 17:16:15 +0000
committerStijn Buys <ingar@osirion.org>2008-09-27 17:16:15 +0000
commitca0c1d3e6f8b5fa4eb2e0a86fcf47b12fb600786 (patch)
tree5d72e330f11350065806e83cc8712693241b9aad /src/core/application.cc
parent29984680d6e0e52efec489497b1796e056164442 (diff)
mission targets, texture unloading, private messages
Diffstat (limited to 'src/core/application.cc')
-rw-r--r--src/core/application.cc29
1 files changed, 25 insertions, 4 deletions
diff --git a/src/core/application.cc b/src/core/application.cc
index 21d5e50..6207a0d 100644
--- a/src/core/application.cc
+++ b/src/core/application.cc
@@ -70,6 +70,16 @@ void func_say(std::string const &args)
}
}
+void func_msg(std::string const &args)
+{
+ if (connection()) {
+ connection()->private_message(args);
+ } else if (server()) {
+ server()->private_message(localplayer(), args);
+ } else {
+ con_print << "Not connected." << std::endl;
+ }
+}
// --------------- signal_handler -----------------------------------
#ifndef _WIN32
@@ -222,6 +232,9 @@ void Application::init(int count, char **arguments)
func = Func::add("say",func_say);
func->set_info("say [text] say something on the public chat");
+
+ func = Func::add("msg",func_msg);
+ func->set_info("msg [player] [text] send a private message to another player");
}
void Application::shutdown()
@@ -299,6 +312,7 @@ void Application::connect(std::string const &host)
void Application::disconnect()
{
if(application_game) {
+ notify_disconnect();
delete application_game;
application_game = 0;
con_print << "^BDisconnected.\n";
@@ -446,6 +460,11 @@ void Application::load_commandline(int count, char **arguments)
cmd() << '\n';
}
+void Application::notify_message(Message::Channel const channel, std::string const message)
+{
+ con_print << message << std::endl;
+}
+
void Application::notify_sound(const char *name)
{
// the default implementation does nothing.
@@ -458,15 +477,17 @@ void Application::notify_remove_sound(size_t source)
// Dedicated servers don't need sounds
}
-void Application::notify_message(std::string const & message)
+void Application::notify_zoneclear(Zone *zone)
{
- con_print << message << std::endl;
+ // the default implementation does nothing.
+ // The client uses this to clear old zones
}
-void Application::notify_zoneclear(Zone *zone)
+void Application::notify_disconnect()
{
// the default implementation does nothing.
- // The client uses this to clear old zones
+ // The client uses this to clear game data
+
}
}