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authorStijn Buys <ingar@osirion.org>2011-01-21 14:41:35 +0000
committerStijn Buys <ingar@osirion.org>2011-01-21 14:41:35 +0000
commit035653e94a3d74b8f18c993034199d7cd08a895a (patch)
tree6acc56c14a86b499657b6e7faaf50f9e6f7ff57d /src/core/cvar.h
parent4af61dca099d2b7010d4fa83833ceeeef01b0b0f (diff)
Support structures for complex entity collision,
renamed sv_arrysize cvar to mem_vertex.
Diffstat (limited to 'src/core/cvar.h')
-rw-r--r--src/core/cvar.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/cvar.h b/src/core/cvar.h
index 2487adc..4c55fad 100644
--- a/src/core/cvar.h
+++ b/src/core/cvar.h
@@ -155,7 +155,6 @@ public:
static Cvar *sv_name; // server name
static Cvar *sv_description; // server description
static Cvar *sv_password; // server rcon password
- static Cvar *sv_arraysize; // vertex array size in MegaBytes
static Cvar *sv_keepalive; // entity keepalive timeout
static Cvar *con_ansi; // console ANSI colors
@@ -167,6 +166,8 @@ public:
static Cvar *net_timeout; // network timeout in seconds
static Cvar *net_framerate; // client network send framerate
+ static Cvar *mem_vertex; // amount of video memory reserved for model geometry, in megabytes
+
private:
std::string cvar_name;
std::string cvar_info;