diff options
author | Stijn Buys <ingar@osirion.org> | 2008-05-12 18:32:15 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2008-05-12 18:32:15 +0000 |
commit | 5ceb4694a05ec68b5cfba18b0f25ba804be88a80 (patch) | |
tree | d1baddc086de4bb4fa04cf59d11516f4ecc89bf3 /src/core/gameserver.cc | |
parent | e4f2faa8d5895ba30207c09c7886afb21a697d5f (diff) |
console colors
Diffstat (limited to 'src/core/gameserver.cc')
-rw-r--r-- | src/core/gameserver.cc | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index 98823e0..11a8b13 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -30,7 +30,7 @@ GameServer *GameServer::server_instance = 0; GameServer::GameServer() : GameInterface() { - con_print << "Initializing game server...\n"; + con_print << "^BInitializing game server...\n"; server_instance = this; server_network = 0; server_time = 0; @@ -51,7 +51,7 @@ GameServer::GameServer() : GameInterface() return; } - con_print << " module '" << server_module->name() << "'\n"; + con_print << " module '^B" << server_module->name() << "^N'\n"; if ((Cvar::sv_dedicated->value() || Cvar::sv_private->value())) { server_network = new NetServer(Cvar::net_host->str(), (unsigned int) Cvar::net_port->value()); @@ -63,7 +63,7 @@ GameServer::GameServer() : GameInterface() return; } } else { - con_debug << "Network server disabled.\n"; + con_print << " network server disabled.\n"; server_network = 0; } @@ -81,7 +81,7 @@ GameServer::~GameServer() { server_running = false; - con_print << "Shutting down game server...\n"; + con_print << "^BShutting down game server...\n"; if (server_network) { delete server_network; @@ -143,13 +143,13 @@ void GameServer::say(Player *player, std::string const &message) return; // send to console - con_print <<player->name() << ": " << message << "\n"; + con_print << "^B" << player->name() << "^F:^B " << message << std::endl; // broadcast to remote clients if (server_network) { - std::string netmessage("msg public "); + std::string netmessage("msg public ^B"); netmessage.append(player->name()); - netmessage.append(": "); + netmessage.append("^F:^B "); netmessage.append(message); netmessage += '\n'; server_network->broadcast(netmessage); @@ -214,7 +214,7 @@ void GameServer::exec(Player *player, std::string const & cmdline) std::string message("Unknown command '"); message.append(command); - message.append("'"); + message.append("^N'"); send(player, message); } @@ -222,8 +222,9 @@ void GameServer::player_connect(Player *player) { player->player_id = server_maxplayerid++; - std::string message(player->name()); - message.append(" connects."); + std::string message("^B"); + message.append(player->name()); + message.append("^B connects."); broadcast(message, player); // notify the game module @@ -232,8 +233,9 @@ void GameServer::player_connect(Player *player) void GameServer::player_disconnect(Player *player) { - std::string message(player->name()); - message.append(" disconnects."); + std::string message("^B"); + message.append(player->name()); + message.append("^B disconnects."); broadcast(message, player); // notify the game module @@ -303,7 +305,7 @@ void GameServer::frame(float seconds) // transmit buffered sends server_network->transmit(); - // TODO - start server frame + // start server frame std::ostringstream framehdr; framehdr.str(""); framehdr << "frame " << server_time << "\n"; @@ -355,8 +357,6 @@ void GameServer::frame(float seconds) client->player()->player_dirty = false; } } - // TODO - end server frame - // transmit buffered sends server_network->transmit(); |