Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorStijn Buys <ingar@osirion.org>2008-05-12 18:32:15 +0000
committerStijn Buys <ingar@osirion.org>2008-05-12 18:32:15 +0000
commit5ceb4694a05ec68b5cfba18b0f25ba804be88a80 (patch)
treed1baddc086de4bb4fa04cf59d11516f4ecc89bf3 /src/core/gameserver.cc
parente4f2faa8d5895ba30207c09c7886afb21a697d5f (diff)
console colors
Diffstat (limited to 'src/core/gameserver.cc')
-rw-r--r--src/core/gameserver.cc30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc
index 98823e0..11a8b13 100644
--- a/src/core/gameserver.cc
+++ b/src/core/gameserver.cc
@@ -30,7 +30,7 @@ GameServer *GameServer::server_instance = 0;
GameServer::GameServer() : GameInterface()
{
- con_print << "Initializing game server...\n";
+ con_print << "^BInitializing game server...\n";
server_instance = this;
server_network = 0;
server_time = 0;
@@ -51,7 +51,7 @@ GameServer::GameServer() : GameInterface()
return;
}
- con_print << " module '" << server_module->name() << "'\n";
+ con_print << " module '^B" << server_module->name() << "^N'\n";
if ((Cvar::sv_dedicated->value() || Cvar::sv_private->value())) {
server_network = new NetServer(Cvar::net_host->str(), (unsigned int) Cvar::net_port->value());
@@ -63,7 +63,7 @@ GameServer::GameServer() : GameInterface()
return;
}
} else {
- con_debug << "Network server disabled.\n";
+ con_print << " network server disabled.\n";
server_network = 0;
}
@@ -81,7 +81,7 @@ GameServer::~GameServer()
{
server_running = false;
- con_print << "Shutting down game server...\n";
+ con_print << "^BShutting down game server...\n";
if (server_network) {
delete server_network;
@@ -143,13 +143,13 @@ void GameServer::say(Player *player, std::string const &message)
return;
// send to console
- con_print <<player->name() << ": " << message << "\n";
+ con_print << "^B" << player->name() << "^F:^B " << message << std::endl;
// broadcast to remote clients
if (server_network) {
- std::string netmessage("msg public ");
+ std::string netmessage("msg public ^B");
netmessage.append(player->name());
- netmessage.append(": ");
+ netmessage.append("^F:^B ");
netmessage.append(message);
netmessage += '\n';
server_network->broadcast(netmessage);
@@ -214,7 +214,7 @@ void GameServer::exec(Player *player, std::string const & cmdline)
std::string message("Unknown command '");
message.append(command);
- message.append("'");
+ message.append("^N'");
send(player, message);
}
@@ -222,8 +222,9 @@ void GameServer::player_connect(Player *player)
{
player->player_id = server_maxplayerid++;
- std::string message(player->name());
- message.append(" connects.");
+ std::string message("^B");
+ message.append(player->name());
+ message.append("^B connects.");
broadcast(message, player);
// notify the game module
@@ -232,8 +233,9 @@ void GameServer::player_connect(Player *player)
void GameServer::player_disconnect(Player *player)
{
- std::string message(player->name());
- message.append(" disconnects.");
+ std::string message("^B");
+ message.append(player->name());
+ message.append("^B disconnects.");
broadcast(message, player);
// notify the game module
@@ -303,7 +305,7 @@ void GameServer::frame(float seconds)
// transmit buffered sends
server_network->transmit();
- // TODO - start server frame
+ // start server frame
std::ostringstream framehdr;
framehdr.str("");
framehdr << "frame " << server_time << "\n";
@@ -355,8 +357,6 @@ void GameServer::frame(float seconds)
client->player()->player_dirty = false;
}
}
- // TODO - end server frame
-
// transmit buffered sends
server_network->transmit();