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authorStijn Buys <ingar@osirion.org>2008-08-10 18:48:23 +0000
committerStijn Buys <ingar@osirion.org>2008-08-10 18:48:23 +0000
commit9c56ebfdba5fe33476f8d382da6d72e5b81ab4b8 (patch)
tree3dfee7a93cd591df8ef3a0aef811067ef6451df7 /src/core/gameserver.cc
parentae96accdd3c38d3f96b0725020e7a390c53b86d5 (diff)
added racetrack to the game module, added Odin's new structures to the assets documentation
Diffstat (limited to 'src/core/gameserver.cc')
-rw-r--r--src/core/gameserver.cc20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc
index 81df14b..fce758e 100644
--- a/src/core/gameserver.cc
+++ b/src/core/gameserver.cc
@@ -170,6 +170,8 @@ GameServer::GameServer() : GameInterface()
func = Func::add("who", func_who, Func::Shared);
func->set_info("get a list of connected players");
+ server_players.clear();
+
if (!Cvar::sv_dedicated->value()) {
player_connect(localplayer());
}
@@ -211,7 +213,7 @@ GameServer::~GameServer()
server_instance = 0;
- players.clear();
+ server_players.clear();
}
void GameServer::abort()
@@ -225,7 +227,7 @@ void GameServer::list_players()
stringstream msgstr;
int count = 0;
- for (std::list<Player *>:: iterator it = players.begin(); it != players.end(); it++) {
+ for (Players::iterator it = server_players.begin(); it != server_players.end(); it++) {
msgstr.str("");
con_print << setw(3) << (*it)->id() << aux::pad_left((*it)->name(), 24) << std::endl;
count++;
@@ -257,7 +259,7 @@ Player *GameServer::find_player(std::string const search)
std::istringstream searchstr(search);
int id = 0;
if (searchstr >> id) {
- for (std::list<Player *>:: iterator it = players.begin(); it != players.end(); it++) {
+ for (std::list<Player *>:: iterator it = server_players.begin(); it != server_players.end(); it++) {
if ((*it)->id() == id) {
return (*it);
}
@@ -267,7 +269,7 @@ Player *GameServer::find_player(std::string const search)
if (search.size() <3)
return 0;
- for (std::list<Player *>:: iterator it = players.begin(); it != players.end(); it++) {
+ for (std::list<Player *>:: iterator it = server_players.begin(); it != server_players.end(); it++) {
if (aux::text_strip_lowercase((*it)->name()).find(lowercase(search)) != std::string::npos)
return (*it);
}
@@ -470,7 +472,7 @@ void GameServer::player_connect(Player *player)
server_module->player_connect(player);
// manage player list
- players.push_back(player);
+ server_players.push_back(player);
}
void GameServer::player_disconnect(Player *player)
@@ -487,12 +489,12 @@ void GameServer::player_disconnect(Player *player)
server_module->player_disconnect(player);
// manage player list
- std::list<Player *>:: iterator it = players.begin();
- while (((*it)->id() != player->id()) && (it != players.end())) {
+ std::list<Player *>:: iterator it = server_players.begin();
+ while (((*it)->id() != player->id()) && (it != server_players.end())) {
it++;
}
- if (it != players.end()) {
- players.erase(it);
+ if (it != server_players.end()) {
+ server_players.erase(it);
}
}